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==Component Source Code==
==Component Source Code==


Please click here to download the component source project: [https://www.flowcode.co.uk/wikicopy/componentsource/FC_Comp_Source_Mouse.fcsx FC_Comp_Source_Mouse.fcsx]
Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_Mouse.fcsx FC_Comp_Source_Mouse.fcsx]


Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_Mouse.fcsx FC_Comp_Source_Mouse.fcsx]
Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_Mouse.fcsx FC_Comp_Source_Mouse.fcsx]


==Detailed description==
==Detailed description==




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==Examples==
==Examples==




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==Macro reference==
==Macro reference==
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetMouseButtons'''
|-
| colspan="2" | Reads the button states for the mouse. 0 = No Buttons Down / 1 = Left Button Down / 2 = Right Button Down 3 = Both Left and Right Buttons Down 
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetMouseOverComponentHandle'''
|-
| colspan="2" | Gets the handle of the panel component under the mouse pointer 
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-h32-icon.png]] - HANDLE
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetMouseCoords'''
|-
| colspan="2" | Gets the coordinates of the mouse in screen coordinates. 
|-
|-
| width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
| width="90%" | Axis
|-
| colspan="2" | 0=X, 1=Y 
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u32-icon.png]] - ULONG
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
==Property reference==
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
|-
|}==Macro reference==


{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"

Revision as of 09:59, 27 January 2023

Author Matrix TSL
Version 1.0
Category Analog Control


Mouse component

A component to read the mouse buttons or position of the cursor on the screen.

Component Source Code

Please click here to download the component source project: FC_Comp_Source_Mouse.fcsx

Please click here to view the component source code (Beta): FC_Comp_Source_Mouse.fcsx

Detailed description

No detailed description exists yet for this component

Examples

No additional examples

Macro reference

GetMouseButtons
Reads the button states for the mouse. 0 = No Buttons Down / 1 = Left Button Down / 2 = Right Button Down 3 = Both Left and Right Buttons Down 
- BYTE Return


GetMouseOverComponentHandle
Gets the handle of the panel component under the mouse pointer 
- HANDLE Return


GetMouseCoords
Gets the coordinates of the mouse in screen coordinates. 
- BOOL Axis
0=X, 1=Y 
- ULONG Return



Property reference

Properties

==Macro reference==

GetMouseButtons
Reads the button states for the mouse. 0 = No Buttons Down / 1 = Left Button Down / 2 = Right Button Down 3 = Both Left and Right Buttons Down 
- BYTE Return


GetMouseOverComponentHandle
Gets the handle of the panel component under the mouse pointer 
- HANDLE Return


GetMouseCoords
Gets the coordinates of the mouse in screen coordinates. 
- BOOL Axis
0=X, 1=Y 
- ULONG Return



Property reference

Properties

==Macro reference==

GetMouseButtons
Reads the button states for the mouse. 0 = No Buttons Down / 1 = Left Button Down / 2 = Right Button Down 3 = Both Left and Right Buttons Down 
- BYTE Return


GetMouseOverComponentHandle
Gets the handle of the panel component under the mouse pointer 
- HANDLE Return


GetMouseCoords
Gets the coordinates of the mouse in screen coordinates. 
- BOOL Axis
0=X, 1=Y 
- ULONG Return



Property reference

Properties

==Macro reference==

GetMouseButtons
Reads the button states for the mouse. 0 = No Buttons Down / 1 = Left Button Down / 2 = Right Button Down 3 = Both Left and Right Buttons Down 
- BYTE Return


GetMouseOverComponentHandle
Gets the handle of the panel component under the mouse pointer 
- HANDLE Return


GetMouseCoords
Gets the coordinates of the mouse in screen coordinates. 
- BOOL Axis
0=X, 1=Y 
- ULONG Return



Property reference

Properties