Component: Hall Effect Analog (Magnetic): Difference between revisions
Appearance
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| width="90%" | | width="90%" class="mtx-class-macrohead" | '''ReadProximityByte''' | ||
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| colspan="2" | Get the current proximity reading as a digital value from 0 to 255. The 'Polarity' property will affect whether the signal increases or decreases as the proximity increases. | | colspan="2" | Get the current proximity reading as a digital value from 0 to 255. The 'Polarity' property will affect whether the signal increases or decreases as the proximity increases. | ||
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| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]] | ||
| width="90%" | | width="90%" class="mtx-class-macrohead" | '''ReadProximityFloat''' | ||
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| colspan="2" | Get the current proximity as an analogue value from 0.0 to 1.0. The 'Polarity' property will affect whether the signal increases or decreases as the proximity increases. | | colspan="2" | Get the current proximity as an analogue value from 0.0 to 1.0. The 'Polarity' property will affect whether the signal increases or decreases as the proximity increases. | ||
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| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]] | ||
| width="90%" | | width="90%" class="mtx-class-macrohead" | '''ReadProximityInt''' | ||
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| colspan="2" | Get the current proximity as a digital value, 10 bit or 12 bit based on your ADC capabilities. The 'Polarity' property will affect whether the signal increases or decreases as the proximity increases. | | colspan="2" | Get the current proximity as a digital value, 10 bit or 12 bit based on your ADC capabilities. The 'Polarity' property will affect whether the signal increases or decreases as the proximity increases. | ||
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| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]] | ||
| width="90%" | | width="90%" class="mtx-class-macrohead" | '''SetTarget''' | ||
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| colspan="2" | Set the object that you want to test for collision with. If this is not called, or is called with handle = 0, collisions will be tested against every panel object that has 'Solid' status. NB) Specifying an object will save CPU power!! | | colspan="2" | Set the object that you want to test for collision with. If this is not called, or is called with handle = 0, collisions will be tested against every panel object that has 'Solid' status. NB) Specifying an object will save CPU power!! | ||
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| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-prop-icon.png]] | | width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-prop-icon.png]] | ||
| width="90%" | | width="90%" class="mtx-class-macrohead" | '''Properties''' | ||
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Revision as of 14:23, 13 July 2026
| Author | Matrix Ltd |
| Version | 1.1 |
| Category | Magnetic |
Hall Effect Analog component
Simple analogue hall effect triggered by the proximity of another object.
Component Source Code
Please click here to download the component source project: FC_Comp_Source_HallEffect_Analog.fcfx
Please click here to view the component source code (Beta): FC_Comp_Source_HallEffect_Analog.fcfx
Detailed description
No detailed description exists yet for this component
Examples
No additional examples
Macro reference
ReadProximityByte
ReadProximityFloat
ReadProximityInt
SetTarget