Author
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Matrix Ltd
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Version
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1.9
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Category
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Graphical Monochrome
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GLCD (SSD1306) I2C component
Graphical display component based on the I2C version of the SSD1306 monochrome graphical controller IC. Functions without the use of a read pin by hosting the 1K of graphical memory using the microcontroller's RAM memory.
Component Source Code
Please click here to download the component source project: FC_Comp_Source_GLCD_SSD1306_I2C.fcfx
Please click here to view the component source code (Beta): FC_Comp_Source_GLCD_SSD1306_I2C.fcfx
Detailed description
No detailed description exists yet for this component
Examples
No additional examples
Macro reference
BPlot
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BPlot
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Sets a pixel with the current background colour at pixel location X, Y.
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- UINT
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X1
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- UINT
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Y1
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- VOID
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Return
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ClearDisplay
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ClearDisplay
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This macro clears the display of any previous output by overwriting the entire display with the background colour.
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- VOID
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Return
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ControlContrast
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ControlContrast
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Sets the display contrast from 0 to 255.
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- BYTE
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Contrast
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Range 0 - 255, Default 207
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- VOID
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Return
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ControlDisplay
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ControlDisplay
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Allows the display to be switched on and off
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- BYTE
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Control
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0=Off, 1=On
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- VOID
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Return
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DrawCircle
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DrawCircle
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Draws a circle object on the display with the center of the circle at the location X,Y
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- UINT
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X
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X Coordinate for the center of the circle
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- UINT
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Y
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Y coordinate for the center of the circle
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- UINT
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Radius
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Radius of the circle specified in pixels
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- BYTE
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Transparent
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0=Fill inside circle using background colour / 1=Draw outer circle only
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- BYTE
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Solid
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0=Use Transparent Setting / 1=Fill with foreground colour
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- VOID
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Return
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DrawEllipse
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DrawEllipse
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Draws an ellipse object on the display with the center of the ellipse at the location X,Y
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- UINT
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X
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X Coordinate for the center of the circle
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- UINT
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Y
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Y coordinate for the center of the circle
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- UINT
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XRadius
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Radius of the circle on the X axis specified in pixels
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- UINT
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YRadius
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Radius of the circle on the Y axis specified in pixels
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- BYTE
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Transparent
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0=Fill inside circle using background colour / 1=Draw outer circle only
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- BYTE
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Solid
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0=Use Transparent Setting / 1=Fill with foreground colour
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- VOID
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Return
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DrawLine
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DrawLine
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Draws a line with the current foreground colour from pixel location X1, Y1 to pixel location X2, Y2.
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- UINT
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X1
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- UINT
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Y1
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- UINT
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X2
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- UINT
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Y2
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- VOID
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Return
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DrawRectangle
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DrawRectangle
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Draws a rectangle with the current foreground colour from pixel loaction X1, Y1 to pixel location X2, Y2
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- UINT
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X1
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- UINT
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Y1
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- UINT
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X2
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- UINT
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Y2
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- BYTE
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Transparent
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Chooses the transparency of the box - 0 = Box contains background colour, 1 = Box contains previous pixel data.
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- BYTE
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Solid
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Chooses to fill the box with colour - 0 = Box contains transparency data, 1 = Box contains foreground colour.
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- VOID
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Return
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Initialise
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Initialise
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The Init macro must be called once to initialise the Graphical LCD display before any other Graphical LCD component macros are called.
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- VOID
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Return
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InvertDisplay
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InvertDisplay
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- VOID
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Return
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Plot
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Plot
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Sets a pixel with the current foreground colour at pixel location X, Y.
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- UINT
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X1
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- UINT
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Y1
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- VOID
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Return
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Print
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Print
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This macro prints a string of characters to the Graphical LCD.
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- STRING
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Str
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String of characters to send to the display.
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- UINT
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X1
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X pixel coordinate to set the output string position.
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- UINT
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Y1
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Y pixel coordinate to set the output string position.
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- BYTE
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Font
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Selects which Font to use Range: 0 to Font Count
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- BYTE
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Transparent
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Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn.
