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| ==Detailed description== | | ==Detailed description== |
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− | No examples here yet
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− | ==Macro reference==
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| + | No examples here yet |
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− | ==Property reference==
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| + | ==Macro reference== |
− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
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− | |-
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
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− | | width="90%" | ESC Type
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− | |-
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− | | colspan="2" | Selects if the ESC is capable of operating the motor in one or two directions. A R/C car ESC would likely be Bi-Directional whereas a helicopter ESC would be Uni-Directional.
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-type-17-icon.png]]
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− | | width="90%" | Link To...
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− | |-
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− | | colspan="2" | Select a panel object here to connect it 'mechanically' to the servo's actuator. The selected object will now be moved whenever the servo position changes. NB) To move multiple objects, first group the objects, and then select the group.
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
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− | | width="90%" | Reverse Output
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− | |-
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− | | colspan="2" | Some manufacturers motors may rotate in different ways to others. Changing this property allows you to flip the direction of the simulated motor to better match with the real world hardware.
| |
− | |}==Macro reference==
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− | | |
− | | |
− | | |
− | ==Property reference==
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− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| |
− | | width="90%" | ESC Type
| |
− | |-
| |
− | | colspan="2" | Selects if the ESC is capable of operating the motor in one or two directions. A R/C car ESC would likely be Bi-Directional whereas a helicopter ESC would be Uni-Directional.
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-17-icon.png]]
| |
− | | width="90%" | Link To...
| |
− | |-
| |
− | | colspan="2" | Select a panel object here to connect it 'mechanically' to the servo's actuator. The selected object will now be moved whenever the servo position changes. NB) To move multiple objects, first group the objects, and then select the group.
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| |
− | | width="90%" | Reverse Output
| |
− | |-
| |
− | | colspan="2" | Some manufacturers motors may rotate in different ways to others. Changing this property allows you to flip the direction of the simulated motor to better match with the real world hardware.
| |
− | |}==Macro reference==
| |
− | | |
− | | |
− | | |
− | ==Property reference==
| |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| |
− | | width="90%" | ESC Type
| |
− | |-
| |
− | | colspan="2" | Selects if the ESC is capable of operating the motor in one or two directions. A R/C car ESC would likely be Bi-Directional whereas a helicopter ESC would be Uni-Directional.
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-17-icon.png]]
| |
− | | width="90%" | Link To...
| |
− | |-
| |
− | | colspan="2" | Select a panel object here to connect it 'mechanically' to the servo's actuator. The selected object will now be moved whenever the servo position changes. NB) To move multiple objects, first group the objects, and then select the group.
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| |
− | | width="90%" | Reverse Output
| |
− | |-
| |
− | | colspan="2" | Some manufacturers motors may rotate in different ways to others. Changing this property allows you to flip the direction of the simulated motor to better match with the real world hardware.
| |
− | |}==Macro reference==
| |
− | | |
− | | |
− | | |
− | ==Property reference==
| |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| |
− | | width="90%" | ESC Type
| |
− | |-
| |
− | | colspan="2" | Selects if the ESC is capable of operating the motor in one or two directions. A R/C car ESC would likely be Bi-Directional whereas a helicopter ESC would be Uni-Directional.
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-17-icon.png]]
| |
− | | width="90%" | Link To...
| |
− | |-
| |
− | | colspan="2" | Select a panel object here to connect it 'mechanically' to the servo's actuator. The selected object will now be moved whenever the servo position changes. NB) To move multiple objects, first group the objects, and then select the group.
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| |
− | | width="90%" | Reverse Output
| |
− | |-
| |
− | | colspan="2" | Some manufacturers motors may rotate in different ways to others. Changing this property allows you to flip the direction of the simulated motor to better match with the real world hardware.
| |
− | |}==Macro reference==
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