Difference between revisions of "Component: Joystick 2D (Controls)"

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==Component Source Code==
 
==Component Source Code==
  
Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_Joystick_2dgi.fcfx FC_Comp_Source_Joystick_2dgi.fcfx]
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Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_temp/Joystick_2dgi.fcfx FC_Comp_Source_temp/Joystick_2dgi.fcfx]
  
Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_Joystick_2dgi.fcfx FC_Comp_Source_Joystick_2dgi.fcfx]
+
Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_temp/Joystick_2dgi.fcfx FC_Comp_Source_temp/Joystick_2dgi.fcfx]
  
 
==Detailed description==
 
==Detailed description==
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''<span style="color:red;">No additional examples</span>''
 
''<span style="color:red;">No additional examples</span>''
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 +
  
  
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|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-f32-icon.png]] - FLOAT
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-f32-icon.png]] - FLOAT
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| width="90%" style="border-top: 2px solid #000;" | ''Return''
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|}
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 +
 +
===ReadAxisAsInt===
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{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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|-
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| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadAxisAsInt'''
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|-
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| colspan="2" | Reads a single axis of the joystick and returns as a signed integer value.&nbsp;
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|-
 +
|-
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| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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| width="90%" | Axis
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|-
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| colspan="2" | Range 0-1 Where 0=X, 1=Y&nbsp;
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|-
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| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-s16-icon.png]] - INT
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
|}
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|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
===ReadAxisAsInt===
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadAxisAsInt'''
 
|-
 
| colspan="2" | Reads a single axis of the joystick and returns as a signed integer value.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Axis
 
|-
 
| colspan="2" | Range 0-1 Where 0=X, 1=Y&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-s16-icon.png]] - INT
 
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
|}

Revision as of 12:01, 3 February 2023

Author Matrix TSL
Version 1.0
Category Controls


Joystick 2D component

A simple joystick component allowing for easy mouse or touchscreen based analogue control.

Component Source Code

Please click here to download the component source project: FC_Comp_Source_temp/Joystick_2dgi.fcfx

Please click here to view the component source code (Beta): FC_Comp_Source_temp/Joystick_2dgi.fcfx

Detailed description

No detailed description exists yet for this component

Examples

No additional examples





Macro reference

ReadAxisAsFloat

Fc9-comp-macro.png ReadAxisAsFloat
Reads a single axis of the joystick and returns as a floating point value. 
Fc9-u8-icon.png - BYTE Axis
Range 0-1 Where 0=X, 1=Y 
Fc9-f32-icon.png - FLOAT Return


ReadAxisAsInt

Fc9-comp-macro.png ReadAxisAsInt
Reads a single axis of the joystick and returns as a signed integer value. 
Fc9-u8-icon.png - BYTE Axis
Range 0-1 Where 0=X, 1=Y 
Fc9-s16-icon.png - INT Return


SimMoveThumbStick

Fc9-comp-macro.png SimMoveThumbStick
 
Fc9-f32-icon.png - FLOAT X
 
Fc9-f32-icon.png - FLOAT Y
 
Fc9-h32-icon.png - HANDLE Component
 
Fc9-void-icon.png - VOID Return



Property reference

Fc9-prop-icon.png Properties
Fc9-type-16-icon.png Joystick Type
Defines the directions the joystick can travel. 
Fc9-type-7-icon.png Return To Center
Decides if the joystick automatically returns to the center position when released. Yes: The joystick will return to the center when released. No: The joystick will remain in the current position when released. 
Fc9-conn-icon.png Limits
Fc9-type-15-icon.png Y Min
 
Fc9-type-15-icon.png Y Max
 
Fc9-conn-icon.png Theme
Fc9-type-1-icon.png Box Colour
 
Fc9-type-1-icon.png Shaft Colour
 
Fc9-type-1-icon.png Knob Colour
 
Fc9-type-16-icon.png Style
 
Fc9-type-12-icon.png Style
Outline line style