Hi Stefan,
Great spot thanks for letting us know, should be sorted for you now.
Search found 2095 matches
- Fri Mar 06, 2026 2:44 pm
- Forum: Feature Requests
- Topic: ESP32S3 Mini-1 as target
- Replies: 2
- Views: 41
- Fri Mar 06, 2026 10:35 am
- Forum: Feature Requests
- Topic: Web Developer with BLE
- Replies: 13
- Views: 865
Re: Web Developer with BLE
According to Google - Bluefy is a browser app you can install on an iPhone, iPad to allow WebBluetooth. Please note I haven't tested this and have no other reference for the app. https://apps.apple.com/us/app/bluefy-web-ble-browser/id1492822055 What's odd to me is that this works yet chrome does not.
- Wed Mar 04, 2026 10:48 am
- Forum: General
- Topic: Display manager!
- Replies: 8
- Views: 434
Re: Display manager!
Aha sorry the decisions in the DC_Touched were not checking against the .Handle variable and so were always true.
They should have looked like this.
Should be fixed now.
They should have looked like this.
Should be fixed now.
- Tue Mar 03, 2026 3:30 pm
- Forum: General
- Topic: Display manager!
- Replies: 8
- Views: 434
Re: Display manager!
Right I've tweaked the example a bit to have a main menu on scene 0 and a basic voltmeter on scene 1. All of the button touches are processed by the DC_Touched callback macro. Any additional scene processing e.g. the volt meter updates are done as part of the main loop. The display should update eve...
- Mon Mar 02, 2026 3:34 pm
- Forum: General
- Topic: Display manager!
- Replies: 8
- Views: 434
Re: Display manager!
I'm not fully sure what you're trying to do but I have modified your program slightly so that you can start a count, and stop the count again or when the count reaches 20 it will automatically stop and return to scene 0. Hopefully highlights things a bit better. DisplayCreatorSelf1.fcfx To move thin...
- Mon Mar 02, 2026 3:26 pm
- Forum: General
- Topic: Display manager!
- Replies: 8
- Views: 434
Re: Display manager!
It looks like you are using the DC_Touched macro to block with a loop but this is probably not ideal as you essentially stop any future touches from being actioned while you are blocking here. I've added a new macro to the DisplayManager called GetSceneIdx which returns the current scene index. You ...
- Mon Mar 02, 2026 9:41 am
- Forum: General
- Topic: Page webserver
- Replies: 2
- Views: 140
Re: Page webserver
Hello, The easy way to allow for more files is to change from embedded pages to external using the HTML source property of the Webserver component and a FAT component. You can then put all your HTML source onto an SD card. https://www.flowcode.co.uk/wiki/index.php?title=Component:_Webserver_(GENERIC...
- Wed Feb 25, 2026 9:55 am
- Forum: General
- Topic: connecting pwm output to low pass filter
- Replies: 1
- Views: 268
Re: connecting pwm output to low pass filter
Hello, For a single tone output at a time the easiest way to do this is to change the PWM frequency by altering the prescalers, rollover period and duty. There is I beleive a ChangeFrequency function that should make this fairly easy. The PWM frequency itself would be changed to 1, 1.5, 2KHz. This i...
- Fri Feb 20, 2026 10:48 am
- Forum: General
- Topic: dsPIC33 Sample ADC synchronous with PWM
- Replies: 8
- Views: 1256
Re: dsPIC33 Sample ADC synchronous with PWM
Hello,
Yes the pwm channels and pins that are available now should all work fine without resorting to using any C code. It's just the high speed PWM peripheral that is currently unsupported which are the pins marked PWMxH, PWMxL in the device datasheet.
Yes the pwm channels and pins that are available now should all work fine without resorting to using any C code. It's just the high speed PWM peripheral that is currently unsupported which are the pins marked PWMxH, PWMxL in the device datasheet.
- Fri Feb 20, 2026 10:39 am
- Forum: Bug Reports
- Topic: PIC16F1788/9 ADC Resolution
- Replies: 8
- Views: 706
Re: PIC16F1788/9 ADC Resolution
Hi Simon,
Hopefully resolved for you now via the library updates.
Let us know how you're getting on.
Hopefully resolved for you now via the library updates.
Let us know how you're getting on.