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| ==Component Source Code== | | ==Component Source Code== |
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− | Please click here to download the component source project: [https://www.flowcode.co.uk/wikicopy/componentsource/FC_Comp_Source_buttonhelper.fcfx FC_Comp_Source_buttonhelper.fcfx] | + | Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_buttonhelper.fcfx FC_Comp_Source_buttonhelper.fcfx] |
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| Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_buttonhelper.fcfx FC_Comp_Source_buttonhelper.fcfx] | | Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_buttonhelper.fcfx FC_Comp_Source_buttonhelper.fcfx] |
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| ==Detailed description== | | ==Detailed description== |
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| ==Examples== | | ==Examples== |
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− | ==Macro reference==
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetStateFor'''
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− | |-
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− | | colspan="2" | Returns true if the button is depressed, else false
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− | |-
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
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− | | width="90%" | Target
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− | |-
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− | | colspan="2" |
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-bool-icon.png]] - BOOL
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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| | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Clear'''
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− | |-
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− | | colspan="2" | Clears all objects from the lists This leaves no links for the button helper
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− | |-
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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| | | |
| | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetDisabledPos'''
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− | |-
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− | | colspan="2" | Sets the position of the released button
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− | |-
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
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− | | width="90%" | PositionHandle
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− | |-
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− | | colspan="2" | A handle to the position of the depressed location
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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| | | |
| | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetEnabledPos'''
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− | |-
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− | | colspan="2" | Sets the position of the depressed button
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− | |-
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
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− | | width="90%" | PositionHandle
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− | |-
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− | | colspan="2" | A handle to the position of the depressed location
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetAxis'''
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− | |-
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− | | colspan="2" | Sets the movement axis as an Axis_... constant
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− | |-
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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− | | width="90%" | Axis
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− | |-
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− | | colspan="2" | Movement axis to set to, default 4
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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| + | ==Macro reference== |
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| + | ===Clear=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetDisabledPosFor''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Clear''' |
| |- | | |- |
− | | colspan="2" | Sets the disabled position for an object | + | | colspan="2" | Clears all objects from the lists This leaves no links for the button helper |
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
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− | | width="90%" | Target
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− | |-
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− | | colspan="2" |
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
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− | | width="90%" | Position
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− | |-
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− | | colspan="2" |
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| |- | | |- |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| + | ===GetState=== |
− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetTarget'''
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− | |-
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− | | colspan="2" | Gets the target handle the property links to
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− | |-
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-h32-icon.png]] - HANDLE
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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− | | |
− | | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
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| + | ===GetStateFor=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Register''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetStateFor''' |
| |- | | |- |
− | | colspan="2" | Adds the object to the list if not already there | + | | colspan="2" | Returns true if the button is depressed, else false |
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| | colspan="2" | | | | colspan="2" | |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-bool-icon.png]] - BOOL |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===GetTarget=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetNotify''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetTarget''' |
| |- | | |- |
− | | colspan="2" | Sets the object to notify when the button is pressed or released | + | | colspan="2" | Gets the target handle the property links to |
| |- | | |- |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
| + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-h32-icon.png]] - HANDLE |
− | | width="90%" | Handle
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− | |-
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− | | colspan="2" | The handle of the object - 0 to use the caller object
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
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− | | width="90%" | Ident
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− | |-
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− | | colspan="2" | The identifier to send in the System.Notify message
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
| | | |
| | | |
