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==Component Source Code==
==Component Source Code==


Please click here to download the component source project: [https://www.flowcode.co.uk/wikicopy/componentsource/FC_Comp_Source_Switch_Push_Button_2dgi_no_port_dummy.fcfx FC_Comp_Source_Switch_Push_Button_2dgi_no_port_dummy.fcfx]
Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_Switch_Push_Button_2dgi_no_port_dummy.fcfx FC_Comp_Source_Switch_Push_Button_2dgi_no_port_dummy.fcfx]


Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_Switch_Push_Button_2dgi_no_port_dummy.fcfx FC_Comp_Source_Switch_Push_Button_2dgi_no_port_dummy.fcfx]
Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_Switch_Push_Button_2dgi_no_port_dummy.fcfx FC_Comp_Source_Switch_Push_Button_2dgi_no_port_dummy.fcfx]


==Detailed description==
==Detailed description==




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==Examples==
==Examples==




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==Macro reference==
==Macro reference==
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadState'''
|-
| colspan="2" | Reads the button state as 0 for released or 1 for pressed Performs debounce if required 
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitUntilHigh'''
|-
| colspan="2" | Waits until the switch is in state 'high' The interpretation of 'high' depends on the polarity 
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetState'''
|-
| colspan="2" | Sets the switch to be on or off. 
|-
|-
| width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
| width="90%" | State
|-
| colspan="2" | The new state of the switch (true=on, false=off) 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitUntilLow'''
|-
| colspan="2" | Waits until the switch is in state 'low' The interpretation of 'high' depends on the polarity 
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
==Property reference==
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
|-
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Switch Settings
|-
|-
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| width="90%" | Latching
|-
| colspan="2" |  
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Label
|-
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | Component Label
|-
| colspan="2" |  
|-
| width="10%" align="center" | [[File:Fc9-type-2-icon.png]]
| width="90%" | Label Colour
|-
| colspan="2" |  
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Appearance
|-
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | Style
|-
| colspan="2" |  
|-
| width="10%" align="center" | [[File:Fc9-type-12-icon.png]]
| width="90%" | Type
|-
| colspan="2" |  
|-
| width="10%" align="center" | [[File:Fc9-type-10-icon.png]]
| width="90%" | On Label
|-
| colspan="2" |  
|-
| width="10%" align="center" | [[File:Fc9-type-10-icon.png]]
| width="90%" | Off Label
|-
| colspan="2" |  
|}==Macro reference==


{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"

Revision as of 09:59, 27 January 2023

Author Matrix TSL
Version 1.0
Category Misc


Switch Push Button Dummy component

A simple push switch allowing latched and none latched operation. For componets like keypad.

Component Source Code

Please click here to download the component source project: FC_Comp_Source_Switch_Push_Button_2dgi_no_port_dummy.fcfx

Please click here to view the component source code (Beta): FC_Comp_Source_Switch_Push_Button_2dgi_no_port_dummy.fcfx

Detailed description

No detailed description exists yet for this component

Examples

Simple example showing how to use the translation component when designing multi-language user interfaces.

Translations Demo


Clicking the buttons on the keypad selects the active language.

1=English

2=French

3=German

Macro reference

ReadState
Reads the button state as 0 for released or 1 for pressed Performs debounce if required 
- BYTE Return


WaitUntilHigh
Waits until the switch is in state 'high' The interpretation of 'high' depends on the polarity 
- VOID Return


SetState
Sets the switch to be on or off. 
- BOOL State
The new state of the switch (true=on, false=off) 
- VOID Return


WaitUntilLow
Waits until the switch is in state 'low' The interpretation of 'high' depends on the polarity 
- VOID Return



Property reference

Properties
Switch Settings
Latching
 
Label
Component Label
 
Label Colour
 
Appearance
Style
 
Type
 
On Label
 
Off Label
 

==Macro reference==

ReadState
Reads the button state as 0 for released or 1 for pressed Performs debounce if required 
- BYTE Return


WaitUntilHigh
Waits until the switch is in state 'high' The interpretation of 'high' depends on the polarity 
- VOID Return


SetState
Sets the switch to be on or off. 
- BOOL State
The new state of the switch (true=on, false=off) 
- VOID Return


WaitUntilLow
Waits until the switch is in state 'low' The interpretation of 'high' depends on the polarity 
- VOID Return



Property reference

Properties
Switch Settings
Latching
 
Label
Component Label
 
Label Colour
 
Appearance
Style
 
Type
 
On Label
 
Off Label
 

==Macro reference==

ReadState
Reads the button state as 0 for released or 1 for pressed Performs debounce if required 
- BYTE Return


WaitUntilHigh
Waits until the switch is in state 'high' The interpretation of 'high' depends on the polarity 
- VOID Return


SetState
Sets the switch to be on or off. 
- BOOL State
The new state of the switch (true=on, false=off) 
- VOID Return


WaitUntilLow
Waits until the switch is in state 'low' The interpretation of 'high' depends on the polarity 
- VOID Return



Property reference

Properties
Switch Settings
Latching
 
Label
Component Label
 
Label Colour
 
Appearance
Style
 
Type
 
On Label
 
Off Label
 

==Macro reference==

ReadState
Reads the button state as 0 for released or 1 for pressed Performs debounce if required 
- BYTE Return


WaitUntilHigh
Waits until the switch is in state 'high' The interpretation of 'high' depends on the polarity 
- VOID Return


SetState
Sets the switch to be on or off. 
- BOOL State
The new state of the switch (true=on, false=off) 
- VOID Return


WaitUntilLow
Waits until the switch is in state 'low' The interpretation of 'high' depends on the polarity 
- VOID Return



Property reference

Properties
Switch Settings
Latching
 
Label
Component Label
 
Label Colour
 
Appearance
Style
 
Type
 
On Label
 
Off Label