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| ==Detailed description== | | ==Detailed description== |
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| ==Examples== | | ==Examples== |
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| {{Fcfile|Keypad Door Entry.fcfx.fcfx|Keypad Door Entry}} | | {{Fcfile|Keypad Door Entry.fcfx.fcfx|Keypad Door Entry}} |
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| ==Macro reference==
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|
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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| |-
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| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitPressed'''
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| |-
| |
| | colspan="2" | Blocking call that waits for one of the keys on the keypad to be pressed. The index of the key that was pressed is passed back to the user.
| |
| |-
| |
| |-
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| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
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| | width="90%" style="border-top: 2px solid #000;" | ''Return''
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| |}
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| | | ==Macro reference== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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| |-
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| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetAscii'''
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| |-
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| | colspan="2" | Gets the ASCII value for the current keypress. If no key is pressed then the macro returns the value 255.
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| |-
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| |-
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| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
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| | width="90%" style="border-top: 2px solid #000;" | ''Return''
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| |}
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| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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| |-
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| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetString'''
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| |-
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| | colspan="2" | Gets the ASCII value for the current keypress and returns in the form of a string. If no key pressed then the macro returns a null string.
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| |-
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| |-
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| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING
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| | width="90%" style="border-top: 2px solid #000;" | ''Return''
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| |}
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| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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| |-
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| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetNumber'''
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| |-
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| | colspan="2" | Gets the numeric value for the current keypress. If no key pressed then the macro returns the value 255.
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| |-
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| |-
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| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
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| | width="90%" style="border-top: 2px solid #000;" | ''Return''
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| |}
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| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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| |-
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| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetIndex'''
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| |-
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| | colspan="2" | Gets the index value for the current keypress. If no key pressed then the macro returns the value 255.
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| |-
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| |-
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| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
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| | width="90%" style="border-top: 2px solid #000;" | ''Return''
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| |}
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| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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| |-
| |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitReleased'''
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| |-
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| | colspan="2" | Blocking call that waits for the keys on the keypad to be released. If no key is pressed then the function will return immediatley.
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| |-
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| |-
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| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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| | width="90%" style="border-top: 2px solid #000;" | ''Return''
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| |}
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| | |
| | |
| ==Property reference==
| |
| | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| |-
| |
| | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
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| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
| |
| |-
| |
| |-
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| | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
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| | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections
| |
| |-
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
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| | width="90%" | Port
| |
| |-
| |
| | colspan="2" | From here, set the port to which your EB014 is connected. If you are wiring your own hardware, you can use the 'Custom Pins' setting to allow the selection of individual pins for each row or column.
| |
| |}==Macro reference==
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| | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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| |-
| |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitPressed'''
| |
| |-
| |
| | colspan="2" | Blocking call that waits for one of the keys on the keypad to be pressed. The index of the key that was pressed is passed back to the user.
| |
| |-
| |
| |-
| |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
| | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| |}
| |
| | |
| | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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| |-
| |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetAscii'''
| |
| |-
| |
| | colspan="2" | Gets the ASCII value for the current keypress. If no key is pressed then the macro returns the value 255.
| |
| |-
| |
| |-
| |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
| | width="90%" style="border-top: 2px solid #000;" | ''Return''
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| |}
| |
| | |
| | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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| |-
| |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetString'''
| |
| |-
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| | colspan="2" | Gets the ASCII value for the current keypress and returns in the form of a string. If no key pressed then the macro returns a null string.
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| |-
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| |-
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| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING
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| | width="90%" style="border-top: 2px solid #000;" | ''Return''
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| |}
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| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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| |-
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| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetNumber'''
| |
| |-
| |
| | colspan="2" | Gets the numeric value for the current keypress. If no key pressed then the macro returns the value 255.
| |
| |-
| |
| |-
| |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
| | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| |}
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| | |
| | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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| |-
| |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetIndex'''
| |
| |-
| |
| | colspan="2" | Gets the index value for the current keypress. If no key pressed then the macro returns the value 255.
| |
| |-
| |
| |-
| |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
| | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| |}
| |
| | |
| | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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| |-
| |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitReleased'''
| |
| |-
| |
| | colspan="2" | Blocking call that waits for the keys on the keypad to be released. If no key is pressed then the function will return immediatley.
