Difference between revisions of "Component: Airplane Landing Gear (Scenarios)"

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==Component Source Code==
 
==Component Source Code==
  
Please click here for the component source code: [https://www.flowcode.co.uk/wikicopy/componentsource/FC_Comp_Source_LandingGearComponent_v002.fcfx FC_Comp_Source_LandingGearComponent_v002.fcfx]
+
Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_LandingGearComponent_v002.fcfx FC_Comp_Source_LandingGearComponent_v002.fcfx]
  
 
==Detailed description==
 
==Detailed description==
 +
 +
  
  
Line 30: Line 32:
  
 
==Examples==
 
==Examples==
 +
 +
  
  
Line 43: Line 47:
  
 
==Macro reference==
 
==Macro reference==
 +
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''FrontDoors'''
 +
|-
 +
| colspan="2" | Will allow the front doors to open. 
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Direction
 +
|-
 +
| colspan="2" | Drops the door down or close them. 0 = Close 1 = Open 
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
 +
 +
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''FrontDoorCloseSwitch'''
 +
|-
 +
| colspan="2" | Test to see if the Front door will touch the collision switch by its original position. If it does, will return true. and stop movement.  Assigned variable of a Bool is recommended 
 +
|-
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
 +
 +
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LandingGearDownSwitch'''
 +
|-
 +
| colspan="2" | Test to see if the Landing Gear will touch the collision switch by its final position. If it does, will return true. and stop movement. Assigned variable of a Bool is recommended 
 +
|-
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
 +
 +
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RearDoorLocks'''
 +
|-
 +
| colspan="2" | Will unlock or lock the rear doors  
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | OpenOrClose
 +
|-
 +
| colspan="2" | Open =1 Close =0 
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
 +
 +
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LandingGearUpSwitch'''
 +
|-
 +
| colspan="2" | Test to see if the Landing Gear will touch the collision switch above it. If it does, will return true. and stop movement. Assigned variable of a Bool is recommended 
 +
|-
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
 +
 +
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''FrontDoorOpenSwitch'''
 +
|-
 +
| colspan="2" | Test to see if the Back door will touch the collision switch by its final position. If it does, will return true. and stop movement.  Assigned variable of a Bool is recommended 
 +
|-
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
 +
 +
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''FrontDoorLocks'''
 +
|-
 +
| colspan="2" | Will lock or unlock the front doors depending on the number given to the paremeter. 
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | OpenOrClose
 +
|-
 +
| colspan="2" | Open =1 Close=0 
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
 +
 +
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LandingGear'''
 +
|-
 +
| colspan="2" | Retracts and drops the landing gear. 
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Direction
 +
|-
 +
| colspan="2" | Drop the wheel down or retracts them. 0 = Retracts 1 = Drop 
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
 +
 +
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RearDoorCloseSwitch'''
 +
|-
 +
| colspan="2" | Test to see if the rear door will touch the collision switch by its original position. If it does, will return true. and stop movement.  
 +
|-
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
 +
 +
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RearDoors'''
 +
|-
 +
| colspan="2" | Will allow the rear door to open   
 +
|-
 +
|-
 +
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" | Direction
 +
|-
 +
| colspan="2" | Drop the door down or close them. 0 = Close 1 = Open 
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
 +
 +
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''RearDoorOpenSwitch'''
 +
|-
 +
| colspan="2" | Test to see if the rear door will touch the collision switch by its final position. If it does, will return true. and stop movement.  
 +
|-
 +
|-
 +
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 +
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 +
|}
 +
 +
 +
 +
 +
==Property reference==
 +
 +
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 +
|-
 +
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
 +
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
 +
|-
 +
|}==Macro reference==
  
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"

Revision as of 15:15, 20 January 2023

Author Matrix TSL
Version 1.0
Category Scenarios


Airplane Landing Gear component

A simulation of an Airplane Landing Gear containing, switches, locking mechanisms and retracting landing gear.

Component Source Code

Please click here to view the component source code (Beta): FC_Comp_Source_LandingGearComponent_v002.fcfx

Detailed description

No detailed description exists yet for this component

Examples

There is a detailed walk through of the scenario detailed at the link below to go with this component.

