Difference between revisions of "Component: LCD (Generic, 16x2) (Alphanumeric)"
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==Component Source Code==  | ==Component Source Code==  | ||
| − | Please click here to download the component source project: [https://www.flowcode.co.uk/  | + | Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_LCD_16X2.fcfx FC_Comp_Source_LCD_16X2.fcfx]  | 
Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_LCD_16X2.fcfx FC_Comp_Source_LCD_16X2.fcfx]  | Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_LCD_16X2.fcfx FC_Comp_Source_LCD_16X2.fcfx]  | ||
==Detailed description==  | ==Detailed description==  | ||
| + | |||
| + | |||
| Line 36: | Line 38: | ||
==Examples==  | ==Examples==  | ||
| + | |||
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==Macro reference==  | ==Macro reference==  | ||
| + | |||
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | ||
| + | |-  | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Clear'''  | ||
| + | |-  | ||
| + | | colspan="2" | Clears the entire contents of the display.   | ||
| + | |-  | ||
| + | |-  | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID  | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return''  | ||
| + | |}  | ||
| + | |||
| + | |||
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | ||
| + | |-  | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintString'''  | ||
| + | |-  | ||
| + | | colspan="2" | Breaks down a string of text and sends it to the LCD via the private RawSend(byte, mask) macro   | ||
| + | |-  | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING  | ||
| + | | width="90%" | Text  | ||
| + | |-  | ||
| + | | colspan="2" | Enter the text or variable to print to the LCD   | ||
| + | |-  | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID  | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return''  | ||
| + | |}  | ||
| + | |||
| + | |||
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | ||
| + | |-  | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintAscii'''  | ||
| + | |-  | ||
| + | | colspan="2" | Takes the ascii value for a character and prints the character   | ||
| + | |-  | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | character  | ||
| + | |-  | ||
| + | | colspan="2" | Holds an ascii value.   | ||
| + | |-  | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID  | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return''  | ||
| + | |}  | ||
| + | |||
| + | |||
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | ||
| + | |-  | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintNumber'''  | ||
| + | |-  | ||
| + | | colspan="2" | Based on v5 macro, will allow you to print a number. This is limited to a signed-INT, -32768 to 32767   | ||
| + | |-  | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT  | ||
| + | | width="90%" | Number  | ||
| + | |-  | ||
| + | | colspan="2" | Enter the number or variable to print to the LCD   | ||
| + | |-  | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID  | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return''  | ||
| + | |}  | ||
| + | |||
| + | |||
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | ||
| + | |-  | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RAMWrite'''  | ||
| + | |-  | ||
| + | | colspan="2" | Modifies the internal memory of the LCD to allow for up to 8 customised characters to be created and stored in the device memory   | ||
| + | |-  | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | Index  | ||
| + | |-  | ||
| + | | colspan="2" | Values 0 to 7   | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | d0  | ||
| + | |-  | ||
| + | | colspan="2" |    | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | d1  | ||
| + | |-  | ||
| + | | colspan="2" |    | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | d2  | ||
| + | |-  | ||
| + | | colspan="2" |    | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | d3  | ||
| + | |-  | ||
| + | | colspan="2" |    | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | d4  | ||
| + | |-  | ||
| + | | colspan="2" |    | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | d5  | ||
| + | |-  | ||
| + | | colspan="2" |    | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | d6  | ||
| + | |-  | ||
| + | | colspan="2" |    | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | d7  | ||
| + | |-  | ||
| + | | colspan="2" |    | ||
| + | |-  | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID  | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return''  | ||
| + | |}  | ||
| + | |||
| + | |||
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | ||
| + | |-  | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ClearLine'''  | ||
| + | |-  | ||
| + | | colspan="2" | Clears a single line on the display and then moves the cursor to the start of the line to allow you to start populating the line with data.   | ||
| + | |-  | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | Line  | ||
| + | |-  | ||
