Difference between revisions of "Component: Formula AllCode (RB4420) (Robotics)"
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A component to allow all the features of the Formula AllCode robot to be investigated. Fully simulated component which can interact with simulated objects on the panel as well as control the real hardware. | A component to allow all the features of the Formula AllCode robot to be investigated. Fully simulated component which can interact with simulated objects on the panel as well as control the real hardware. | ||
− | == | + | ==Detailed description== |
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==Examples== | ==Examples== | ||
+ | ===Line Following=== | ||
+ | |||
+ | Line following example using the Formula AllCode, works with objects on the simulation panel and on the real hardware. | ||
+ | |||
+ | {{Fcfile|FA-Line.fcfx|FA-Line}} | ||
+ | |||
+ | [[File:FALine.jpg]] | ||
+ | |||
+ | |||
+ | ===Simulation with the API component=== | ||
+ | |||
+ | An example showing how to use the API component to drive the robot in simulation. | ||
+ | |||
+ | {{Fcfile|FA_API_Sim_Demo.fcfx|FA API Sim Demo}} | ||
− | |||
==Macro reference== | ==Macro reference== | ||
+ | ===AudioAddToBuffer=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''AudioAddToBuffer''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Writes a value to the 16-bit audio output buffer. |
|- | |- | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | ||
− | | width="90%" | | + | | width="90%" | Data |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | |
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
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+ | ===AudioQueueLength=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''AudioQueueLength''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Retreives the current length of valid data within the audio queue |
|- | |- | ||
|- | |- | ||
− | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT | |
− | |||
− | |||
− | |||
− | |||
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | ||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
+ | ===AudioReadFromBuffer=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''AudioReadFromBuffer''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Allows the audio buffer to be used for other streaming data such as recording the mic. |
|- | |- | ||
|- | |- | ||
− | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT | |
− | |||
− | |||
− | |||
− | |||
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | ||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
+ | ===AudioStreamControl=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''AudioStreamControl''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Allows control of the audio output functionality via the onboard speaker. Data is loaded into the audio output buffer using the AddToBuffer function. |
|- | |- | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | Mode |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | 0=Off, 8=8-bit Mode, 16=16-bit Mode |
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | SampleRate |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Sets the sample rate 0=8KHz, 1=16KHz |
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− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
Line 125: | Line 121: | ||
+ | ===BluetoothCheckConnection=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BluetoothCheckConnection''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Checks the status of the Bluetooth connection. Returns 0 for not paired and 1 for paired. |
|- | |- | ||
|- | |- | ||
− | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | ||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
+ | ===BluetoothQueueLength=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BluetoothQueueLength''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Reads the length of received Bluetooth data in bytes. |
|- | |- | ||
|- | |- | ||
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT |
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
+ | ===BluetoothReceive=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BluetoothReceive''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Attempt to read a byte from the Bluetooth receive queue. |
|- | |- | ||
|- | |- | ||
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
+ | ===BluetoothTransmit=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BluetoothTransmit''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Sends a byte via the Bluetooth data connection. |
|- | |- | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | Data |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | |
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
Line 192: | Line 182: | ||
+ | ===BluetoothTransmitString=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BluetoothTransmitString''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Sends a string via the Bluetooth data connection. |
|- | |- | ||
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING |
− | | width="90%" | | + | | width="90%" | Data |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | |
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
− | | width="90%" | | + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
+ | |} | ||
+ | |||
+ | |||
+ | ===CheckIR=== | ||
+ | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
− | | | + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CheckIR''' | ||
|- | |- | ||
− | | | + | | colspan="2" | Checks to see if a IR sensor is within the master threshold distance. Returns 0 if the IR reading is below the threshold. Returns 1 if the IR reading is greater than or equal to the threshold. |
− | |||
|- | |- | ||
− | |||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | Sensor |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Range: 0 to 7 - 0=Left, 1=Front Left, 2=Front, 3=Front Right, 4=Right, 5=Rear Right, 6=Rear, 7=Rear Left |
