Component: GLCD Textfield (Graphical Library)
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Jump to navigationJump to searchAuthor | Matrix TSL |
Version | 1.2 |
Category | Graphical Library |
Contents
GLCD Textfield component
A component to simplify the process of drawing text to a graphical display. Allows the graphical LCD to be used more like a standard alphanumeric display. Compatible with the Graphical LCDs.
Component Source Code
Please click here to download the component source project: FC_Comp_Source_Lib_GLCD_Textfield.fcfx
Please click here to view the component source code (Beta): FC_Comp_Source_Lib_GLCD_Textfield.fcfx
Detailed description
No detailed description exists yet for this component
Examples
Example program showing how to use the component with a graphical display.
Macro reference
Clear
Clear | |
Clears all text from the display | |
- VOID | Return |
ClearLine
ClearLine | |
Clears a single line of text from the display | |
- BYTE | Line |
Line to clear. Range 0 to CharacterHeight - 1 | |
- VOID | Return |
Cursor
GetCursorPosition
GetCursorPosition | |
Gets the current pixel position of the cursor within the coordinate space | |
- BYTE | Axis |
0=X, 1=Y | |
- UINT | Return |
PrintASCII
PrintASCII | |
Prints a single ASCII character to the display | |
- BYTE | Character |
Holds an ASCII value e.g. 'A' | |
- VOID | Return |
PrintFormattedNumber
PrintNumber
PrintNumber | |
Prints a number to the display as an ASCII string | |
- INT | Number |
Enter the number or variable to print to the display | |
- VOID | Return |
PrintString
PrintString | |
Prints a string of ASCII characters to the display | |
- STRING | Text |
Enter the text or variable to print to the display | |
- VOID | Return |