Component: Switch (EB007) (E-blocks 1): Difference between revisions
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==Component Source Code== | ==Component Source Code== | ||
Please click here | Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_switch_array_push_EB007.fcfx FC_Comp_Source_switch_array_push_EB007.fcfx] | ||
==Detailed description== | ==Detailed description== | ||
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==Examples== | ==Examples== | ||
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==Macro reference== | ==Macro reference== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | |||
|- | |||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | |||
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadState''' | |||
|- | |||
| colspan="2" | Read the state of the switch at the given index. | |||
|- | |||
|- | |||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | |||
| width="90%" | Index | |||
|- | |||
| colspan="2" | The switch to read the status of. | |||
|- | |||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-bool-icon.png]] - BOOL | |||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | |||
|} | |||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | |||
|- | |||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | |||
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitUntilHigh''' | |||
|- | |||
| colspan="2" | Pause the program until the switch at the given index is turned on. | |||
|- | |||
|- | |||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | |||
| width="90%" | Index | |||
|- | |||
| colspan="2" | Index of the switch to wait for. | |||
|- | |||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | |||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | |||
|} | |||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | |||
|- | |||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | |||
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadAll''' | |||
|- | |||
| colspan="2" | Reads all of the switches at once, returning a byte containing one bit per switch. | |||
|- | |||
|- | |||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | |||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | |||
|} | |||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | |||
|- | |||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | |||
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetHandle''' | |||
|- | |||
| colspan="2" | Retrieves the object handle of the switch component at the given index. | |||
|- | |||
|- | |||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | |||
| width="90%" | Index | |||
|- | |||
| colspan="2" | | |||
|- | |||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-h32-icon.png]] - HANDLE | |||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | |||
|} | |||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | |||
|- | |||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | |||
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitUntilLow''' | |||
|- | |||
| colspan="2" | Pause the program until the switch at the given index is turned on. | |||
|- | |||
|- | |||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | |||
| width="90%" | Index | |||
|- | |||
| colspan="2" | Index of the switch to wait for. | |||
|- | |||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | |||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | |||
|} | |||
==Property reference== | |||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | |||
|- | |||
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]] | |||
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties''' | |||
|- | |||
|- | |||
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | |||
| width="90%" | Count | |||
|- | |||
| colspan="2" | The number of LEDs in the array from 1 to 8. | |||
|- | |||
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] | |||
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections | |||
|- | |||
|- | |||
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | |||
| width="90%" | Input Mode | |||
|- | |||
| colspan="2" | Choose a single port for all LEDs - pins are allocated in sequence from pin 0 - 7 ...or choose 'Custom pins' to assign each switch individually. | |||
|- | |||
| width="10%" align="center" | [[File:Fc9-type-19-icon.png]] | |||
| width="90%" | Port | |||
|- | |||
| colspan="2" | | |||
|- | |||
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]] | |||
| width="90%" | Debounce | |||
|- | |||
| colspan="2" | Time in milliseconds allowed for the pin to settle following a change of state. | |||
|}==Macro reference== | |||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
Revision as of 15:18, 20 January 2023
| Author | Matrix Ltd. |
| Version | 2.0 |
| Category | E-blocks 1 |
Switch component
An array of up to eight momentary push switches, each connected to a single pin of the specified port.
Component Source Code
Please click here to view the component source code (Beta): FC_Comp_Source_switch_array_push_EB007.fcfx
Detailed description
No detailed description exists yet for this component
Examples
No additional examples
Macro reference
| ReadState | |
| Read the state of the switch at the given index. | |
| Index | |
| The switch to read the status of. | |
| Return | |
| WaitUntilHigh | |
| Pause the program until the switch at the given index is turned on. | |
| Index | |
| Index of the switch to wait for. | |
| Return | |
| ReadAll | |
| Reads all of the switches at once, returning a byte containing one bit per switch. | |
| Return | |
| GetHandle | |
| Retrieves the object handle of the switch component at the given index. | |
| Index | |
| Return | |
| WaitUntilLow | |
| Pause the program until the switch at the given index is turned on. | |
| Index | |
| Index of the switch to wait for. | |
| Return | |
Property reference
==Macro reference==
| ReadState | |
| Read the state of the switch at the given index. | |
| Index | |
| The switch to read the status of. | |
| Return | |
| WaitUntilHigh | |
| Pause the program until the switch at the given index is turned on. | |
| Index | |
| Index of the switch to wait for. | |
| Return | |
| ReadAll | |
| Reads all of the switches at once, returning a byte containing one bit per switch. | |
| Return | |
| GetHandle | |
| Retrieves the object handle of the switch component at the given index. | |
| Index | |
| Return | |
| WaitUntilLow | |
| Pause the program until the switch at the given index is turned on. | |
| Index | |
| Index of the switch to wait for. | |
| Return | |