| + | | colspan="2" | The line to clear, zero being the first (top) line of the display   | ||
| + | |-  | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID  | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return''  | ||
| + | |}  | ||
| + | |||
| + | |||
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | ||
| + | |-  | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Cursor'''  | ||
| + | |-  | ||
| + | | colspan="2" | Moves the cursor on the LCD Display   | ||
| + | |-  | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | x  | ||
| + | |-  | ||
| + | | colspan="2" | Set the cursor position in the X plane, 0 is the left most cell   | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | y  | ||
| + | |-  | ||
| + | | colspan="2" | Set the cursor position in the Y plane, 0 is the top most cell   | ||
| + | |-  | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID  | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return''  | ||
| + | |}  | ||
| + | |||
| + | |||
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | ||
| + | |-  | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Command'''  | ||
| + | |-  | ||
| + | | colspan="2" | Use this method/macro to send a specific command to the LCD. Refer to the Matrix Multimedia EB006 datasheet for a list of supported instructions. For Non-Matrix LCD's refer to the manufacturers datasheet.   | ||
| + | |-  | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | instruction  | ||
| + | |-  | ||
| + | | colspan="2" | Send a defined command to the LCD Screen. See datasheet for supported commands.   | ||
| + | |-  | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID  | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return''  | ||
| + | |}  | ||
| + | |||
| + | |||
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | ||
| + | |-  | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintFormattedNumber'''  | ||
| + | |-  | ||
| + | | colspan="2" | Will allow you to print a number up to 32-bits with signed or unsigned formatting. Signed = -2147483648 to 2147483647 Unsigned = 0 to 4294967295   | ||
| + | |-  | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG  | ||
| + | | width="90%" | Number  | ||
| + | |-  | ||
| + | | colspan="2" | Enter the number or variable to print to the LCD   | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL  | ||
| + | | width="90%" | Format  | ||
| + | |-  | ||
| + | | colspan="2" | 0=Signed, 1=Unsigned   | ||
| + | |-  | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID  | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return''  | ||
| + | |}  | ||
| + | |||
| + | |||
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | ||
| + | |-  | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ScrollDisplay'''  | ||
| + | |-  | ||
| + | | colspan="2" | Scrolls the display left or right by a number of given positions.   | ||
| + | |-  | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | Position  | ||
| + | |-  | ||
| + | | colspan="2" | Holds the number of positions to shift the display   | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | Direction  | ||
| + | |-  | ||
| + | | colspan="2" | 0 = left, 1 = right   | ||
| + | |-  | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID  | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return''  | ||
| + | |}  | ||
| + | |||
| + | |||
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | ||
| + | |-  | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RawSend'''  | ||
| + | |-  | ||
| + | | colspan="2" | Sends data to the LCD display   | ||
| + | |-  | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | data  | ||
| + | |-  | ||
| + | | colspan="2" | The data byte to send to the LCD   | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL  | ||
| + | | width="90%" | type  | ||
| + | |-  | ||
| + | | colspan="2" | A boolean to indicate command type: true to write data, false to write a command   | ||
| + | |-  | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID  | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return''  | ||
| + | |}  | ||
| + | |||
| + | |||
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | ||
| + | |-  | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintFloat'''  | ||
| + | |-  | ||
| + | | colspan="2" | Print a Float number rounded up to a specified amount of decimal places.   | ||
| + | |-  | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT  | ||
| + | | width="90%" | Number  | ||
| + | |-  | ||
| + | | colspan="2" | Enter the number or variable to print to the LCD   | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | DecimalPlaces  | ||
| + | |-  | ||
| + | | colspan="2" | Enter how many decimal places to round up to (1 - 6)   | ||
| + | |-  | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID  | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return''  | ||
| + | |}  | ||
| + | |||
| + | |||
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | ||
| + | |-  | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RemapCharacter'''  | ||
