Jump to content

API Panel.Position.ScaleUp: Difference between revisions

From Flowcode Help
JonnyW (talk | contribs)
XML import
No edit summary
Line 1: Line 1:
<sidebar>API Contents</sidebar>
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
Multiplies the objects scale by a value
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
<div style="width:25%; float:right" class="toc">
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ScaleUp'''
====Class hierarchy====
|-
[[API Panel|Panel]]
| colspan="2" | Multiplies the objects scale by a value&nbsp;
:[[API Panel.Position|Position]]
|-
::[[API Panel.Position|ScaleUp]]
|-
</div>
| width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
__TOC__
| width="90%" | Handle
 
|-
==Parameters==
| colspan="2" | The position or component to update&nbsp;
[[Variable Types|HANDLE]] ''Handle''
|-
:The position or component to update
| width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
 
| width="90%" | X
[[Variable Types|FLOAT]] ''X''
|-
:The local X scale to multiply by
| colspan="2" | The local X scale to multiply by&nbsp;
 
|-
[[Variable Types|FLOAT]] ''Y''
| width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
:The local Y scale to multiply by
| width="90%" | Y
 
|-
[[Variable Types|FLOAT]] ''Z''
| colspan="2" | The local Y scale to multiply by&nbsp;
:The local Z scale to multiply by
|-
 
| width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
 
| width="90%" | Z
==Return value==
|-
''This call does not return a value''
| colspan="2" | The local Z scale to multiply by&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - NONE
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}





Revision as of 11:41, 16 January 2023

ScaleUp
Multiplies the objects scale by a value 
- HANDLE Handle
The position or component to update 
- FLOAT X
The local X scale to multiply by 
- FLOAT Y
The local Y scale to multiply by 
- FLOAT Z
The local Z scale to multiply by 
- NONE Return


Detailed description

This multiplies the scale of the Handle object by an absolute value. Note the difference between scale and size. An objects scale is only equal to its size if it has no child objects to define its boundary.


Examples

Calling in a calculation

  • Add to a calculation icon:
    ::Panel.Position.ScaleUp(handle, x, y, z)

No additional examples