|- | |- | ||
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
+ | ===CheckLine=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CheckLine''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Checks to see if a line sensor is within the master threshold distance. Returns 0 if the IR reading is below the threshold. Returns 1 if the IR reading is greater than or equal to the threshold. |
|- | |- | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | Sensor |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Range: 0 to 1 - 0=Left, 1=Right |
|- | |- | ||
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
+ | ===CheckUSB=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''CheckUSB''' |
|- | |- | ||
− | | colspan="2" | Checks the | + | | colspan="2" | Checks to see if a USB cable is connected to the robot. Returns 0 for no connection and 1 for an active connection. |
|- | |- | ||
|- | |- | ||
Line 256: | Line 253: | ||
+ | ===EncoderReadCount=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''EncoderReadCount''' |
+ | |- | ||
+ | | colspan="2" | Reads one of the motor encoder counters. Each encoder count is equal to 0.314159 mm. | ||
+ | |- | ||
|- | |- | ||
− | | | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
+ | | width="90%" | Channel | ||
|- | |- | ||
+ | | colspan="2" | 0 = LeftCount, 1=RightCount | ||
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT | ||
Line 269: | Line 272: | ||
+ | ===EncoderReset=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''EncoderReset''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Resets the encoder counters to 0 |
|- | |- | ||
|- | |- | ||
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
+ | ===Forward=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Forward''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Drives both motors of the formula flowcode forwards with the power specified. |
|- | |- | ||
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | | + | | width="90%" | Power |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Amount of power to use to drive motor. Range 0-100 |
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
Line 300: | Line 305: | ||
+ | ===Initialise=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Starts up the Formula Allcode PWM for motor control and performs the wait for button press if enabled. |
|- | |- | ||
|- | |- | ||
− | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | |
− | |||
− | |||
− | |||
− | |||
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | ||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
+ | ===LCDBacklight=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCDBacklight''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Controls the brighness of the LCD backlight |
|- | |- | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | Brightness |
|- | |- | ||
− | | colspan="2" | Range: 0 | + | | colspan="2" | Range: 0-100, 0=Off, 1=Min Brightness, 100=Max Brightness |
|- | |- | ||
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
+ | ===LCDClear=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCDClear''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Clears the contents of the graphical LCD. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | |||
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
Line 359: | Line 352: | ||
+ | ===LCDDrawLine=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCDDrawLine''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Draws a line on the LCD. |
|- | |- | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | X1 |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Range 0-127 |
|- | |- | ||
− | | width="10%" align="center | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90% | + | | width="90%" | Y1 |
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | | | + | | colspan="2" | Range 0-31 |
− | |||
|- | |- | ||
− | | | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
+ | | width="90%" | X2 | ||
|- | |- | ||
+ | | colspan="2" | Range 0-127 | ||
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | | + | | width="90%" | Y2 |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Range 0-31 |
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
Line 395: | Line 386: | ||
+ | ===LCDDrawRectangle=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCDDrawRectangle''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Draws a rectange on the LCD. |
|- | |- | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | X1 |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Range 0-127 |
|- | |- | ||
− | | width="10%" align="center | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90% | + | | width="90%" | Y1 |
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | | | + | | colspan="2" | Range 0-31 |
− | |||
|- | |- | ||
− | | | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
+ | | width="90%" | X2 | ||
|- | |- | ||
+ | | colspan="2" | Range 0-127 | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | Y2 |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Range 0-31 |
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | Transparent |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Sets the transparency of the box, 0=Box contains background colour, 1=Box contains previous pixel data |
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | Solid |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Chooses to fill the box with colour, 0=Box contains transparency data, 1=Box contains foreground colour |
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
Line 441: | Line 430: | ||
+ | ===LCDPlotPixel=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCDPlotPixel''' |
+ | |- | ||
+ | | colspan="2" | Allows a single pixel on the LCD to be set or cleared. | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | X | ||
