Difference between revisions of "Component: Piezo Sounder (Audio Output)"
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==Component Source Code== | ==Component Source Code== | ||
| − | Please click here | + | Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_PiezoSounder.fcfx FC_Comp_Source_PiezoSounder.fcfx] |
==Detailed description== | ==Detailed description== | ||
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==Examples== | ==Examples== | ||
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==Macro reference== | ==Macro reference== | ||
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| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
| + | |- | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BuzzerBeep''' | ||
| + | |- | ||
| + | | colspan="2" | Switches the buzzer on and off automatically to allow for a series of beeps | ||
| + | |- | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | ||
| + | | width="90%" | OnTime | ||
| + | |- | ||
| + | | colspan="2" | Length of time in ms the buzzer will remain on | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | ||
| + | | width="90%" | OffTime | ||
| + | |- | ||
| + | | colspan="2" | Length of time in ms the buzzer will remain off | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
| + | | width="90%" | NumberLoops | ||
| + | |- | ||
| + | | colspan="2" | Number of times to repeat the sequence. Range 1-255 | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | ||
| + | | width="90%" | Frequency | ||
| + | |- | ||
| + | | colspan="2" | frequency in hz to output to the Piezo sounder | ||
| + | |- | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
| + | |} | ||
| + | |||
| + | |||
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
| + | |- | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BuzzerOnDelay''' | ||
| + | |- | ||
| + | | colspan="2" | Switch the Buzzer on for a fixed amount of time | ||
| + | |- | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | ||
| + | | width="90%" | Time | ||
| + | |- | ||
| + | | colspan="2" | Time in milliseconds to keep the buzzer on | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | ||
| + | | width="90%" | Frequency | ||
| + | |- | ||
| + | | colspan="2" | Frequency to output in Hz | ||
| + | |- | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
| + | |} | ||
| + | |||
| + | |||
| + | |||
| + | |||
| + | ==Property reference== | ||
| + | |||
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
| + | |- | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]] | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties''' | ||
| + | |- | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-type-5-icon.png]] | ||
| + | | width="90%" | Output Pin | ||
| + | |- | ||
| + | | colspan="2" | Pin used to drive the output to the buzzer | ||
| + | |}==Macro reference== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
Revision as of 15:16, 20 January 2023
| Author | Matrix TSL |
| Version | 1.0 |
| Category | Audio Output |
Contents
Piezo Sounder component
Drives a simple variable frequency piezo sounder in hardware and simulates the sound in simulation. To actually drive a piezo you may have to amplify the signal from the microcontroller using a transistor or MOSFET.
Component Source Code
Please click here to view the component source code (Beta): FC_Comp_Source_PiezoSounder.fcfx
Detailed description
No detailed description exists yet for this component
Examples
Here is a simple example that will create a siren effect using a piezo sounder.
Piezo Siren
Depending on your Piezo Sounder you may need to amplify the signal from the microcontroller using a NPN transistor or N channel FET.
Macro reference
| BuzzerOnDelay | |
| Switch the Buzzer on for a fixed amount of time | |
| Time | |
| Time in milliseconds to keep the buzzer on | |
| Frequency | |
| Frequency to output in Hz | |
| Return | |
Property reference
| Properties | |
| Output Pin | |
| Pin used to drive the output to the buzzer | |
==Macro reference==
| BuzzerOnDelay | |
| Switch the Buzzer on for a fixed amount of time | |
| Time | |
| Time in milliseconds to keep the buzzer on | |
| Frequency | |
| Frequency to output in Hz | |
| Return | |
Property reference
| Properties | |
| Output Pin | |
| Pin used to drive the output to the buzzer | |
