Difference between revisions of "Component: PIC32 Core Timer (Timing)"

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==Component Source Code==
 
==Component Source Code==
  
Please click here for the component source code: [https://www.flowcode.co.uk/wikicopy/componentsource/FC_Comp_Source_TimerComponentPIC32Core.fcfx FC_Comp_Source_TimerComponentPIC32Core.fcfx]
+
Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_TimerComponentPIC32Core.fcfx FC_Comp_Source_TimerComponentPIC32Core.fcfx]
  
 
==Detailed description==
 
==Detailed description==
 +
 +
  
  
Line 40: Line 42:
  
 
==Examples==
 
==Examples==
 +
 +
  
  
Line 62: Line 66:
  
 
==Macro reference==
 
==Macro reference==
 +
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Start_S'''
 +
|-
 +
| colspan="2" | A none blocking function that allows for accurate delays to be specified in seconds using the core timer. 
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
 +
| width="90%" | Delay
 +
|-
 +
| colspan="2" |  
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
 +
 +
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Start_InstructionCount'''
 +
|-
 +
| colspan="2" | A none blocking function that allows for accurate delays to be specified in FOSC instructions using the core timer. 
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
 +
| width="90%" | Delay
 +
|-
 +
| colspan="2" |  
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
 +
 +
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Delay_S'''
 +
|-
 +
| colspan="2" | A blocking function that allows for accurate delays to be specified in seconds using the core timer. 
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
 +
| width="90%" | Delay
 +
|-
 +
| colspan="2" |  
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
 +
 +
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Start_Ms'''
 +
|-
 +
| colspan="2" | A none blocking function that allows for accurate delays to be specified in milliseconds using the core timer. 
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
 +
| width="90%" | Delay
 +
|-
 +
| colspan="2" |  
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
 +
 +
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Start_Us'''
 +
|-
 +
| colspan="2" | A none blocking function that allows for accurate delays to be specified in micro seconds using the core timer. 
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
 +
| width="90%" | Delay
 +
|-
 +
| colspan="2" |  
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
 +
 +
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Delay_Ms'''
 +
|-
 +
| colspan="2" | A blocking function that allows for accurate delays to be specified in milliseconds using the core timer. 
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
 +
| width="90%" | Delay
 +
|-
 +
| colspan="2" |  
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
 +
 +
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Delay_InstructionCount'''
 +
|-
 +
| colspan="2" | A blocking function that allows for accurate delays to be specified in FOSC instructions using the core timer. 
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
 +
| width="90%" | Delay
 +
|-
 +
| colspan="2" |  
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
 +
 +
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Start_Ns'''
 +
|-
 +
| colspan="2" | A none blocking function that allows for accurate delays to be specified in nano seconds using the core timer. 
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
 +
| width="90%" | Delay
 +
|-
 +
| colspan="2" |  
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
 +
 +
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Delay_Us'''
 +
|-
 +
| colspan="2" | A blocking function that allows for accurate delays to be specified in micro seconds using the core timer. 
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
 +
| width="90%" | Delay
 +
|-
 +
| colspan="2" |  
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
 +
 +
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Delay_Ns'''
 +
|-
 +
| colspan="2" | A blocking function that allows for accurate delays to be specified in nano seconds using the core timer. 
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
 +
| width="90%" | Delay
 +
|-
 +
| colspan="2" |  
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
 +
 +
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Check_Counter'''
 +
|-
 +
| colspan="2" | Checks to see if the counter time is elapsed. Used in conjunction with the Start_ component macros. Returns 1 if complete or 0 if still counting. 
 +
|-
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-bool-icon.png]] - BOOL
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
 +
 +
 +
 +
 +
==Property reference==
 +
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
 +
|-
 +
|}==Macro reference==
  
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"

Revision as of 15:17, 20 January 2023

Author MatrixTSL
Version 1.0
Category Timing


PIC32 Core Timer component

Allows for easy and accurate timings using the built in Core timer on the PIC32 devices.

