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API Panel.Collision.GetSingleAxis: Difference between revisions

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Tests whether an object collides with a position
Tests whether an object collides with a position


<div style="width:25%; float:right" class="toc">
===Class hierarchy===
:Panel
::Collision
:::GetSingleAxis
</div>
__TOC__


===Parameters===
==Parameters==
''[[Variable types|HANDLE]] Pos''
''[[Variable types|HANDLE]] Pos''
:A component or position to focus the collision around
:A component or position to focus the collision around
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:''The default value for this parameter is: '''''0'''
:''The default value for this parameter is: '''''0'''


===Return value===
==Return value==
[[Variable types|BOOL]]
[[Variable types|BOOL]]


No additional information
No additional information


===Detailed description===
==Detailed description==
''No additional information''
''No additional information''


===Examples===
==Examples==
====Calling in a calculation====
===Calling in a calculation===
* Declare a variable 'result' of type BOOL
* Declare a variable 'result' of type BOOL
* Add to a calculation icon: <pre class="brush:[C]">result = ::Panel.Collision.GetSingleAxis(pos, test, return_x, return_y, return_z, targetspace)</pre>
* Add to a calculation icon: <pre class="brush:[cpp]">result = ::Panel.Collision.GetSingleAxis(pos, test, return_x, return_y, return_z, targetspace)</pre>

Revision as of 16:23, 11 May 2013

<sidebar>API contents</sidebar> Tests whether an object collides with a position

Class hierarchy

Panel
Collision
GetSingleAxis

Parameters

HANDLE Pos

A component or position to focus the collision around

HANDLE Test

An object to test collisions with

FLOAT X

This parameter is returned back to the caller
Local or world-space X to return

FLOAT Y

This parameter is returned back to the caller
Local or world-space Y to return

FLOAT Z

This parameter is returned back to the caller
Local or world-space Z to return

HANDLE TargetSpace

The target space to calculate X,Y,Z in
The default value for this parameter is: 0

Return value

BOOL

No additional information

Detailed description

No additional information

Examples

Calling in a calculation

  • Declare a variable 'result' of type BOOL
  • Add to a calculation icon:
    result = ::Panel.Collision.GetSingleAxis(pos, test, return_x, return_y, return_z, targetspace)