Difference between revisions of "Component: Switch (EB007) (E-blocks 1)"

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==Detailed description==
 
==Detailed description==
 +
 +
  
  
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''<span style="color:red;">No additional examples</span>''
 
  
  
==Macro reference==
+
''<span style="color:red;">No additional examples</span>''
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadState'''
 
|-
 
| colspan="2" | Read the state of the switch at the given index.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Index
 
|-
 
| colspan="2" | The switch to read the status of.&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-bool-icon.png]] - BOOL
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
  
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitUntilHigh'''
 
|-
 
| colspan="2" | Pause the program until the switch at the given index is turned on.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Index
 
|-
 
| colspan="2" | Index of the switch to wait for.&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
  
 
+
==Macro reference==
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadAll'''
 
|-
 
| colspan="2" | Reads all of the switches at once, returning a byte containing one bit per switch.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetHandle'''
 
|-
 
| colspan="2" | Retrieves the object handle of the switch component at the given index.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Index
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-h32-icon.png]] - HANDLE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitUntilLow'''
 
|-
 
| colspan="2" | Pause the program until the switch at the given index is turned on.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Index
 
|-
 
| colspan="2" | Index of the switch  to wait for.&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
 
 
 
 
==Property reference==
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Count
 
|-
 
| colspan="2" | The number of LEDs in the array from 1 to 8.&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Input Mode
 
|-
 
| colspan="2" | Choose a single port for all LEDs - pins are allocated in sequence from pin 0 - 7 ...or choose 'Custom pins' to assign each switch individually.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-19-icon.png]]
 
| width="90%" | Port
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 
| width="90%" | Debounce
 
|-
 
| colspan="2" | Time in milliseconds allowed for the pin to settle following a change of state.&nbsp;
 
|}==Macro reference==
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadState'''
 
|-
 
| colspan="2" | Read the state of the switch at the given index.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Index
 
|-
 
| colspan="2" | The switch to read the status of.&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-bool-icon.png]] - BOOL
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitUntilHigh'''
 
|-
 
| colspan="2" | Pause the program until the switch at the given index is turned on.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Index
 
|-
 
| colspan="2" | Index of the switch to wait for.&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadAll'''
 
|-
 
| colspan="2" | Reads all of the switches at once, returning a byte containing one bit per switch.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetHandle'''
 
|-
 
| colspan="2" | Retrieves the object handle of the switch component at the given index.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Index
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-h32-icon.png]] - HANDLE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitUntilLow'''
 
|-
 
| colspan="2" | Pause the program until the switch at the given index is turned on.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Index
 
|-
 
| colspan="2" | Index of the switch  to wait for.&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
 
 
 
 
==Property reference==
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Count
 
|-
 
| colspan="2" | The number of LEDs in the array from 1 to 8.&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Input Mode
 
|-
 
| colspan="2" | Choose a single port for all LEDs - pins are allocated in sequence from pin 0 - 7 ...or choose 'Custom pins' to assign each switch individually.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-19-icon.png]]
 
| width="90%" | Port
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 
| width="90%" | Debounce
 
|-
 
| colspan="2" | Time in milliseconds allowed for the pin to settle following a change of state.&nbsp;
 
|}==Macro reference==
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadState'''
 
|-
 
| colspan="2" | Read the state of the switch at the given index.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Index
 
|-
 
| colspan="2" | The switch to read the status of.&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-bool-icon.png]] - BOOL
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitUntilHigh'''
 
|-
 
| colspan="2" | Pause the program until the switch at the given index is turned on.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Index
 
|-
 
| colspan="2" | Index of the switch to wait for.&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadAll'''
 
|-
 
| colspan="2" | Reads all of the switches at once, returning a byte containing one bit per switch.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''GetHandle'''
 
|-
 
| colspan="2" | Retrieves the object handle of the switch component at the given index.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Index
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-h32-icon.png]] - HANDLE
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitUntilLow'''
 
|-
 
| colspan="2" | Pause the program until the switch at the given index is turned on.&nbsp;
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
 
| width="90%" | Index
 
|-
 
| colspan="2" | Index of the switch  to wait for.&nbsp;
 
|-
 
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
 
| width="90%" style="border-top: 2px solid #000;" | ''Return''
 
|}
 
 
 
 
 
 
 
 
 
==Property reference==
 
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
|-
 
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
 
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Count
 
|-
 
| colspan="2" | The number of LEDs in the array from 1 to 8.&nbsp;
 
|-
 
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
 
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections
 
|-
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
 
| width="90%" | Input Mode
 
|-
 
| colspan="2" | Choose a single port for all LEDs - pins are allocated in sequence from pin 0 - 7 ...or choose 'Custom pins' to assign each switch individually.&nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-19-icon.png]]
 
| width="90%" | Port
 
|-
 
| colspan="2" | &nbsp;
 
|-
 
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
 
| width="90%" | Debounce
 
|-
 
| colspan="2" | Time in milliseconds allowed for the pin to settle following a change of state.&nbsp;
 
|}==Macro reference==
 
  
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"

Revision as of 16:51, 30 January 2023

Author Matrix Ltd.
Version 2.0
Category E-blocks 1


Switch component

An array of up to eight momentary push switches, each connected to a single pin of the specified port.

Component Source Code

Please click here to download the component source project: FC_Comp_Source_switch_array_push_EB007.fcfx

Please click here to view the component source code (Beta): FC_Comp_Source_switch_array_push_EB007.fcfx

Detailed description

No detailed description exists yet for this component

Examples

No additional examples



Macro reference

Fc9-comp-macro.png ReadState
Read the state of the switch at the given index. 
Fc9-u8-icon.png - BYTE Index
The switch to read the status of. 
Fc9-bool-icon.png - BOOL Return


Fc9-comp-macro.png WaitUntilHigh
Pause the program until the switch at the given index is turned on. 
Fc9-u8-icon.png - BYTE Index
Index of the switch to wait for. 
Fc9-void-icon.png - VOID Return


Fc9-comp-macro.png ReadAll
Reads all of the switches at once, returning a byte containing one bit per switch. 
Fc9-u8-icon.png - BYTE Return


Fc9-comp-macro.png GetHandle
Retrieves the object handle of the switch component at the given index. 
Fc9-u8-icon.png - BYTE Index
 
Fc9-h32-icon.png - HANDLE Return


Fc9-comp-macro.png WaitUntilLow
Pause the program until the switch at the given index is turned on. 
Fc9-u8-icon.png - BYTE Index
Index of the switch to wait for. 
Fc9-void-icon.png - VOID Return



Property reference

Fc9-prop-icon.png Properties
Fc9-type-16-icon.png Count
The number of LEDs in the array from 1 to 8. 
Fc9-conn-icon.png Connections
Fc9-type-16-icon.png Input Mode
Choose a single port for all LEDs - pins are allocated in sequence from pin 0 - 7 ...or choose 'Custom pins' to assign each switch individually. 
Fc9-type-19-icon.png Port
 
Fc9-type-14-icon.png Debounce
Time in milliseconds allowed for the pin to settle following a change of state.