| + | |-  | ||
| + | | colspan="2" | Assigns a remap character allowing the PrintString function to automatically swap between pre-defined characters.  The characters can be custom (in the range 0-9) or can point to an existing character in the LCD character map.   | ||
| + | |-  | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | RemapIdx  | ||
| + | |-  | ||
| + | | colspan="2" | Remap Index, Range: 0 to (Remap Characters - 1)   | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | SearchCharacter  | ||
| + | |-  | ||
| + | | colspan="2" | Character to look for a replace   | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE  | ||
| + | | width="90%" | ReplacementCharacter  | ||
| + | |-  | ||
| + | | colspan="2" | New character value to use in place of the search character.   | ||
| + | |-  | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID  | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return''  | ||
| + | |}  | ||
| + | |||
| + | |||
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | ||
| + | |-  | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]  | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Start'''  | ||
| + | |-  | ||
| + | | colspan="2" | Startup routine required by the hardware device. Automatically clears the display after initialising.   | ||
| + | |-  | ||
| + | |-  | ||
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID  | ||
| + | | width="90%" style="border-top: 2px solid #000;" | ''Return''  | ||
| + | |}  | ||
| + | |||
| + | |||
| + | |||
| + | |||
| + | ==Property reference==  | ||
| + | |||
| + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | ||
| + | |-  | ||
| + | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]  | ||
| + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''   | ||
| + | |-  | ||
| + | |-  | ||
| + | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]  | ||
| + | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections  | ||
| + | |-  | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-type-5-icon.png]]  | ||
| + | | width="90%" | Data 0 (11)  | ||
| + | |-  | ||
| + | | colspan="2" |    | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-type-5-icon.png]]  | ||
| + | | width="90%" | Data 1 (12)  | ||
| + | |-  | ||
| + | | colspan="2" |    | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-type-5-icon.png]]  | ||
| + | | width="90%" | Data 2 (13)  | ||
| + | |-  | ||
| + | | colspan="2" |    | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-type-5-icon.png]]  | ||
| + | | width="90%" | Data 3 (14)  | ||
| + | |-  | ||
| + | | colspan="2" |    | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-type-5-icon.png]]  | ||
| + | | width="90%" | Register Select (4)  | ||
| + | |-  | ||
| + | | colspan="2" |    | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-type-5-icon.png]]  | ||
| + | | width="90%" | Enable (6)  | ||
| + | |-  | ||
| + | | colspan="2" |    | ||
| + | |-  | ||
| + | | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]  | ||
| + | | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Simulation  | ||
| + | |-  | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]  | ||
| + | | width="90%" | Component Label  | ||
| + | |-  | ||
| + | | colspan="2" |    | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-type-15-icon.png]]  | ||
| + | | width="90%" | Component Label Scale  | ||
| + | |-  | ||
| + | | colspan="2" | The label scale can be change if the amout of text is too wide for the display    | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-type-1-icon.png]]  | ||
| + | | width="90%" | Text Colour  | ||
| + | |-  | ||
| + | | colspan="2" | Colour of the font characters drawn on the display   | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-type-1-icon.png]]  | ||
| + | | width="90%" | Text Background  | ||
| + | |-  | ||
| + | | colspan="2" | Colour surrounding the font characters drawn on the display   | ||
| + | |-  | ||
| + | | width="10%" align="center" | [[File:Fc9-type-1-icon.png]]  | ||
| + | | width="90%" | Display Background  | ||
| + | |-  | ||
| + | | colspan="2" | Colour of the background of the display   | ||
| + | |}==Macro reference==  | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"  | ||
Revision as of 09:58, 27 January 2023
| Author | Matrix TSL | 
| Version | 1.1 | 
| Category | Alphanumeric | 
Contents
LCD (Generic, 16x2) component
LCD based on the unit used in the Matrix EB005 E-block
Component Source Code
Please click here to download the component source project: FC_Comp_Source_LCD_16X2.fcfx
Please click here to view the component source code (Beta): FC_Comp_Source_LCD_16X2.fcfx
Detailed description
No detailed description exists yet for this component
Examples
Example of a typical LCD pinout.
Connections
For the LCDs to work with the Flowcode LCD component they need to be connected up in 4-bit data mode.
The 4 data signals actually go to the upper data nibble on the LCD as shown below.
A simple example that shows how to use some common functions.