+ | |- | ||
+ | | colspan="2" | Sets the X coordinate - Range 0-127 | ||
|- | |- | ||
− | | | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
+ | | width="90%" | Y | ||
|- | |- | ||
+ | | colspan="2" | Sets the Y coordinate - Range 0-31 | ||
|- | |- | ||
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
+ | ===LCDPrintNumber=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCDPrintNumber''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Prints a numeric value to the graphical LCD. |
|- | |- | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | X |
|- | |- | ||
− | | colspan="2" | Range 0-127 | + | | colspan="2" | The horizontal start pixel. Range 0-127 |
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | Y |
|- | |- | ||
− | | colspan="2" | Range 0-31 | + | | colspan="2" | Y coordinate to print the string. Range 0-31 |
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT |
− | | width="90%" | | + | | width="90%" | Number |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | |
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | Transparent |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | |
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
Line 487: | Line 488: | ||
+ | ===LCDPrintString=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCDPrintString''' |
+ | |- | ||
+ | | colspan="2" | Prints a string to the graphical LCD. | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | X | ||
+ | |- | ||
+ | | colspan="2" | The horizontal start pixel. Range 0-127 | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | Y | ||
+ | |- | ||
+ | | colspan="2" | Y coordinate to print the string. Range 0-31 | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING | ||
+ | | width="90%" | Data | ||
+ | |- | ||
+ | | colspan="2" | | ||
|- | |- | ||
− | | | + | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT |
+ | | width="90%" | Transparent | ||
|- | |- | ||
+ | | colspan="2" | | ||
|- | |- | ||
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
+ | ===LCDSetBackgroundColour=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCDSetBackgroundColour''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Sets the pixel colour to drive the LCD. Default colour is 1 where a set pixel is black and the background is white. |
|- | |- | ||
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | | + | | width="90%" | Colour |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Range 0-1 : 0=White, 1=Black |
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
Line 518: | Line 541: | ||
+ | ===LCDSetForegroundColour=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCDSetForegroundColour''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Sets the pixel colour to drive the LCD. Default colour is 1 where a set pixel is black and the background is white. |
|- | |- | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | Colour |
|- | |- | ||
− | | colspan="2" | Range | + | | colspan="2" | Range 0-1 : 0=White, 1=Black |
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
Line 536: | Line 560: | ||
+ | ===LCDWriteByte=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LCDWriteByte''' |
+ | |- | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | Data | ||
+ | |- | ||
+ | | colspan="2" | | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
+ | | width="90%" | X | ||
+ | |- | ||
+ | | colspan="2" | | ||
|- | |- | ||
− | | | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
+ | | width="90%" | Y | ||
|- | |- | ||
+ | | colspan="2" | | ||
|- | |- | ||
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
+ | ===LEDOff=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LEDOff''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Switches off a single LED on the front of the Formula Allcode. |
|- | |- | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | LED |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Which LED to switch on, range 0-7 |
|- | |- | ||
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
+ | ===LEDOn=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LEDOn''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Switches on a single LED on the front of the Formula Allcode. |
|- | |- | ||
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
− | | width="90%" | | + | | width="90%" | LED |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Which LED to switch on, range 0-7 |
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
Line 585: | Line 627: | ||
+ | ===LEDWrite=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LEDWrite''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Allows control of all 8-LEDs on the front of the Formula Allcode. |
|- | |- | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | LED_Byte |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | 8-bit binary value to write to the 8 LEDs |
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
Line 603: | Line 646: | ||
+ | ===LogoBackwards=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LogoBackwards''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Drives the robot backward using the encoders as feedback to ensure the robot drives straight. Automatically stops at the specified distance. |
|- | |- | ||
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT |
− | | width="90%" | | + | | width="90%" | Distance |
|- | |- | ||
− | | colspan="2" | Range | + | | colspan="2" | Distance you want to robot to drive in mm. Range 1-65535 |
|- | |- | ||
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
+ | ===LogoConfigure=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LogoConfigure''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | The Logo movement may sometimes be slightly off in terms of distance or angle. Before tweaking the factory values check that the wheels are pushed well onto their shafts but not tight against the FA body. Also check the tyre is on the wheel correctly. |
