Component: Mouse (Analog Control ): Difference between revisions
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===GetMouseButtons=== | ===GetMouseButtons=== | ||
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===GetMouseCoords=== | ===GetMouseCoords=== | ||
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===GetMouseOverComponentHandle=== | ===GetMouseOverComponentHandle=== | ||
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==Property reference== | ==Property reference== | ||
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Revision as of 14:15, 13 July 2026
| Author | Matrix TSL |
| Version | 1.0 |
| Category | Analog Control |
Mouse component
A component to read the mouse buttons or position of the cursor on the screen.
Component Source Code
Please click here to download the component source project: FC_Comp_Source_Mouse.fcsx
Please click here to view the component source code (Beta): FC_Comp_Source_Mouse.fcsx
Detailed description
No detailed description exists yet for this component
Examples
No additional examples
Macro reference
GetMouseButtons
| GetMouseButtons | |
| Reads the button states for the mouse. 0 = No Buttons Down / 1 = Left Button Down / 2 = Right Button Down 3 = Both Left and Right Buttons Down | |
| Return | |
GetMouseCoords
| GetMouseCoords | |
| Gets the coordinates of the mouse in screen coordinates. | |
| Axis | |
| 0=X, 1=Y | |
| Return | |
GetMouseOverComponentHandle
| GetMouseOverComponentHandle | |
| Gets the handle of the panel component under the mouse pointer | |
| Return | |
Property reference
| Properties |