| |
| |-
| |
| |-
| |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
| | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| |}
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| | |
| ==Property reference==
| |
| | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| |-
| |
| | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
| |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
| |
| |-
| |
| |-
| |
| | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| |
| | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections
| |
| |-
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| |
| | width="90%" | Port
| |
| |-
| |
| | colspan="2" | From here, set the port to which your EB014 is connected. If you are wiring your own hardware, you can use the 'Custom Pins' setting to allow the selection of individual pins for each row or column.
| |
| |}==Macro reference==
| |
| | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| |-
| |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitPressed'''
| |
| |-
| |
| | colspan="2" | Blocking call that waits for one of the keys on the keypad to be pressed. The index of the key that was pressed is passed back to the user.
| |
| |-
| |
| |-
| |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
| | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| |}
| |
| | |
| | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| |-
| |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetAscii'''
| |
| |-
| |
| | colspan="2" | Gets the ASCII value for the current keypress. If no key is pressed then the macro returns the value 255.
| |
| |-
| |
| |-
| |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
| | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| |}
| |
| | |
| | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| |-
| |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetString'''
| |
| |-
| |
| | colspan="2" | Gets the ASCII value for the current keypress and returns in the form of a string. If no key pressed then the macro returns a null string.
| |
| |-
| |
| |-
| |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-string-icon.png]] - STRING
| |
| | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| |}
| |
| | |
| | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| |-
| |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetNumber'''
| |
| |-
| |
| | colspan="2" | Gets the numeric value for the current keypress. If no key pressed then the macro returns the value 255.
| |
| |-
| |
| |-
| |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
| | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| |}
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| | |
| | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| |-
| |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetIndex'''
| |
| |-
| |
| | colspan="2" | Gets the index value for the current keypress. If no key pressed then the macro returns the value 255.
| |
| |-
| |
| |-
| |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| |
| | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| |}
| |
| | |
| | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| |-
| |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitReleased'''
| |
| |-
| |
| | colspan="2" | Blocking call that waits for the keys on the keypad to be released. If no key is pressed then the function will return immediatley.
| |
| |-
| |
| |-
| |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
| | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| |}
| |
| | |
| | |
| | |
| | |
| ==Property reference==
| |
| | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| |-
| |
| | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
| |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
| |
| |-
| |
| |-
| |
| | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| |
| | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections
| |
| |-
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| |
| | width="90%" | Port
| |
| |-
| |
| | colspan="2" | From here, set the port to which your EB014 is connected. If you are wiring your own hardware, you can use the 'Custom Pins' setting to allow the selection of individual pins for each row or column.
| |
| |}==Macro reference==
| |
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|
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| Author
|
Matrix Ltd
|
| Version
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1.0
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| Category
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Keypad
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Keypad (Numeric 3x4) component
Preset keypad based around the 3 * 4 unit, as used by the Matrix EB014 E-block
Component Source Code
Please click here to download the component source project: FC_Comp_Source_Keypad_Numeric.fcfx
Please click here to view the component source code (Beta): FC_Comp_Source_Keypad_Numeric.fcfx
Detailed description
No detailed description exists yet for this component
Examples
Basic Example
Keypad Example File demonstrating controlling a door lock.
LED is used to show the pin status controlling the door lock.
Keypad Door Entry
Macro reference
|
WaitPressed
|
| Blocking call that waits for one of the keys on the keypad to be pressed. The index of the key that was pressed is passed back to the user.
|
- BYTE
|
Return
|
|
GetAscii
|
| Gets the ASCII value for the current keypress. If no key is pressed then the macro returns the value 255.
|
- BYTE
|
Return
|
|
GetString
|
| Gets the ASCII value for the current keypress and returns in the form of a string. If no key pressed then the macro returns a null string.
|
- STRING
|
Return
|
|
GetNumber
|
| Gets the numeric value for the current keypress. If no key pressed then the macro returns the value 255.
|
- BYTE
|
Return
|
|
GetIndex
|
| Gets the index value for the current keypress. If no key pressed then the macro returns the value 255.
|
- BYTE
|
Return
|
|
WaitReleased
|
| Blocking call that waits for the keys on the keypad to be released. If no key is pressed then the function will return immediatley.
|
- VOID
|
Return
|
Property reference
|
Properties
|
|
Connections
|
|
Port
|
| From here, set the port to which your EB014 is connected. If you are wiring your own hardware, you can use the 'Custom Pins' setting to allow the selection of individual pins for each row or column.
|