|- | |- | ||
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT |
− | | width="90%" | | + | | width="90%" | Distance |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | mm per encoder step. default = 0.32 |
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT |
− | | width="90%" | | + | | width="90%" | Angle |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | mm of travel per degree. default = 0.7295 |
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
Line 644: | Line 689: | ||
+ | ===LogoForwards=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LogoForwards''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Drives the robot forward using the encoders as feedback to ensure the robot drives straight. Automatically stops at the specified distance. |
|- | |- | ||
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT |
− | | width="90%" | | + | | width="90%" | Distance |
|- | |- | ||
− | | colspan="2" | Range | + | | colspan="2" | Distance you want to robot to drive in mm. Range 1-65535 |
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
Line 662: | Line 708: | ||
+ | ===LogoSetSpeed=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LogoSetSpeed''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Sets the cruise speed for LOGO type macros. Default speed 20%. |
|- | |- | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | Speed |
|- | |- | ||
− | | colspan="2" | Range | + | | colspan="2" | Range 1-100, Default 60 |
|- | |- | ||
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
+ | ===LogoTurnLeft=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LogoTurnLeft''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Rotates the robot left by a specific angle using the encoders as feedback to ensure the robot turns evenly. Automatically stops at the specified turn angle. |
|- | |- | ||
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT |
− | | width="90%" | | + | | width="90%" | Angle |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Angle in degrees you wish to rotate. Range 1-65536 |
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
Line 703: | Line 746: | ||
+ | ===LogoTurnRight=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''LogoTurnRight''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Rotates the robot right by a specific angle using the encoders as feedback to ensure the robot turns evenly. Automatically stops at the specified turn angle. |
|- | |- | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | ||
− | | width="90%" | | + | | width="90%" | Angle |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Angle in degrees you wish to rotate. Range 1-65536 |
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
Line 721: | Line 765: | ||
+ | ===PlayNote=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PlayNote''' |
+ | |- | ||
+ | | colspan="2" | Outputs a single tone from the onboard speaker for the period specified. | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT | ||
+ | | width="90%" | Note | ||
+ | |- | ||
+ | | colspan="2" | Sets the pitch of the note in Hz. Range: 1 - 10000 | ||
|- | |- | ||
− | | | + | | width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT |
+ | | width="90%" | Time | ||
|- | |- | ||
+ | | colspan="2" | Time period to play the note for in milliseconds. Range: 0 - 65535 ms | ||
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
Line 734: | Line 789: | ||
+ | ===ReadBattery=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadBattery''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Reads the current voltage level from the LiPo battery. Return value is the battery voltage in Volts. Take care not to run the battery too low. Voltages lower than 3.4V may damage the battery. |
|- | |- | ||
|- | |- | ||
− | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-f32-icon.png]] - FLOAT | |
− | |||
− | |||
− | |||
− | |||
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | ||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
+ | ===ReadIRSensor=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadIRSensor''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Reads the analogue value from the specified IR distance sensor. Return value range: 0 to 4095 4095 represents the object is very close. |
|- | |- | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | Channel |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Range: 0 to 7 - 0=Left, 1=Front Left, 2=Front, 3=Front Right, 4=Right, 5=Rear Right, 6=Rear, 7=Rear Left |
|- | |- | ||
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT |
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
+ | ===ReadLDR=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
Line 783: | Line 836: | ||
+ | ===ReadLineSensor=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadLineSensor''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Reads the analogue value from the specified IR line sensor. Return value range: 0 to 4095 4095 represents the object is reflecting the most light. |
|- | |- | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | Channel |
|- | |- | ||
− | | colspan="2" | Range 0- | + | | colspan="2" | Range: 0 to 1 - 0=Left, 1=Right |
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT |
− | | width="90%" | | + | | width="90%" style="border-top: 2px solid #000;" | ''Return'' |
+ | |} | ||
+ | |||
+ | |||
+ | ===ReadMic=== | ||
+ | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
− | | | + | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] |
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadMic''' | ||
|- | |- | ||
− | | | + | | colspan="2" | Reads the current audio signal level from the on-board microphone. Return value range: 0 to 4095 |
− | |||
|- | |- | ||
− | |||
|- | |- | ||
− | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u16-icon.png]] - UINT | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | ||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
