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API Component.GetSolid: Difference between revisions

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==Parameters==
==Parameters==
[[Variable types|HANDLE]] ''Target''
[[Variable Types|HANDLE]] ''Target''
:The component to read the state from
:The component to read the state from
:''The default value for this parameter is: '''''this'''
:''The default value for this parameter is: '''''this'''
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==Return value==
==Return value==
[[Variable types|BOOL]]
[[Variable Types|BOOL]]


Returns true if the operation is a success, else false
Returns true if the operation is a success, else false

Revision as of 11:08, 10 June 2013

<sidebar>API contents</sidebar> Gets whether a component is checked in collision detections

Class hierarchy

Component

GetSolid

Parameters

HANDLE Target

The component to read the state from
The default value for this parameter is: this


Return value

BOOL

Returns true if the operation is a success, else false


Detailed description

A solid component can collide with other solid objects on the panel. If an object is not solid, it will be ignored in collision tests.


Examples

Calling in a calculation

  • Declare a variable 'result' of type BOOL
  • Add to a calculation icon:
    result = ::Component.GetSolid(target)

No additional information