Difference between revisions of "Event Console.MemChanged"
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+ | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''MemChanged''' | ||
+ | |- | ||
+ | | colspan="2" | Post when the console memory is changed by the user in some way | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE | ||
+ | | width="90%" | ConsoleH | ||
+ | |- | ||
+ | | colspan="2" | The consoles handle | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG | ||
+ | | width="90%" | LineIx | ||
+ | |- | ||
+ | | colspan="2" | The offset of the line that was changed | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u32-icon.png]] - ULONG | ||
+ | | width="90%" | CharIx | ||
+ | |- | ||
+ | | colspan="2" | The offset of the char that was changed | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | Value | ||
+ | |- | ||
+ | | colspan="2" | The byte value the location was changed to | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - NONE | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
− | + | Details on using Event Macros can be found here: [[Simulation Events|Event Macros]] | |
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− | + | ==Detailed description== | |
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==Examples== | ==Examples== | ||
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Latest revision as of 12:12, 16 January 2023
Details on using Event Macros can be found here: Event Macros