Difference between revisions of "Component: Switch Array (Push) 2D (Switches)"
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| ==Component Source Code== | ==Component Source Code== | ||
| + | |||
| + | Please click here to download the component source project: [https://www.flowcode.co.uk/wikicopy/componentsource/FC_Comp_Source_Switch_Array_Push_2dgi.fcfx FC_Comp_Source_Switch_Array_Push_2dgi.fcfx] | ||
| Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_Switch_Array_Push_2dgi.fcfx FC_Comp_Source_Switch_Array_Push_2dgi.fcfx] | Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_Switch_Array_Push_2dgi.fcfx FC_Comp_Source_Switch_Array_Push_2dgi.fcfx] | ||
| ==Detailed description== | ==Detailed description== | ||
| + | |||
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| Line 28: | Line 32: | ||
| ==Examples== | ==Examples== | ||
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| Line 36: | Line 42: | ||
| ==Macro reference== | ==Macro reference== | ||
| + | |||
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
| + | |- | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadState''' | ||
| + | |- | ||
| + | | colspan="2" | Read the state of the switch at the given index.  | ||
| + | |- | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
| + | | width="90%" | Index | ||
| + | |- | ||
| + | | colspan="2" | The switch to read the status of.  | ||
| + | |- | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-bool-icon.png]] - BOOL | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
| + | |} | ||
| + | |||
| + | |||
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
| + | |- | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitUntilHigh''' | ||
| + | |- | ||
| + | | colspan="2" | Pause the program until the switch at the given index is turned on.  | ||
| + | |- | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
| + | | width="90%" | Index | ||
| + | |- | ||
| + | | colspan="2" | Index of the switch to wait for.  | ||
| + | |- | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
| + | |} | ||
| + | |||
| + | |||
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
| + | |- | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadAll''' | ||
| + | |- | ||
| + | | colspan="2" | Reads all of the switches at once, returning a byte containing one bit per switch.  | ||
| + | |- | ||
| + | |- | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
| + | |} | ||
| + | |||
| + | |||
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
| + | |- | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitUntilLow''' | ||
| + | |- | ||
| + | | colspan="2" | Pause the program until the switch at the given index is turned on.  | ||
| + | |- | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
| + | | width="90%" | Index | ||
| + | |- | ||
| + | | colspan="2" | Index of the switch  to wait for.  | ||
| + | |- | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
| + | |} | ||
| + | |||
| + | |||
| + | |||
| + | |||
| + | ==Property reference== | ||
| + | |||
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
| + | |- | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]] | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''  | ||
| + | |- | ||
| + | |- | ||
| + | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] | ||
| + | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Switch Settings | ||
| + | |- | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | ||
| + | | width="90%" | Count | ||
| + | |- | ||
| + | | colspan="2" | The number of LEDs in the array from 1 to 8.  | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | ||
| + | | width="90%" | Input Mode | ||
| + | |- | ||
| + | | colspan="2" | Choose a single port for all LEDs - pins are allocated in sequence from pin 0 - 7 ...or choose 'Custom pins' to assign each switch individually.  | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-type-19-icon.png]] | ||
| + | | width="90%" | Port | ||
| + | |- | ||
| + | | colspan="2" |   | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | ||
| + | | width="90%" | Polarity | ||
| + | |- | ||
| + | | colspan="2" | Active High = LEDs light when the chosen chip pin is ON Active Low = LEDs light when the chosen chip pin is OFF  | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-type-14-icon.png]] | ||
| + | | width="90%" | Debounce | ||
| + | |- | ||
| + | | colspan="2" | Time in milliseconds allowed for the pin to settle following a change of state.  | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | ||