| + | ===Register=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetLatchingFor''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Register''' |
| |- | | |- |
− | | colspan="2" | Sets whether the button is depressed when the mouse is released | + | | colspan="2" | Adds the object to the list if not already there |
| |- | | |- |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE | | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE |
| | width="90%" | Target | | | width="90%" | Target |
− | |-
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− | | colspan="2" |
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
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− | | width="90%" | Enabled
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| |- | | |- |
| | colspan="2" | | | | colspan="2" | |
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| + | ===SetAutoReset=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetMode''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetAutoReset''' |
| |- | | |- |
− | | colspan="2" | Sets the animation mode for the button | + | | colspan="2" | Sets the state of the auto-reset flag If the flag is true (it is by default) then Button Helper will reset the state of each button on stop |
| |- | | |- |
| |- | | |- |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | + | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL |
− | | width="90%" | Mode | + | | width="90%" | State |
| |- | | |- |
− | | colspan="2" | 0=User, 1=Up/Down, 2 = Lever | + | | colspan="2" | Set true to reset to off on sim stop, else false to retain state |
| |- | | |- |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
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| + | ===SetAxis=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetEnabledPosFor''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetAxis''' |
− | |-
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− | | colspan="2" | Sets the enabled position for an object
| |
| |- | | |- |
| + | | colspan="2" | Sets the movement axis as an Axis_... constant |
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− | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
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− | | width="90%" | Target
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− | |-
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− | | colspan="2" |
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
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− | | width="90%" | Position
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− | |-
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− | | colspan="2" |
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− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
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− | |}
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− |
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− |
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetPivotPosFor'''
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− | |-
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− | | colspan="2" | Sets the position the lever rotates around for an object
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− | |-
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
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− | | width="90%" | Target
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− | |-
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− | | colspan="2" |
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
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− | | width="90%" | Position
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− | |-
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− | | colspan="2" |
| |
− | |-
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− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
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− |
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− |
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− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetModeFor'''
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− | |-
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− | | colspan="2" | Sets the animation mode for the button
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− | |-
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
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− | | width="90%" | Target
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− | |-
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− | | colspan="2" | The target object, 0 for 'set default'
| |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | Mode | + | | width="90%" | Axis |
| |- | | |- |
− | | colspan="2" | 0=User, 1=Up/Down, 2 = Lever
| + | | colspan="2" | Movement axis to set to, default 4 |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
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− | |-
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− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
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− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetMovement'''
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− | |-
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− | | colspan="2" | Sets the movement in units or PI/16 steps for the button
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− | |-
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− | |-
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− | | width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
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− | | width="90%" | Move
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− | |-
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− | | colspan="2" | Movement to set to - default is 4 | |
| |- | | |- |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
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| + | ===SetAxisFor=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
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| + | ===SetDisabledPos=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetPivotPos''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetDisabledPos''' |
| |- | | |- |
− | | colspan="2" | Sets the position of the object the lever rotates around | + | | colspan="2" | Sets the position of the released button |
| |- | | |- |
| |- | | |- |
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| | | |
| + | ===SetDisabledPosFor=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetAutoReset''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetDisabledPosFor''' |
| |- | | |- |
− | | colspan="2" | Sets the state of the auto-reset flag If the flag is true (it is by default) then Button Helper will reset the state of each button on stop | + | | colspan="2" | Sets the disabled position for an object |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
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− | | width="90%" | State
| |
− | |-
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− | | colspan="2" | Set true to reset to off on sim stop, else false to retain state
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetLatching'''
| |
− | |-
| |
− | | colspan="2" | Sets whether the button is depressed when the mouse is released
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
| |
− | | width="90%" | Enabled
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Unregister'''
