Difference between revisions of "Event Compile.AddInterrupt"
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| colspan="2" | Text to amend for interrupt | | colspan="2" | Text to amend for interrupt | ||
|- | |- | ||
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u32-icon.png]] - ULONG |
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |- | ||
+ | | colspan="2" | Non-zero to block code insertion | ||
|} | |} | ||
+ | |||
+ | |||
+ | Details on using Event Macros can be found here: [[Simulation Events|Event Macros]] | ||
Latest revision as of 12:32, 16 January 2023
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AddInterrupt |
Sent to a component to allow dynamic amendment of a single interrupts code | |
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HandlerCode |
Text to amend for interrupt | |
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Return |
Non-zero to block code insertion |
Details on using Event Macros can be found here: Event Macros