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Component: GLCD Bitmap Drawer FAT (Graphical Library): Difference between revisions

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''<span style="color:red;">No additional examples</span>''
''<span style="color:red;">No additional examples</span>''





Revision as of 08:05, 27 March 2023

Author Matrix TSL
Version 2.2
Category Graphical Library


GLCD Bitmap Drawer FAT component

A component to simplify the process of drawing bitmap images to a graphical display. Reads Bitmap files directly from a SD card formatted with a FAT file system. Compatible with 24-bit & Monochrome Bitmaps. The gLCD object property specifies which LCD component to draw the bitmap to. Compatible with GLCD, NeoPixel, MIACv3, HT16K33

Component Source Code

Please click here to download the component source project: FC_Comp_Source_Lib_Draw_Bitmap_FAT.fcfx

Please click here to view the component source code (Beta): FC_Comp_Source_Lib_Draw_Bitmap_FAT.fcfx

Detailed description

No detailed description exists yet for this component

Examples

No additional examples







Macro reference

Display_BMP

Display_BMP
Draws the bitmap image from ROM onto the display at the corrdinates X and Y. Return Values: 0=OK, 1=ColourDepthNotSupported, 237=FileNotFound 
- STRING Filename
Bitmap file to open from current directory on SD card 8.3 format 
- UINT X
X Axis coordinate, specifies the location of the left edge of the bitmap image 
- UINT Y
Y Axis coordinate, specifies the location of the top edge of the bitmap image 
- BYTE Orientation
0=Normal, 1=90 Degrees CW, 2=180 Degrees, 3=270 Degrees CW 
- BYTE Transparency
0=Off, 1=On Don't Draw Any Pixels which match the transparent colour 
- BYTE Flip
0=Normal, 1=FlipWidth, 2=FlipHeight, 3=FlipBoth 
- BYTE Return


Display_BMP_Fast

Display_BMP_Fast
Draws the bitmap image from ROM onto the display at the corrdinates X and Y. Attempts to draw a row at a time by not forcing coordinates for every pixel so may not work on some displays. Return Values: 0=OK, 1=ColourDepthNotSupported, 237=FileNotFound 
- STRING Filename
Bitmap file to open from current directory on SD card 8.3 format 
- UINT X
X Axis coordinate, specifies the location of the left edge of the bitmap image 
- UINT Y
Y Axis coordinate, specifies the location of the top edge of the bitmap image 
- BYTE Orientation
0=Normal, 1=90 Degrees CW, 2=180 Degrees, 3=270 Degrees CW 
- BYTE Transparency
0=Off, 1=On Don't Draw Any Pixels which match the transparent colour 
- BYTE Flip
0=Normal, 1=FlipWidth, 2=FlipHeight, 3=FlipBoth 
- BYTE Return


GetHeight

GetHeight
Returns the height of the loaded bitmap file in pixels. 
- STRING Filename
The filename of the bitmap we want to measure 
- UINT Return


GetWidth

GetWidth
Returns the width of the loaded bitmap file in pixels. 
- STRING Filename
The filename of the bitmap we want to measure 
- UINT Return


SetTransparentColour

SetTransparentColour
Sets the transparency colour, the colour that is not drawn when transparency is enabled. 
- BYTE R
 
- BYTE G
 
- BYTE B
 
- VOID Return


Property reference

Properties
GLCD LinkTo
 
File LinkTo
 
ColourDisplay
Automatically detects if the graphical LCD object is colour or monochrome