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Component: Digital Potentiometer (MCP45XX / MCP46XX) (Analog Output)

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Author Matrix TSL
Version 1.0
Category Analog Output


Digital Potentiometer (MCP45XX / MCP46XX) component

The MCP45XX and MCP46XX device range supports up to 2 digital potentiometers or rheostat outputs. 129 or 257 possible output resistance values for each channel.

Detailed description

No detailed description exists yet for this component

Examples

No additional examples


Downloadable macro reference

IncrementWiper
Increments a single volatile wiper value 
- BYTE Index
Range: 0-3 
- VOID Return


DecrementWiper
Decrements a single volatile wiper value 
- BYTE Index
Range: 0-1 
- VOID Return


SetWiper
Sets the value of a single wiper 
- BYTE Index
Range: 0-3 
- UINT Value
129 Taps Range: 0-128 / 257 Taps Range: 0-256 
[[File:]] - MemoryType
0=Volatile, 1=Nonvolatile 
- VOID Return


ReadAddress
Reads a value from one of the registers on the device 
- BYTE Address
Range: 0-15 
- UINT Return


WriteAddress
Writes a value to one of the registers on the device 
- BYTE Address
Range: 0-15 
- UINT Value
Range: 0-256 
- VOID Return


Initialise
Startup the I2C peripheral ready for communications. 
- VOID Return


Initialise
Starts up the I2C comms ready for communicating with the LP503x module. Must be called before any of the other component macros are called. 
- VOID Return


Refresh
Clocks out the current colour data to the LEDs from the values stored in RAM 
- VOID Return


ShiftLEDs1D
Shifts the LED colours in 1D and wraps  
- BYTE Direction
0 = Forwards, 1 = Backwards 
- BYTE DataMode
0=ResetToZero, 1=WrapAroundDisplay, 2=Smear 
- VOID Return


DrawLine3D
Draws a line on a 3D array of LEDs 
- UINT X1
Start X Coordinate 
- UINT Y1
Start Y Coordinate 
- UINT Z1
Start Z Coordinate 
- UINT X2
End X Coordinate 
- UINT Y2
End Y Coordinate 
- UINT Z2
End Z Coordinate 
- BYTE R
Red Colour Channel 
- BYTE G
Green Colour Channel 
- BYTE B
Blue Colour Channel 
- VOID Return


Delay_T1H
 
- VOID Return


GetLEDIndex2D
Sets the index of a single LED in RAM as a 2D array. 
- UINT X
LED Column to change the colour / Range: 0 to (LED Column - 1) 
- UINT Y
LED Row to change the colour / Range: 0 to (LED Row - 1) 
- UINT Return


DrawRectangle2D
Draws a basic 2D rectangle onto the LEDs 
- BYTE X1
 
- BYTE Y1
 
- BYTE X2
 
- BYTE Y2
 
- BYTE DrawStyle
Sets the draw style - 0=Soild, 1=Edge, 2=Corners 
- BYTE R
 
- BYTE G
 
- BYTE B
 
- VOID Return


ShiftLEDs2D
Shifts the contents of the display by the number of vertices specified ***Please Note that Wrap mode is currently unavailable*** 
[[File:]] - X
Number of pixels to shift the display -1 to 1 / 0 = No Shift 
[[File:]] - Y
Number of pixels to shift the display -1 to 1 / 0 = No Shift 
- BYTE DataMode
0=ResetToZero, 1=WrapAroundDisplay, 2=Smear 
- VOID Return


GetLEDIndex3D
Gets the index of a single LED in RAM as a 3D array. 
- UINT X
LED Column to change the colour / Range: 0 to (LED Column - 1) 
- UINT Y
LED Row to change the colour / Range: 0 to (LED Row - 1) 
- UINT Z
LED Layer to change the colour / Range: 0 to (LED Layer - 1) 
- UINT Return


DrawCuboid3D
Draws a basic 3D cuboid onto the LEDs 
- BYTE X1
Start X pixel coordinate 
- BYTE Y1
Start Y pixel coordinate 
- BYTE Z1
Start Z pixel coordinate 
- BYTE X2
End X pixel coordinate 
- BYTE Y2
End Y pixel coordinate 
- BYTE Z2
End Z pixel coordinate 
- BYTE DrawStyle
Sets the draw style - 0=Soild, 1=Edge, 2=Corners 
- BYTE R
Red Colour Channel 
- BYTE G
Green Colour Channel 
- BYTE B
White Colour Channel 
- VOID Return


Initialise
Inisialises the RGB colour RAM to 0,0,0 = LED Off and clocks out the data to initialise all the LED ICs in the chain. 
- VOID Return


ShiftLEDs3D
Shifts the contents of the display by the number of vertices specified ***Please Note that Wrap mode is currently unavailable*** 
[[File:]] - X
Number of pixels to shift the display -1 to 1 / 0 = No Shift 
[[File:]] - Y
Number of pixels to shift the display -1 to 1 / 0 = No Shift 
[[File:]] - Z
Number of pixels to shift the display -1 to 1 / 0 = No Shift 
- BYTE DataMode
0=ResetToZero, 1=WrapAroundDisplay, 2=Smear 
- VOID Return


Initialise
Sets up the data memory and draws the simulated LED cube on the panel. 
- VOID Return



Property reference

Properties
Channel
Channel selection 
SDA
Pin used for SDA (data signal) 
SCL
Pin used for SCL (clock signal) 
Baud Select
Baud rate option selector 
Baud Rate
Baud rate to be used 
Stop Delay
On older microcontroller devices there is a potential for the I2C hardware channel to lock up if there is not a 10ms delay between an I2C stop event and the next I2C start event. Most modern microcontrollers will not have a problem so this property can be disabled to speed up the I2C communications.  
Number of Outputs
 
Number of Taps
 
Address Bits
 
Scope Traces
Selects if the component pin connections are automatically generated on the data recorder window or not. Yes: Automatically add the component pins to a group on the data recorder which will reflect the sim data during simultion. No: Do not show the pin signals on the data recorder window. 
Console Data
Selects if the console data is automatically generated or not 
API
Specifies the injector component on the panel to interact with to provide comms simulation. 
Connections
Simulations
Simulate Comms