| |
− | |-
| |
− | | colspan="2" | Removes the object to the list if present
| |
| |- | | |- |
| |- | | |- |
Line 445: |
Line 245: |
| |- | | |- |
| | colspan="2" | | | | colspan="2" | |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetMovementFor'''
| |
− | |-
| |
− | | colspan="2" | Sets the movement in units or PI/16 steps for the button
| |
− | |-
| |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE | | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE |
− | | width="90%" | Target | + | | width="90%" | Position |
| |- | | |- |
| | colspan="2" | | | | colspan="2" | |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
| |
− | | width="90%" | Move
| |
− | |-
| |
− | | colspan="2" | Movement to set to, default 4
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− |
| |
− |
| |
− | ==Property reference==
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-17-icon.png]]
| |
− | | width="90%" | Host component
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-17-icon.png]]
| |
− | | width="90%" | Lever pivot
| |
− | |-
| |
− | | colspan="2" |
| |
− | |}==Macro reference==
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetStateFor'''
| |
− | |-
| |
− | | colspan="2" | Returns true if the button is depressed, else false
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
| |
− | | width="90%" | Target
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-bool-icon.png]] - BOOL
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Clear'''
| |
− | |-
| |
− | | colspan="2" | Clears all objects from the lists This leaves no links for the button helper
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetDisabledPos'''
| |
− | |-
| |
− | | colspan="2" | Sets the position of the released button
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
| |
− | | width="90%" | PositionHandle
| |
− | |-
| |
− | | colspan="2" | A handle to the position of the depressed location
| |
| |- | | |- |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
Line 544: |
Line 256: |
| | | |
| | | |
| + | ===SetEnabledPos=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
Line 562: |
Line 275: |
| | | |
| | | |
| + | ===SetEnabledPosFor=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetAxis''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetEnabledPosFor''' |
| |- | | |- |
− | | colspan="2" | Sets the movement axis as an Axis_... constant | + | | colspan="2" | Sets the enabled position for an object |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Axis
| |
− | |-
| |
− | | colspan="2" | Movement axis to set to, default 4
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetDisabledPosFor'''
| |
− | |-
| |
− | | colspan="2" | Sets the disabled position for an object
| |
| |- | | |- |
| |- | | |- |
Line 603: |
Line 299: |
| | | |
| | | |
| + | ===SetLatching=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetTarget''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetLatching''' |
| |- | | |- |
− | | colspan="2" | Gets the target handle the property links to | + | | colspan="2" | Sets whether the button is depressed when the mouse is released |
| |- | | |- |
| |- | | |- |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-h32-icon.png]] - HANDLE | + | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| + | | width="90%" | Enabled |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetState'''
| |
− | |-
| |
− | | colspan="2" | Returns true if the button is depressed, else false
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-bool-icon.png]] - BOOL
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Register'''
| |
− | |-
| |
− | | colspan="2" | Adds the object to the list if not already there
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
| |
− | | width="90%" | Target | |
| |- | | |- |
| | colspan="2" | | | | colspan="2" | |
Line 647: |
Line 318: |
| | | |
| | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| + | ===SetLatchingFor=== |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetNotify'''
| |
− | |-
| |
− | | colspan="2" | Sets the object to notify when the button is pressed or released
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
| |
− | | width="90%" | Handle
| |
− | |-
| |
− | | colspan="2" | The handle of the object - 0 to use the caller object
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG
| |
− | | width="90%" | Ident
| |
− | |-
| |
− | | colspan="2" | The identifier to send in the System.Notify message
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
Line 693: |
Line 342: |
| | | |
| | | |
| + | ===SetMode=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
Line 711: |
Line 361: |
| | | |
| | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| + | ===SetModeFor=== |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetEnabledPosFor'''
| |
− | |-
| |
− | | colspan="2" | Sets the enabled position for an object
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
| |
− | | width="90%" | Target
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
| |
− | | width="90%" | Position
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetPivotPosFor'''
| |
− | |-
| |
− | | colspan="2" | Sets the position the lever rotates around for an object
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
| |
− | | width="90%" | Target
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
| |
− | | width="90%" | Position
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
Line 780: |
Line 385: |
| | | |
| | | |
| + | ===SetMovement=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
Line 798: |
Line 404: |
| | | |
| | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| + | ===SetMovementFor=== |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetAxisFor'''
| |
− | |-
| |
− | | colspan="2" | Sets the movement axis as an Axis_... constant
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
| |
− | | width="90%" | Target
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Axis
| |
− | |-
| |
− | | colspan="2" | Movement axis to set to, default 4
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetPivotPos'''
| |
− | |-
| |
− | | colspan="2" | Sets the position of the object the lever rotates around
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
| |
− | | width="90%" | PositionHandle
| |
− | |-
| |
− | | colspan="2" | A handle to the position of the depressed location
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetAutoReset'''
| |
− | |-
| |
− | | colspan="2" | Sets the state of the auto-reset flag If the flag is true (it is by default) then Button Helper will reset the state of each button on stop
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
| |
− | | width="90%" | State
| |
− | |-
| |
− | | colspan="2" | Set true to reset to off on sim stop, else false to retain state
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetLatching'''
| |
− | |-
| |
− | | colspan="2" | Sets whether the button is depressed when the mouse is released
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
| |
− | | width="90%" | Enabled
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Unregister'''
| |
− | |-
| |
− | | colspan="2" | Removes the object to the list if present
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
| |
− | | width="90%" | Target
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
Line 916: |
Line 428: |
| | | |
| | | |
− | | + | ===SetNotify=== |
− | | |
− | ==Property reference== | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-17-icon.png]]
| |
− | | width="90%" | Host component
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-type-17-icon.png]]
