| Author | Matrix TSL | 
| Version | 1.1 | 
| Category | Alphanumeric | 
LCD (Generic, 16x2) component
LCD based on the unit used in the Matrix EB005 E-block
Component Source Code
Please click here to download the component source project: FC_Comp_Source_LCD_16X2.fcfx
Please click here to view the component source code (Beta): FC_Comp_Source_LCD_16X2.fcfx
Detailed description
No detailed description exists yet for this component
Examples
Example of a typical LCD pinout.
 
Connections
For the LCDs to work with the Flowcode LCD component they need to be connected up in 4-bit data mode.
The 4 data signals actually go to the upper data nibble on the LCD as shown below.
 
A simple example that shows how to use some common functions.
 LCD Example
LCD Example
Macro reference
Clear
|   | Clear | 
| Clears the entire contents of the display. | 
|  - VOID | Return | 
ClearLine
|   | ClearLine | 
| Clears a single line on the display and then moves the cursor to the start of the line to allow you to start populating the line with data. | 
|  - BYTE | Line | 
| The line to clear, zero being the first (top) line of the display | 
|  - VOID | Return | 
Command
|   | Command | 
| Use this method/macro to send a specific command to the LCD. Refer to the Matrix Multimedia EB006 datasheet for a list of supported instructions. For Non-Matrix LCD's refer to the manufacturers datasheet. | 
|  - BYTE | instruction | 
| Send a defined command to the LCD Screen. See datasheet for supported commands. | 
|  - VOID | Return | 
Cursor
|   | Cursor | 
| Moves the cursor on the LCD Display | 
|  - BYTE | x | 
| Set the cursor position in the X plane, 0 is the left most cell | 
|  - BYTE | y | 
| Set the cursor position in the Y plane, 0 is the top most cell | 
|  - VOID | Return | 
PrintAscii
|   | PrintAscii | 
| Takes the ascii value for a character and prints the character | 
|  - BYTE | character | 
| Holds an ascii value. | 
|  - VOID | Return | 
PrintFloat
|   | PrintFloat | 
| Print a Float number rounded up to a specified amount of decimal places. | 
|  - FLOAT | Number | 
| Enter the number or variable to print to the LCD | 
|  - BYTE | DecimalPlaces | 
| Enter how many decimal places to round up to (1 - 6) | 
|  - VOID | Return | 
PrintFormattedNumber
|   | PrintFormattedNumber | 
| Will allow you to print a number up to 32-bits with signed or unsigned formatting. Signed = -2147483648 to 2147483647 Unsigned = 0 to 4294967295 | 
|  - ULONG | Number | 
| Enter the number or variable to print to the LCD | 
|  - BOOL | Format | 
| 0=Signed, 1=Unsigned | 
|  - VOID | Return | 
PrintNumber
|   | PrintNumber | 
| Based on v5 macro, will allow you to print a number. This is limited to a signed-INT, -32768 to 32767 | 
|  - INT | Number | 
| Enter the number or variable to print to the LCD | 
|  - VOID | Return | 
PrintString
|   | PrintString | 
| Breaks down a string of text and sends it to the LCD via the private RawSend(byte, mask) macro | 
|  - STRING | Text | 
| Enter the text or variable to print to the LCD | 
|  - VOID | Return | 
RAMWrite
|   | RAMWrite | 
| Modifies the internal memory of the LCD to allow for up to 8 customised characters to be created and stored in the device memory | 
|  - BYTE | Index | 
| Values 0 to 7 | 
|  - BYTE | d0 | 
|  | 
|  - BYTE | d1 | 
|  | 
|  - BYTE | d2 | 
|  | 
|  - BYTE | d3 | 
|  | 
|  - BYTE | d4 | 
|  | 
|  - BYTE | d5 | 
|  | 
|  - BYTE | d6 | 
|  | 
|  - BYTE | d7 | 
|  | 
|  - VOID | Return | 
RawSend
|   | RawSend | 
| Sends data to the LCD display | 
|  - BYTE | data | 
| The data byte to send to the LCD | 
|  - BOOL | type | 
| A boolean to indicate command type: true to write data, false to write a command | 
|  - VOID | Return | 
RemapCharacter
|   | RemapCharacter | 
| Assigns a remap character allowing the PrintString function to automatically swap between pre-defined characters.  The characters can be custom (in the range 0-9) or can point to an existing character in the LCD character map. | 
|  - BYTE | RemapIdx | 
| Remap Index, Range: 0 to (Remap Characters - 1) | 
|  - BYTE | SearchCharacter | 
| Character to look for a replace | 
|  - BYTE | ReplacementCharacter | 
| New character value to use in place of the search character. | 
|  - VOID | Return | 
ScrollDisplay
|   | ScrollDisplay | 
| Scrolls the display left or right by a number of given positions. | 
|  - BYTE | Position | 
| Holds the number of positions to shift the display | 
|  - BYTE | Direction | 
| 0 = left, 1 = right | 
|  - VOID | Return | 
Start
|   | Start | 
| Startup routine required by the hardware device. Automatically clears the display after initialising. | 
|  - VOID | Return | 
Property reference
|   | Properties | 
|   | Connections | 
|   | Data 0 (11) | 
|  | 
|   | Data 1 (12) | 
|  | 
|   | Data 2 (13) | 
|  | 
|   | Data 3 (14) | 
|  | 
|   | Register Select (4) | 
|  | 
|   | Enable (6) | 
|  | 
|   | Simulation | 
|   | Component Label | 
|  | 
|   | Component Label Scale | 
| The label scale can be change if the amout of text is too wide for the display | 
|   | Text Colour | 
| Colour of the font characters drawn on the display | 
|   | Text Background | 
| Colour surrounding the font characters drawn on the display | 
|   | Display Background | 
| Colour of the background of the display |