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- VOID
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Return
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PrintNumber
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PrintNumber
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This macro prints a decimal number to the Graphical LCD.
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- INT
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Number
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Byte or Integer number to send to the display.
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- UINT
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X
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X pixel coordinate to set the output string position.
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- UINT
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Y
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Y pixel coordinate to set the output string position.
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- BYTE
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Font
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Range: 0 to 31 - 0=5x8, 1=10x8, 2=10x16, 3=5x16, 4-31=Extended Sizes
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- BYTE
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Transparent
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Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn.
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- VOID
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Return
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ReadFontStat
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ReadFontStat
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Gets a stat from the selected embedded ASCII font data.
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- BYTE
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Font
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Font selection range: 0 to (NumFonts - 1)
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- BYTE
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Index
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0=SpaceWidth, 1=PixelHeight
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- BYTE
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Return
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ReadFontWidth
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ReadFontWidth
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Reads the number of pixel columns used in the selected font
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- BYTE
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Font
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Font selection range: 0 to (NumFonts - 1)
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- BYTE
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Character
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ASCII character to get the pixel width e.g. 'A' or 65
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- BYTE
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Return
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SendCommand
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SendCommand
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- BYTE
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Command
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- VOID
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Return
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SetBackgroundColour
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SetBackgroundColour
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Specifies the colour of the background by creating a mixture of red, green and blue.
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- BYTE
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PixelColour
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0=White, 1=Black
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- VOID
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Return
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SetDisplayOrientation
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SetDisplayOrientation
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Controls the way data is printed out on the display allowing multiple different viewing orientations. Default is 0.
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- BYTE
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Orientation
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0=Default, 1=90°CW, 2=180°CW, 3=270°CW
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- VOID
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Return
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SetFontScaler
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SetFontScaler
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Allows the fonts to be scaled up by multiplying the number of pixels on the X and Y.
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- BYTE
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ScaleX
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Sets the horizontal scale of the font, default 1
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- BYTE
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ScaleY
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Sets the vertical scale of the font, default 1
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- VOID
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Return
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SetForegroundColour
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SetForegroundColour
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Specifies the colour of the foreground by creating a mixture of red, green and blue.
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- BYTE
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PixelColour
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0=White, 1=Black
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- VOID
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Return
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Property reference
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Properties
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Dimensions
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Pixel Width
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Width of gLCD canvas measured in pixels.
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Pixel Height
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Heigt of gLCD canvas measured in pixels.
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Interlaced
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Determines if the display is interlaced in the Y axis or not
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Offset X
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Offset Y
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Colour
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Monochrome
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Specifies if the display is capable of colour or monochrome only.
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Foreground Color
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Specifies the initial foreground color.
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Background Color
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Specifies the initial background color.
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Bit Depth
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Colour Bit Depth
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Total color bit depth for the display.
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Red Bit Depth
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Specifies the red bit depth for the display.
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Green Bit Depth
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Specifies the green bit depth for the display.
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Blue Bit Depth
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Specifies the blue bit depth for the display.
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Connections
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I2C Address
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Channel
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Channel selection
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Baud Select
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Baud rate option selector
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Baud Rate
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Baud rate to be used
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Stop Delay
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On older microcontroller devices there is a potential for the I2C hardware channel to lock up if there is not a 10ms delay between an I2C stop event and the next I2C start event. Most modern microcontrollers will not have a problem so this property can be disabled to speed up the I2C communications.
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SDA
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Pin used for SDA (data signal)
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SCL
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Pin used for SCL (clock signal)
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Fonts
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Font Count
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Specifies the number of fonts available to use on the display.
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Font 0
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Font
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Font picker to decide which font to use on your display.
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Character Spacing
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Sets the number of blank pixels between each character when printing text. Default 1.
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Space Width
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Sets the number of horizontal pixels used to represent a space character.
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Simulation Mode
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Physical Orientation
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Rotates the simulated canvas to match the orientation of real world hardware.
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Simulate Comms
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Allows the communications to be simulated to either see the waveforms on the data recorder or to drive an injector component.
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