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API Panel.Collision.GetMultiAxis

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GetMultiAxis
Tests whether an object collides with a position 
- HANDLE Pos
A component or position to focus the collision around 
- FLOAT X
Local or world-space X to return 
- FLOAT Y
Local or world-space Y to return 
- FLOAT Z
Local or world-space Z to return 
- HANDLE TargetSpace
The target space to calculate X,Y,Z in 
- BOOL Return


Detailed description

Examples

Calling in a calculation

  • Declare a variable 'result' of type BOOL
  • Add to a calculation icon:
    result = ::Panel.Collision.GetMultiAxis(pos, return_x, return_y, return_z, targetspace)

Detecting Collisions

Simple example showing how to detect for collisions between objects on the panel. An object moves back and forth between two fixed objects. Each time the moving object hits a static object it will change it's direction.

Collide