Difference between revisions of "Component: Base2dObject (Development)"
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==Detailed description== | ==Detailed description== | ||
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==Examples== | ==Examples== | ||
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| − | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:]] - | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-f32-icon.png]] - FLOAT |
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
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| − | | width="10%" align="center" | [[File:]] - | + | | width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT |
| width="90%" | value | | width="90%" | value | ||
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Revision as of 13:26, 17 November 2021
| Author | Steve Tandy |
| Version | 1.0 |
| Category | Development |
Contents
Base2dObject component
Detailed description
No detailed description exists yet for this component
Examples
No additional examples
Downloadable macro reference
| GetValue | |
| Returns the current value of the component. | |
| Return | |
| SetValue | |
| Sets the component to the specified value. | |
| value | |
| A new value for the component. | |
| Return | |
Property reference
| Properties | |
| Value | |
| Connections | |
| Simulations | |