| + | | width="90%" | Operation | ||
| + | |- | ||
| + | | colspan="2" | Sets whether switches toggle or are press/release. NB) This option can only be set when the original target includes this option.  | ||
| + | |- | ||
| + | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] | ||
| + | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Label | ||
| + | |- | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | ||
| + | | width="90%" | Component Label | ||
| + | |- | ||
| + | | colspan="2" | Allows you to add your own label to each switch. If Same as Handle is selected then all custom text will be erased.  | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-type-1-icon.png]] | ||
| + | | width="90%" | Label colour | ||
| + | |- | ||
| + | | colspan="2" | Colour of the port and pin labels  | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]] | ||
| + | | width="90%" | Show Connection Label | ||
| + | |- | ||
| + | | colspan="2" | Enable or disable the pin values underneath each switch   | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-type-7-icon.png]] | ||
| + | | width="90%" | Show Pin Value | ||
| + | |- | ||
| + | | colspan="2" | Enable or disable the pin level (GND or VCC) underneath each switch   | ||
| + | |- | ||
| + | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]] | ||
| + | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Simulation | ||
| + | |- | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]] | ||
| + | | width="90%" | Switch layout | ||
| + | |- | ||
| + | | colspan="2" |   | ||
| + | |- | ||
| + | | width="10%" align="center" | [[File:Fc9-type-21-icon.png]] | ||
| + | | width="90%" | Distance between switches | ||
| + | |- | ||
| + | | colspan="2" | Set distance betwwn each switch. Default = 55  | ||
| + | |}==Macro reference== | ||
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
Revision as of 15:24, 20 January 2023
| Author | MatrixTSL | 
| Version | 1.0 | 
| Category | Switches | 
Contents
Switch Array (Push) 2D component
An array of up to eight slide switches. In embedded mode each switch is connected to a single pin of the specified port.
Component Source Code
Please click here to download the component source project: FC_Comp_Source_Switch_Array_Push_2dgi.fcfx
Please click here to view the component source code (Beta): FC_Comp_Source_Switch_Array_Push_2dgi.fcfx
Detailed description
No detailed description exists yet for this component
Examples
No additional examples
Macro reference
|   | ReadState | 
| Read the state of the switch at the given index. | |
|  - BYTE | Index | 
| The switch to read the status of. | |
|  - BOOL | Return | 
|   | WaitUntilHigh | 
| Pause the program until the switch at the given index is turned on. | |
|  - BYTE | Index | 
| Index of the switch to wait for. | |
|  - VOID | Return | 
|   | ReadAll | 
| Reads all of the switches at once, returning a byte containing one bit per switch. | |
|  - BYTE | Return | 
|   | WaitUntilLow | 
| Pause the program until the switch at the given index is turned on. | |
|  - BYTE | Index | 
| Index of the switch to wait for. | |
|  - VOID | Return | 
Property reference
==Macro reference==
|   | ReadState | 
| Read the state of the switch at the given index. | |
|  - BYTE | Index | 
| The switch to read the status of. | |
|  - BOOL | Return | 
|   | WaitUntilHigh | 
| Pause the program until the switch at the given index is turned on. | |
|  - BYTE | Index | 
| Index of the switch to wait for. | |
|  - VOID | Return | 
|   | ReadAll | 
| Reads all of the switches at once, returning a byte containing one bit per switch. | |
|  - BYTE | Return | 
|   | WaitUntilLow | 
| Pause the program until the switch at the given index is turned on. | |
|  - BYTE | Index | 
| Index of the switch to wait for. | |
|  - VOID | Return | 
Property reference
==Macro reference==
|   | ReadState | 
| Read the state of the switch at the given index. | |
|  - BYTE | Index | 
| The switch to read the status of. | |
|  - BOOL | Return | 
|   | WaitUntilHigh | 
| Pause the program until the switch at the given index is turned on. | |
|  - BYTE | Index | 
| Index of the switch to wait for. | |
|  - VOID | Return | 
|   | ReadAll | 
| Reads all of the switches at once, returning a byte containing one bit per switch. | |
|  - BYTE | Return | 
|   | WaitUntilLow | 
| Pause the program until the switch at the given index is turned on. | |
|  - BYTE | Index | 
| Index of the switch to wait for. | |
|  - VOID | Return | 








