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Component: Joystick 2D (Controls): Difference between revisions

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==Component Source Code==
==Component Source Code==


Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_Joystick_2dgi.fcfx FC_Comp_Source_Joystick_2dgi.fcfx]
Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_temp/Joystick_2dgi.fcfx FC_Comp_Source_temp/Joystick_2dgi.fcfx]


Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_Joystick_2dgi.fcfx FC_Comp_Source_Joystick_2dgi.fcfx]
Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_temp/Joystick_2dgi.fcfx FC_Comp_Source_temp/Joystick_2dgi.fcfx]


==Detailed description==
==Detailed description==
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''<span style="color:red;">No additional examples</span>''
''<span style="color:red;">No additional examples</span>''




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|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-f32-icon.png]] - FLOAT
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-f32-icon.png]] - FLOAT
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
===ReadAxisAsInt===
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadAxisAsInt'''
|-
| colspan="2" | Reads a single axis of the joystick and returns as a signed integer value.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Axis
|-
| colspan="2" | Range 0-1 Where 0=X, 1=Y&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-s16-icon.png]] - INT
| width="90%" style="border-top: 2px solid #000;" | ''Return''
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
|}
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|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
===ReadAxisAsInt===
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadAxisAsInt'''
|-
| colspan="2" | Reads a single axis of the joystick and returns as a signed integer value.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Axis
|-
| colspan="2" | Range 0-1 Where 0=X, 1=Y&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-s16-icon.png]] - INT
| width="90%" style="border-top: 2px solid #000;" | ''Return''
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
|}

Revision as of 12:01, 3 February 2023

Author Matrix TSL
Version 1.0
Category Controls


Joystick 2D component

A simple joystick component allowing for easy mouse or touchscreen based analogue control.

Component Source Code

Please click here to download the component source project: FC_Comp_Source_temp/Joystick_2dgi.fcfx

Please click here to view the component source code (Beta): FC_Comp_Source_temp/Joystick_2dgi.fcfx

Detailed description

No detailed description exists yet for this component

Examples

No additional examples





Macro reference

ReadAxisAsFloat

ReadAxisAsFloat
Reads a single axis of the joystick and returns as a floating point value. 
- BYTE Axis
Range 0-1 Where 0=X, 1=Y 
- FLOAT Return


ReadAxisAsInt

ReadAxisAsInt
Reads a single axis of the joystick and returns as a signed integer value. 
- BYTE Axis
Range 0-1 Where 0=X, 1=Y 
- INT Return


SimMoveThumbStick

SimMoveThumbStick
 
- FLOAT X
 
- FLOAT Y
 
- HANDLE Component
 
- VOID Return



Property reference

Properties
Joystick Type
Defines the directions the joystick can travel. 
Return To Center
Decides if the joystick automatically returns to the center position when released. Yes: The joystick will return to the center when released. No: The joystick will remain in the current position when released. 
Limits
Y Min
 
Y Max
 
Theme
Box Colour
 
Shaft Colour
 
Knob Colour
 
Style
 
Style
Outline line style