Difference between revisions of "API Panel.Position.ScaleUp"

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===Calling in a calculation===
 
===Calling in a calculation===
 
* Add to a calculation icon: <pre class="brush:[cpp]">::Panel.Position.ScaleUp(handle, x, y, z)</pre>
 
* Add to a calculation icon: <pre class="brush:[cpp]">::Panel.Position.ScaleUp(handle, x, y, z)</pre>
 
''<span style="color:red;">No additional examples</span>''
 

Latest revision as of 11:54, 16 January 2023

Fc9-comp-macro.png ScaleUp
Multiplies the objects scale by a value 
Fc9-h32-icon.png - HANDLE Handle
The position or component to update 
Fc9-f32-icon.png - FLOAT X
The local X scale to multiply by 
Fc9-f32-icon.png - FLOAT Y
The local Y scale to multiply by 
Fc9-f32-icon.png - FLOAT Z
The local Z scale to multiply by 
Fc9-void-icon.png - NONE Return


Detailed description

This multiplies the scale of the Handle object by an absolute value. Note the difference between scale and size. An objects scale is only equal to its size if it has no child objects to define its boundary.


Examples

Calling in a calculation

  • Add to a calculation icon:
    ::Panel.Position.ScaleUp(handle, x, y, z)