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API Tree.CheckChildren: Difference between revisions

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Returns true if the object has children, else false
Returns true if the object has children, else false


<div style="width:25%; float:right" class="toc">
===Class hierarchy===
:Tree
::CheckChildren
</div>
__TOC__


===Parameters===
==Parameters==
''[[Variable types|HANDLE]] Object''
''[[Variable types|HANDLE]] Object''
:The object to check for children
:The object to check for children


===Return value===
==Return value==
[[Variable types|BOOL]]
[[Variable types|BOOL]]


Returns true if the object has children, else false
Returns true if the object has children, else false


===Detailed description===
==Detailed description==
''No additional information''
''No additional information''


===Examples===
==Examples==
====Calling in a calculation====
===Calling in a calculation===
* Declare a variable 'result' of type BOOL
* Declare a variable 'result' of type BOOL
* Add to a calculation icon: <pre class="brush:[C]">result = ::Tree.CheckChildren(object)</pre>
* Add to a calculation icon: <pre class="brush:[cpp]">result = ::Tree.CheckChildren(object)</pre>

Revision as of 21:07, 11 May 2013

<sidebar>API contents</sidebar> Returns true if the object has children, else false

Class hierarchy

Tree
CheckChildren

Parameters

HANDLE Object

The object to check for children

Return value

BOOL

Returns true if the object has children, else false

Detailed description

No additional information

Examples

Calling in a calculation

  • Declare a variable 'result' of type BOOL
  • Add to a calculation icon:
    result = ::Tree.CheckChildren(object)