Difference between revisions of "Event Compile.AddHeader"
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+ | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
+ | |- | ||
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''AddHeader''' | ||
+ | |- | ||
+ | | colspan="2" | Sent to a component to allow dynamic amendment of header code | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING | ||
+ | | width="90%" | HeadCode | ||
+ | |- | ||
+ | | colspan="2" | Text to amend for header | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u32-icon.png]] - ULONG | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |- | ||
+ | | colspan="2" | Non-zero to block header code insertion | ||
+ | |} | ||
− | + | Details on using Event Macros can be found here: [[Simulation Events|Event Macros]] | |
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− | + | ==Detailed description== | |
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− | == | ||
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==Examples== | ==Examples== | ||
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Latest revision as of 12:32, 16 January 2023
![]() |
AddHeader |
Sent to a component to allow dynamic amendment of header code | |
![]() |
HeadCode |
Text to amend for header | |
![]() |
Return |
Non-zero to block header code insertion |
Details on using Event Macros can be found here: Event Macros