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API Panel.Collision.GetSingleAxis: Difference between revisions

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<sidebar>API Contents</sidebar>
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
Tests whether an object collides with a position
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
<div style="width:25%; float:right" class="toc">
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetSingleAxis'''
====Class hierarchy====
|-
[[API Panel|Panel]]
| colspan="2" | Tests whether an object collides with a position&nbsp;
:[[API Panel.Collision|Collision]]
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::[[API Panel.Collision|GetSingleAxis]]
|-
</div>
| width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
__TOC__
| width="90%" | Pos
 
|-
==Parameters==
| colspan="2" | A component or position to focus the collision around&nbsp;
[[Variable Types|HANDLE]] ''Pos''
|-
:A component or position to focus the collision around
| width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
 
| width="90%" | Test
[[Variable Types|HANDLE]] ''Test''
|-
:An object to test collisions with
| colspan="2" | An object to test collisions with&nbsp;
 
|-
[[Variable Types|FLOAT]] ''X''
| width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
:Local or world-space X to return
| width="90%" | X
:''This parameter is returned back to the caller''
|-
 
| colspan="2" | Local or world-space X to return&nbsp;
[[Variable Types|FLOAT]] ''Y''
|-
:Local or world-space Y to return
| width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
:''This parameter is returned back to the caller''
| width="90%" | Y
 
|-
[[Variable Types|FLOAT]] ''Z''
| colspan="2" | Local or world-space Y to return&nbsp;
:Local or world-space Z to return
|-
:''This parameter is returned back to the caller''
| width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
 
| width="90%" | Z
[[Variable Types|HANDLE]] ''TargetSpace''
|-
:The target space to calculate X,Y,Z in
| colspan="2" | Local or world-space Z to return&nbsp;
:''The default value for this parameter is: '''''0'''
|-
 
| width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
 
| width="90%" | TargetSpace
==Return value==
|-
[[Variable Types|BOOL]]
| colspan="2" | The target space to calculate X,Y,Z in&nbsp;
 
|-
Returns true if the operation is a success, else false
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-bool-icon.png]] - BOOL
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}





Revision as of 11:41, 16 January 2023

GetSingleAxis
Tests whether an object collides with a position 
- HANDLE Pos
A component or position to focus the collision around 
- HANDLE Test
An object to test collisions with 
- FLOAT X
Local or world-space X to return 
- FLOAT Y
Local or world-space Y to return 
- FLOAT Z
Local or world-space Z to return 
- HANDLE TargetSpace
The target space to calculate X,Y,Z in 
- BOOL Return


Detailed description

No additional information


Examples

Calling in a calculation

  • Declare a variable 'result' of type BOOL
  • Add to a calculation icon:
    result = ::Panel.Collision.GetSingleAxis(pos, test, return_x, return_y, return_z, targetspace)

No additional examples