Airplane Landing Gear Scenario

Macro reference

Fc9-comp-macro.png FrontDoors
Will allow the front doors to open. 
Fc9-u8-icon.png - BYTE Direction
Drops the door down or close them. 0 = Close 1 = Open 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png FrontDoorCloseSwitch
Test to see if the Front door will touch the collision switch by its original position. If it does, will return true. and stop movement. Assigned variable of a Bool is recommended 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png LandingGearDownSwitch
Test to see if the Landing Gear will touch the collision switch by its final position. If it does, will return true. and stop movement. Assigned variable of a Bool is recommended 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png RearDoorLocks
Will unlock or lock the rear doors  
Fc9-u8-icon.png - BYTE OpenOrClose
Open =1 Close =0 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png LandingGearUpSwitch
Test to see if the Landing Gear will touch the collision switch above it. If it does, will return true. and stop movement. Assigned variable of a Bool is recommended 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png FrontDoorOpenSwitch
Test to see if the Back door will touch the collision switch by its final position. If it does, will return true. and stop movement. Assigned variable of a Bool is recommended 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png FrontDoorLocks
Will lock or unlock the front doors depending on the number given to the paremeter. 
Fc9-u8-icon.png - BYTE OpenOrClose
Open =1 Close=0 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png LandingGear
Retracts and drops the landing gear. 
Fc9-u8-icon.png - BYTE Direction
Drop the wheel down or retracts them. 0 = Retracts 1 = Drop 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png RearDoorCloseSwitch
Test to see if the rear door will touch the collision switch by its original position. If it does, will return true. and stop movement.  
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png RearDoors
Will allow the rear door to open  
Fc9-u8-icon.png - BYTE Direction
Drop the door down or close them. 0 = Close 1 = Open 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png RearDoorOpenSwitch
Test to see if the rear door will touch the collision switch by its final position. If it does, will return true. and stop movement.  
Fc9-u8-icon.png - BYTE Return



Property reference

Fc9-prop-icon.png Properties

==Macro reference==

Fc9-comp-macro.png FrontDoors
Will allow the front doors to open. 
Fc9-u8-icon.png - BYTE Direction
Drops the door down or close them. 0 = Close 1 = Open 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png FrontDoorCloseSwitch
Test to see if the Front door will touch the collision switch by its original position. If it does, will return true. and stop movement. Assigned variable of a Bool is recommended 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png LandingGearDownSwitch
Test to see if the Landing Gear will touch the collision switch by its final position. If it does, will return true. and stop movement. Assigned variable of a Bool is recommended 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png RearDoorLocks
Will unlock or lock the rear doors  
Fc9-u8-icon.png - BYTE OpenOrClose
Open =1 Close =0 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png LandingGearUpSwitch
Test to see if the Landing Gear will touch the collision switch above it. If it does, will return true. and stop movement. Assigned variable of a Bool is recommended 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png FrontDoorOpenSwitch
Test to see if the Back door will touch the collision switch by its final position. If it does, will return true. and stop movement. Assigned variable of a Bool is recommended 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png FrontDoorLocks
Will lock or unlock the front doors depending on the number given to the paremeter. 
Fc9-u8-icon.png - BYTE OpenOrClose
Open =1 Close=0 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png LandingGear
Retracts and drops the landing gear. 
Fc9-u8-icon.png - BYTE Direction
Drop the wheel down or retracts them. 0 = Retracts 1 = Drop 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png RearDoorCloseSwitch
Test to see if the rear door will touch the collision switch by its original position. If it does, will return true. and stop movement.  
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png RearDoors
Will allow the rear door to open  
Fc9-u8-icon.png - BYTE Direction
Drop the door down or close them. 0 = Close 1 = Open 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png RearDoorOpenSwitch
Test to see if the rear door will touch the collision switch by its final position. If it does, will return true. and stop movement.  
Fc9-u8-icon.png - BYTE Return



Property reference

Fc9-prop-icon.png Properties