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Component: Switch Rotary Two State (Switch): Difference between revisions

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m Text replacement - "width="10%" align="center" style="background-color:#D8C9D8;"" to "width="10%" align="center" class="mtx-class-macrohead""
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| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadState'''
| width="90%" class="mtx-class-macrohead" | '''ReadState'''
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| colspan="2" | Reads the button state as 0 for released or 1 for pressed Performs debounce if required 
| colspan="2" | Reads the button state as 0 for released or 1 for pressed Performs debounce if required 
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| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetState'''
| width="90%" class="mtx-class-macrohead" | '''SetState'''
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| colspan="2" | Sets the switch to be on or off. 
| colspan="2" | Sets the switch to be on or off. 
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| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitUntilHigh'''
| width="90%" class="mtx-class-macrohead" | '''WaitUntilHigh'''
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| colspan="2" | Waits until the switch is in state 'high' The interpretation of 'high' depends on the polarity 
| colspan="2" | Waits until the switch is in state 'high' The interpretation of 'high' depends on the polarity 
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| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitUntilLow'''
| width="90%" class="mtx-class-macrohead" | '''WaitUntilLow'''
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| colspan="2" | Waits until the switch is in state 'low' The interpretation of 'high' depends on the polarity 
| colspan="2" | Waits until the switch is in state 'low' The interpretation of 'high' depends on the polarity 
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| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''  
| width="90%" class="mtx-class-macrohead" | '''Properties'''  
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Revision as of 14:23, 13 July 2026

Author Matrix TSL
Version 1.0
Category Switch


Switch Rotary Two State component

Component Source Code

Please click here to download the component source project: FC_Comp_Source_Switch_Rotary.fcfx

Please click here to view the component source code (Beta): FC_Comp_Source_Switch_Rotary.fcfx

Detailed description

No detailed description exists yet for this component

Examples

No additional examples






Macro reference

ReadState

ReadState
Reads the button state as 0 for released or 1 for pressed Performs debounce if required 
- BYTE Return


SetState

SetState
Sets the switch to be on or off. 
- BOOL bState
The new state of the switch (true=on, false=off) 
- VOID Return


WaitUntilHigh

WaitUntilHigh
Waits until the switch is in state 'high' The interpretation of 'high' depends on the polarity 
- VOID Return


WaitUntilLow

WaitUntilLow
Waits until the switch is in state 'low' The interpretation of 'high' depends on the polarity 
- VOID Return


Property reference

Properties
Connection
 
Show Connection Label
 
Show Pin Value
 
Component Label
 
Polarity
 
Debounce
 
Latching
 
Appearance
Style
 
Style
 
Type