Difference between revisions of "Component: LCD (EB005) (E-blocks 1)"

From Flowcode Help
Jump to navigationJump to search
Line 20: Line 20:
  
 
==Detailed description==
 
==Detailed description==
 +
 +
  
 
''No detailed description exists yet for this component''
 
''No detailed description exists yet for this component''
  
 
==Examples==
 
==Examples==
 +
 +
  
  
Line 49: Line 53:
 
{{Fcfile|LCD Example.fcfx|LCD Example}}
 
{{Fcfile|LCD Example.fcfx|LCD Example}}
  
==Downloadable macro reference==
+
==Macro reference==
  
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"

Revision as of 14:12, 20 January 2023

Author Matrix TSL
Version 1.1
Category E-blocks 1


LCD component

LCD based on the unit used in the Matrix EB005 E-block

Component Source Code

Please click here for the component source code: FC_Comp_Source_LCD_EB005.fcfx

Detailed description

No detailed description exists yet for this component

Examples

Connections

Example of a typical LCD pinout.

Typical LCD pinout.png



For the LCDs to work with the Flowcode LCD component they need to be connected up in 4-bit data mode.

The 4 data signals actually go to the upper data nibble on the LCD as shown below.


LCDConns.jpg


A simple example that shows how to use some common functions.

FC6 Icon.png LCD Example

Macro reference

Fc9-comp-macro.png Clear
Clears the entire contents of the display. 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png PrintString
Breaks down a string of text and sends it to the LCD via the private RawSend(byte, mask) macro 
Fc9-string-icon.png - STRING Text
Enter the text or variable to print to the LCD 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png PrintAscii
Takes the ascii value for a character and prints the character 
Fc9-u8-icon.png - BYTE character
Holds an ascii value. 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png PrintNumber
Based on v5 macro, will allow you to print a number. This is limited to a signed-INT, -32768 to 32767 
Fc9-s16-icon.png - INT Number
Enter the number or variable to print to the LCD 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png RAMWrite
Modifies the internal memory of the LCD to allow for up to 8 customised characters to be created and stored in the device memory 
Fc9-u8-icon.png - BYTE Index
Values 0 to 7 
Fc9-u8-icon.png - BYTE d0
 
Fc9-u8-icon.png - BYTE d1
 
Fc9-u8-icon.png - BYTE d2
 
Fc9-u8-icon.png - BYTE d3
 
Fc9-u8-icon.png - BYTE d4
 
Fc9-u8-icon.png - BYTE d5
 
Fc9-u8-icon.png - BYTE d6
 
Fc9-u8-icon.png - BYTE d7
 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png ClearLine
Clears a single line on the display and then moves the cursor to the start of the line to allow you to start populating the line with data. 
Fc9-u8-icon.png - BYTE Line
The line to clear, zero being the first (top) line of the display 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png Cursor
Moves the cursor on the LCD Display 
Fc9-u8-icon.png - BYTE x
Set the cursor position in the X plane, 0 is the left most cell 
Fc9-u8-icon.png - BYTE y
Set the cursor position in the Y plane, 0 is the top most cell 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png Command
Use this method/macro to send a specific command to the LCD. Refer to the Matrix Multimedia EB006 datasheet for a list of supported instructions. For Non-Matrix LCD's refer to the manufacturers datasheet. 
Fc9-u8-icon.png - BYTE instruction
Send a defined command to the LCD Screen. See datasheet for supported commands. 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png PrintFormattedNumber
Will allow you to print a number up to 32-bits with signed or unsigned formatting. Signed = -2147483648 to 2147483647 Unsigned = 0 to 4294967295 
Fc9-u32-icon.png - ULONG Number
Enter the number or variable to print to the LCD 
Fc9-bool-icon.png - BOOL Format
0=Signed, 1=Unsigned 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png ScrollDisplay
Scrolls the display left or right by a number of given positions. 
Fc9-u8-icon.png - BYTE Position
Holds the number of positions to shift the display 
Fc9-u8-icon.png - BYTE Direction
0 = left, 1 = right 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png RawSend
Sends data to the LCD display 
Fc9-u8-icon.png - BYTE data
The data byte to send to the LCD 
Fc9-bool-icon.png - BOOL type
A boolean to indicate command type: true to write data, false to write a command 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png RemapCharacter
Assigns a remap character allowing the PrintString function to automatically swap between pre-defined characters. The characters can be custom (in the range 0-9) or can point to an existing character in the LCD character map. 
Fc9-u8-icon.png - BYTE RemapIdx
Remap Index, Range: 0 to (Remap Characters - 1) 
Fc9-u8-icon.png - BYTE SearchCharacter
Character to look for a replace 
Fc9-u8-icon.png - BYTE ReplacementCharacter
New character value to use in place of the search character. 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png Start
Startup routine required by the hardware device. Automatically clears the display after initialising. 
Fc9-void-icon.png - VOID Return



Property reference

Fc9-prop-icon.png Properties
Fc9-conn-icon.png Connections
Fc9-type-5-icon.png Data 0 (11)
 
Fc9-type-5-icon.png Data 1 (12)
 
Fc9-type-5-icon.png Data 2 (13)
 
Fc9-type-5-icon.png Data 3 (14)
 
Fc9-type-5-icon.png Register Select (4)
 
Fc9-type-5-icon.png Enable (6)
 
Fc9-conn-icon.png Simulation
Fc9-type-16-icon.png Component Label
 
Fc9-type-15-icon.png Component Label Scale
The label scale can be change if the amout of text is too wide for the display  
Fc9-type-1-icon.png Text Colour
Colour of the font characters drawn on the display 
Fc9-type-1-icon.png Text Background
Colour surrounding the font characters drawn on the display 
Fc9-type-1-icon.png Display Background
Colour of the background of the display