|
|
| Line 22: |
Line 22: |
|
| |
|
| ==Detailed description== | | ==Detailed description== |
| | |
| | |
|
| |
|
|
| |
|
| Line 35: |
Line 37: |
|
| |
|
|
| |
|
| ''<span style="color:red;">No additional examples</span>''
| |
|
| |
|
| ==Macro reference==
| |
|
| |
|
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| | ''<span style="color:red;">No additional examples</span>'' |
| |-
| |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadAxisAsFloat'''
| |
| |-
| |
| | colspan="2" | Reads a single axis of the joystick and returns as a floating point value.
| |
| |-
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
| | width="90%" | Axis
| |
| |-
| |
| | colspan="2" | Range 0-1 Where 0=X, 1=Y
| |
| |-
| |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-f32-icon.png]] - FLOAT
| |
| | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| |}
| |
|
| |
|
|
| |
|
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| |-
| |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadAxisAsInt'''
| |
| |-
| |
| | colspan="2" | Reads a single axis of the joystick and returns as a signed integer value.
| |
| |-
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
| | width="90%" | Axis
| |
| |-
| |
| | colspan="2" | Range 0-1 Where 0=X, 1=Y
| |
| |-
| |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-s16-icon.png]] - INT
| |
| | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| |}
| |
|
| |
|
| | | ==Macro reference== |
| | |
| | |
| ==Property reference==
| |
| | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| |-
| |
| | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
| |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
| |
| |-
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| |
| | width="90%" | Joystick Type
| |
| |-
| |
| | colspan="2" | Defines the directions the joystick can travel.
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| |
| | width="90%" | Return To Center
| |
| |-
| |
| | colspan="2" | Decides if the joystick automatically returns to the center position when released. Yes: The joystick will return to the center when released. No: The joystick will remain in the current position when released.
| |
| |-
| |
| | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| |
| | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Limits
| |
| |-
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-15-icon.png]]
| |
| | width="90%" | Y Min
| |
| |-
| |
| | colspan="2" |
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-15-icon.png]]
| |
| | width="90%" | Y Max
| |
| |-
| |
| | colspan="2" |
| |
| |-
| |
| | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| |
| | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Theme
| |
| |-
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| |
| | width="90%" | Box Colour
| |
| |-
| |
| | colspan="2" |
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| |
| | width="90%" | Shaft Colour
| |
| |-
| |
| | colspan="2" |
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| |
| | width="90%" | Knob Colour
| |
| |-
| |
| | colspan="2" |
| |
| |}==Macro reference==
| |
| | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| |-
| |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadAxisAsFloat'''
| |
| |-
| |
| | colspan="2" | Reads a single axis of the joystick and returns as a floating point value.
| |
| |-
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
| | width="90%" | Axis
| |
| |-
| |
| | colspan="2" | Range 0-1 Where 0=X, 1=Y
| |
| |-
| |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-f32-icon.png]] - FLOAT
| |
| | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| |}
| |
| | |
| | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| |-
| |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadAxisAsInt'''
| |
| |-
| |
| | colspan="2" | Reads a single axis of the joystick and returns as a signed integer value.
| |
| |-
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
| | width="90%" | Axis
| |
| |-
| |
| | colspan="2" | Range 0-1 Where 0=X, 1=Y
| |
| |-
| |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-s16-icon.png]] - INT
| |
| | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
| |}
| |
| | |
| | |
| | |
| | |
| ==Property reference==
| |
| | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
| |-
| |
| | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
| |
| | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
| |
| |-
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| |
| | width="90%" | Joystick Type
| |
| |-
| |
| | colspan="2" | Defines the directions the joystick can travel.
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| |
| | width="90%" | Return To Center
| |
| |-
| |
| | colspan="2" | Decides if the joystick automatically returns to the center position when released. Yes: The joystick will return to the center when released. No: The joystick will remain in the current position when released.
| |
| |-
| |
| | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| |
| | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Limits
| |
| |-
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-15-icon.png]]
| |
| | width="90%" | Y Min
| |
| |-
| |
| | colspan="2" |
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-15-icon.png]]
| |
| | width="90%" | Y Max
| |
| |-
| |
| | colspan="2" |
| |
| |-
| |
| | width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| |
| | width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Theme
| |
| |-
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| |
| | width="90%" | Box Colour
| |
| |-
| |
| | colspan="2" |
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| |
| | width="90%" | Shaft Colour
| |
| |-
| |
| | colspan="2" |
| |
| |-
| |
| | width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| |
| | width="90%" | Knob Colour
| |
| |-
| |
| | colspan="2" |
| |
| |}==Macro reference==
| |
|
| |
|
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| Author
|
Matrix TSL
|
| Version
|
1.0
|
| Category
|
Controls
|
Joystick component
A simple joystick component allowing for easy mouse or touchscreen based analogue control.
Component Source Code
Please click here to download the component source project: FC_Comp_Source_Joystick.fcfx
Please click here to view the component source code (Beta): FC_Comp_Source_Joystick.fcfx
Detailed description
No detailed description exists yet for this component
Examples
No additional examples
Macro reference
|
ReadAxisAsFloat
|
| Reads a single axis of the joystick and returns as a floating point value.
|
- BYTE
|
Axis
|
| Range 0-1 Where 0=X, 1=Y
|
- FLOAT
|
Return
|
|
ReadAxisAsInt
|
| Reads a single axis of the joystick and returns as a signed integer value.
|
- BYTE
|
Axis
|
| Range 0-1 Where 0=X, 1=Y
|
- INT
|
Return
|
Property reference
|
Properties
|
|
Joystick Type
|
| Defines the directions the joystick can travel.
|
|
Return To Center
|
| Decides if the joystick automatically returns to the center position when released. Yes: The joystick will return to the center when released. No: The joystick will remain in the current position when released.
|
|
Limits
|
|
Y Min
|
|
|
|
Y Max
|
|
|
|
Theme
|
|
Box Colour
|
|
|
|
Shaft Colour
|
|
|
|
Knob Colour
|
|
|