| |
− | | width="90%" | Lever pivot
| |
− | |-
| |
− | | colspan="2" |
| |
− | |}==Macro reference==
| |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetStateFor'''
| |
− | |-
| |
− | | colspan="2" | Returns true if the button is depressed, else false
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
| |
− | | width="90%" | Target
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-bool-icon.png]] - BOOL
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Clear'''
| |
− | |-
| |
− | | colspan="2" | Clears all objects from the lists This leaves no links for the button helper
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetDisabledPos'''
| |
− | |-
| |
− | | colspan="2" | Sets the position of the released button
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
| |
− | | width="90%" | PositionHandle
| |
− | |-
| |
− | | colspan="2" | A handle to the position of the depressed location
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetEnabledPos'''
| |
− | |-
| |
− | | colspan="2" | Sets the position of the depressed button
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
| |
− | | width="90%" | PositionHandle
| |
− | |-
| |
− | | colspan="2" | A handle to the position of the depressed location
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetAxis'''
| |
− | |-
| |
− | | colspan="2" | Sets the movement axis as an Axis_... constant
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Axis
| |
− | |-
| |
− | | colspan="2" | Movement axis to set to, default 4
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetDisabledPosFor'''
| |
− | |-
| |
− | | colspan="2" | Sets the disabled position for an object
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
| |
− | | width="90%" | Target
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
| |
− | | width="90%" | Position
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetTarget'''
| |
− | |-
| |
− | | colspan="2" | Gets the target handle the property links to
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-h32-icon.png]] - HANDLE
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetState'''
| |
− | |-
| |
− | | colspan="2" | Returns true if the button is depressed, else false
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-bool-icon.png]] - BOOL
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Register'''
| |
− | |-
| |
− | | colspan="2" | Adds the object to the list if not already there
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
| |
− | | width="90%" | Target
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
Line 1,112: |
Line 452: |
| | | |
| | | |
| + | ===SetPivotPos=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
| | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetLatchingFor''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetPivotPos''' |
| |- | | |- |
− | | colspan="2" | Sets whether the button is depressed when the mouse is released | + | | colspan="2" | Sets the position of the object the lever rotates around |
| |- | | |- |
| |- | | |- |
| | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE | | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE |
− | | width="90%" | Target | + | | width="90%" | PositionHandle |
| |- | | |- |
− | | colspan="2" | | + | | colspan="2" | A handle to the position of the depressed location |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
| |
− | | width="90%" | Enabled
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetMode'''
| |
− | |-
| |
− | | colspan="2" | Sets the animation mode for the button
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Mode
| |
− | |-
| |
− | | colspan="2" | 0=User, 1=Up/Down, 2 = Lever
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetEnabledPosFor'''
| |
− | |-
| |
− | | colspan="2" | Sets the enabled position for an object
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
| |
− | | width="90%" | Target
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
| |
− | | width="90%" | Position
| |
− | |-
| |
− | | colspan="2" |
| |
| |- | | |- |
| | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
Line 1,176: |
Line 471: |
| | | |
| | | |
| + | ===SetPivotPosFor=== |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
Line 1,199: |
Line 495: |
| | | |
| | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| + | ===Unregister=== |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetModeFor'''
| |
− | |-
| |
− | | colspan="2" | Sets the animation mode for the button
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
| |
− | | width="90%" | Target
| |
− | |-
| |
− | | colspan="2" | The target object, 0 for 'set default'
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Mode
| |
− | |-
| |
− | | colspan="2" | 0=User, 1=Up/Down, 2 = Lever
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetMovement'''
| |
− | |-
| |
− | | colspan="2" | Sets the movement in units or PI/16 steps for the button
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
| |
− | | width="90%" | Move
| |
− | |-
| |
− | | colspan="2" | Movement to set to - default is 4
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetAxisFor'''
| |
− | |-
| |
− | | colspan="2" | Sets the movement axis as an Axis_... constant
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
| |
− | | width="90%" | Target
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| |
− | | width="90%" | Axis
| |
− | |-
| |
− | | colspan="2" | Movement axis to set to, default 4
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetPivotPos'''
| |
− | |-
| |
− | | colspan="2" | Sets the position of the object the lever rotates around
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
| |
− | | width="90%" | PositionHandle
| |
− | |-
| |
− | | colspan="2" | A handle to the position of the depressed location
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetAutoReset'''
| |
− | |-
| |
− | | colspan="2" | Sets the state of the auto-reset flag If the flag is true (it is by default) then Button Helper will reset the state of each button on stop
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
| |
− | | width="90%" | State
| |
− | |-
| |
− | | colspan="2" | Set true to reset to off on sim stop, else false to retain state
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetLatching'''
| |
− | |-
| |
− | | colspan="2" | Sets whether the button is depressed when the mouse is released
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL
| |
− | | width="90%" | Enabled
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− | | |
− | | |
| {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" |
| |- | | |- |
Line 1,333: |
Line 512: |
| | width="90%" style="border-top: 2px solid #000;" | ''Return'' | | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
| |} | | |} |
− |
| |
− |
| |
− | {| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| |
− | |-
| |
− | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| |
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetMovementFor'''
| |
− | |-
| |
− | | colspan="2" | Sets the movement in units or PI/16 steps for the button
| |
− | |-
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE
| |
− | | width="90%" | Target
| |
− | |-
| |
− | | colspan="2" |
| |
− | |-
| |
− | | width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
| |
− | | width="90%" | Move
| |
− | |-
| |
− | | colspan="2" | Movement to set to, default 4
| |
− | |-
| |
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| |
− | | width="90%" style="border-top: 2px solid #000;" | ''Return''
| |
− | |}
| |
− |
| |
− |
| |
| | | |
| | | |