Macro reference
| Clear | |
| Clears the entire contents of the display. | |
| Return | |
| PrintString | |
| Breaks down a string of text and sends it to the LCD via the private RawSend(byte, mask) macro | |
| Text | |
| Enter the text or variable to print to the LCD | |
| Return | |
| PrintAscii | |
| Takes the ascii value for a character and prints the character | |
| character | |
| Holds an ascii value. | |
| Return | |
| PrintNumber | |
| Based on v5 macro, will allow you to print a number. This is limited to a signed-INT, -32768 to 32767 | |
| Number | |
| Enter the number or variable to print to the LCD | |
| Return | |
| ScrollDisplay | |
| Scrolls the display left or right by a number of given positions. | |
| Position | |
| Holds the number of positions to shift the display | |
| Direction | |
| 0 = left, 1 = right | |
| Return | |
| RawSend | |
| Sends data to the LCD display | |
| data | |
| The data byte to send to the LCD | |
| type | |
| A boolean to indicate command type: true to write data, false to write a command | |
| Return | |
| Start | |
| Startup routine required by the hardware device. Automatically clears the display after initialising. | |
| Return | |
Property reference
==Macro reference==
| Clear | |
| Clears the entire contents of the display. | |
| Return | |
| PrintString | |
| Breaks down a string of text and sends it to the LCD via the private RawSend(byte, mask) macro | |
| Text | |
| Enter the text or variable to print to the LCD | |
| Return | |
| PrintAscii | |
| Takes the ascii value for a character and prints the character | |
| character | |
| Holds an ascii value. | |
| Return | |
| PrintNumber | |
| Based on v5 macro, will allow you to print a number. This is limited to a signed-INT, -32768 to 32767 | |
| Number | |
| Enter the number or variable to print to the LCD | |
| Return | |
| ScrollDisplay | |
| Scrolls the display left or right by a number of given positions. | |
| Position | |
| Holds the number of positions to shift the display | |
| Direction | |
| 0 = left, 1 = right | |
| Return | |
| RawSend | |
| Sends data to the LCD display | |
| data | |
| The data byte to send to the LCD | |
| type | |
| A boolean to indicate command type: true to write data, false to write a command | |
| Return | |
| Start | |
| Startup routine required by the hardware device. Automatically clears the display after initialising. | |
| Return | |
Property reference
==Macro reference==
| Clear | |
| Clears the entire contents of the display. | |
| Return | |
| PrintString | |
| Breaks down a string of text and sends it to the LCD via the private RawSend(byte, mask) macro | |
| Text | |
| Enter the text or variable to print to the LCD | |
| Return | |
| PrintAscii | |
| Takes the ascii value for a character and prints the character | |
| character | |
| Holds an ascii value. | |
| Return | |
| PrintNumber | |
| Based on v5 macro, will allow you to print a number. This is limited to a signed-INT, -32768 to 32767 | |
| Number | |
| Enter the number or variable to print to the LCD | |
| Return | |
| ScrollDisplay | |
| Scrolls the display left or right by a number of given positions. | |
| Position | |
| Holds the number of positions to shift the display | |
| Direction | |
| 0 = left, 1 = right | |
| Return | |
| RawSend | |
| Sends data to the LCD display | |
| data | |
| The data byte to send to the LCD | |
| type | |
| A boolean to indicate command type: true to write data, false to write a command | |
| Return | |
| Start | |
| Startup routine required by the hardware device. Automatically clears the display after initialising. | |
| Return | |
Property reference
==Macro reference==
| Clear | |
| Clears the entire contents of the display. | |
| Return | |
| PrintString | |
| Breaks down a string of text and sends it to the LCD via the private RawSend(byte, mask) macro | |
| Text | |
| Enter the text or variable to print to the LCD | |
| Return | |
| PrintAscii | |
| Takes the ascii value for a character and prints the character | |
| character | |
| Holds an ascii value. | |
| Return | |
| PrintNumber | |
| Based on v5 macro, will allow you to print a number. This is limited to a signed-INT, -32768 to 32767 | |
| Number | |
| Enter the number or variable to print to the LCD | |
| Return | |
| ScrollDisplay | |
| Scrolls the display left or right by a number of given positions. | |
| Position | |
| Holds the number of positions to shift the display | |
| Direction | |
| 0 = left, 1 = right | |
| Return | |
| RawSend | |
| Sends data to the LCD display | |
| data | |
| The data byte to send to the LCD | |
| type | |
| A boolean to indicate command type: true to write data, false to write a command | |
| Return | |
| Start | |
| Startup routine required by the hardware device. Automatically clears the display after initialising. | |
| Return | |