Component Source Code

Please click here to view the component source code (Beta): FC_Comp_Source_TimerComponentPIC32Core.fcfx

Detailed description

No detailed description exists yet for this component

Examples

No additional examples


Macro reference

Fc9-comp-macro.png Start_S
A none blocking function that allows for accurate delays to be specified in seconds using the core timer. 
Fc9-u32-icon.png - ULONG Delay
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png Start_InstructionCount
A none blocking function that allows for accurate delays to be specified in FOSC instructions using the core timer. 
Fc9-u32-icon.png - ULONG Delay
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png Delay_S
A blocking function that allows for accurate delays to be specified in seconds using the core timer. 
Fc9-u32-icon.png - ULONG Delay
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png Start_Ms
A none blocking function that allows for accurate delays to be specified in milliseconds using the core timer. 
Fc9-u32-icon.png - ULONG Delay
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png Start_Us
A none blocking function that allows for accurate delays to be specified in micro seconds using the core timer. 
Fc9-u32-icon.png - ULONG Delay
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png Delay_Ms
A blocking function that allows for accurate delays to be specified in milliseconds using the core timer. 
Fc9-u32-icon.png - ULONG Delay
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png Delay_InstructionCount
A blocking function that allows for accurate delays to be specified in FOSC instructions using the core timer. 
Fc9-u32-icon.png - ULONG Delay
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png Start_Ns
A none blocking function that allows for accurate delays to be specified in nano seconds using the core timer. 
Fc9-u32-icon.png - ULONG Delay
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png Delay_Us
A blocking function that allows for accurate delays to be specified in micro seconds using the core timer. 
Fc9-u32-icon.png - ULONG Delay
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png Delay_Ns
A blocking function that allows for accurate delays to be specified in nano seconds using the core timer. 
Fc9-u32-icon.png - ULONG Delay
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png Check_Counter
Checks to see if the counter time is elapsed. Used in conjunction with the Start_ component macros. Returns 1 if complete or 0 if still counting. 
Fc9-bool-icon.png - BOOL Return



Property reference

Fc9-prop-icon.png Properties

==Macro reference==

Fc9-comp-macro.png Start_S
A none blocking function that allows for accurate delays to be specified in seconds using the core timer. 
Fc9-u32-icon.png - ULONG Delay
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png Start_InstructionCount
A none blocking function that allows for accurate delays to be specified in FOSC instructions using the core timer. 
Fc9-u32-icon.png - ULONG Delay
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png Delay_S
A blocking function that allows for accurate delays to be specified in seconds using the core timer. 
Fc9-u32-icon.png - ULONG Delay
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png Start_Ms
A none blocking function that allows for accurate delays to be specified in milliseconds using the core timer. 
Fc9-u32-icon.png - ULONG Delay
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png Start_Us
A none blocking function that allows for accurate delays to be specified in micro seconds using the core timer. 
Fc9-u32-icon.png - ULONG Delay
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png Delay_Ms
A blocking function that allows for accurate delays to be specified in milliseconds using the core timer. 
Fc9-u32-icon.png - ULONG Delay
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png Delay_InstructionCount
A blocking function that allows for accurate delays to be specified in FOSC instructions using the core timer. 
Fc9-u32-icon.png - ULONG Delay
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png Start_Ns
A none blocking function that allows for accurate delays to be specified in nano seconds using the core timer. 
Fc9-u32-icon.png - ULONG Delay
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png Delay_Us
A blocking function that allows for accurate delays to be specified in micro seconds using the core timer. 
Fc9-u32-icon.png - ULONG Delay
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png Delay_Ns
A blocking function that allows for accurate delays to be specified in nano seconds using the core timer. 
Fc9-u32-icon.png - ULONG Delay
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png Check_Counter
Checks to see if the counter time is elapsed. Used in conjunction with the Start_ component macros. Returns 1 if complete or 0 if still counting. 
Fc9-bool-icon.png - BOOL Return



Property reference

Fc9-prop-icon.png Properties