+ | ===ReadSwitch=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadSwitch''' |
|- | |- | ||
− | | colspan="2" | Reads one of the | + | | colspan="2" | Reads the value of one of the switches from the front of the Formula Allcode. |
|- | |- | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | Switch |
|- | |- | ||
− | | colspan="2" | 0 = | + | | colspan="2" | Which switch do we want to read 0=Left, 1=Right |
|- | |- | ||
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE |
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
+ | ===Reverse=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Reverse''' |
+ | |- | ||
+ | | colspan="2" | Drives both motors of the formula flowcode backwards with the power specified. | ||
+ | |- | ||
|- | |- | ||
− | | | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
+ | | width="90%" | Power | ||
|- | |- | ||
+ | | colspan="2" | Amount of power to use to drive motor. Range 0-100 | ||
|- | |- | ||
− | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9- | + | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID |
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
+ | ===SetMotors=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetMotors''' |
+ | |- | ||
+ | | colspan="2" | Sets the speed and direction of the Formula Allcode motors. | ||
+ | |- | ||
|- | |- | ||
− | | | + | | width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT |
+ | | width="90%" | Left | ||
|- | |- | ||
+ | | colspan="2" | Valid Range = -100 to 100 | ||
|- | |- | ||
− | | width="10%" align="center" | [[File:Fc9- | + | | width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT |
− | | width="90%" | | + | | width="90%" | Right |
|- | |- | ||
− | | colspan="2" | Range | + | | colspan="2" | Valid Range = -100 to 100 |
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
Line 875: | Line 931: | ||
+ | ===SpinLeft=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SpinLeft''' |
+ | |- | ||
+ | | colspan="2" | Spins the formula flowcode on the spot in an anticlockwise direction as seen from above. | ||
+ | |- | ||
|- | |- | ||
− | | | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
+ | | width="90%" | Power | ||
|- | |- | ||
+ | | colspan="2" | Amount of power to use to drive motor. Range 0-100 | ||
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
Line 888: | Line 950: | ||
+ | ===SpinRight=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SpinRight''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Spins the formula flowcode on the spot in a clockwise direction as seen from above. |
|- | |- | ||
|- | |- | ||
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE | ||
− | | width="90%" | | + | | width="90%" | Power |
|- | |- | ||
− | | colspan="2" | Range | + | | colspan="2" | Amount of power to use to drive motor. Range 0-100 |
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
Line 906: | Line 969: | ||
+ | ===Stop=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Stop''' |
|- | |- | ||
− | | colspan="2" | | + | | colspan="2" | Stops both motors. |
|- | |- | ||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
Line 924: | Line 983: | ||
+ | ===WaitForSwitch=== | ||
{| class="wikitable" style="width:60%; background-color:#FFFFFF;" | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | ||
|- | |- | ||
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
− | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | ''' | + | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''WaitForSwitch''' |
+ | |- | ||
+ | | colspan="2" | Waits for the specified switch to be pressed. | ||
+ | |- | ||
|- | |- | ||
− | | | + | | width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE |
+ | | width="90%" | Switch | ||
|- | |- | ||
+ | | colspan="2" | Which switch do we want to wait for 0=Left, 1=Right, 2=Either, 3=Both | ||
|- | |- | ||
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID | ||
| width="90%" style="border-top: 2px solid #000;" | ''Return'' | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
|} | |} | ||
− | |||
− | |||
Line 1,019: | Line 1,082: | ||
| colspan="2" | Useful if you are creating add-ons to the robot which you want to be able to simulate. Point the property at the group containing the Formula Allcode and the additional mechanics. Otherwise leave blank to maintain the normal simulation functionality. | | colspan="2" | Useful if you are creating add-ons to the robot which you want to be able to simulate. Point the property at the group containing the Formula Allcode and the additional mechanics. Otherwise leave blank to maintain the normal simulation functionality. | ||
|} | |} | ||
+ | |||
+ | ==Component Source Code== | ||
+ | |||
+ | Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_FA_Source_P4.fcfx FC_Comp_Source_FA_Source_P4.fcfx] | ||
+ | |||
+ | Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_FA_Source_P4.fcfx FC_Comp_Source_FA_Source_P4.fcfx] |
Latest revision as of 09:59, 12 August 2024
Author | Matrix TSL |
Version | 1.3 |
Category | Robotics |
Contents
- 1 Formula AllCode component
- 2 Detailed description
- 3 Examples
- 4 Macro reference
- 4.1 AudioAddToBuffer
- 4.2 AudioQueueLength
- 4.3 AudioReadFromBuffer
- 4.4 AudioStreamControl
- 4.5 BluetoothCheckConnection
- 4.6 BluetoothQueueLength
- 4.7 BluetoothReceive
- 4.8 BluetoothTransmit
- 4.9 BluetoothTransmitString
- 4.10 CheckIR
- 4.11 CheckLine
- 4.12 CheckUSB
- 4.13 EncoderReadCount
- 4.14 EncoderReset
- 4.15 Forward
- 4.16 Initialise
- 4.17 LCDBacklight
- 4.18 LCDClear
- 4.19 LCDDrawLine
- 4.20 LCDDrawRectangle
- 4.21 LCDPlotPixel
- 4.22 LCDPrintNumber
- 4.23 LCDPrintString
- 4.24 LCDSetBackgroundColour
- 4.25 LCDSetForegroundColour
- 4.26 LCDWriteByte
- 4.27 LEDOff
- 4.28 LEDOn
- 4.29 LEDWrite
- 4.30 LogoBackwards
- 4.31 LogoConfigure
- 4.32 LogoForwards
- 4.33 LogoSetSpeed
- 4.34 LogoTurnLeft
- 4.35 LogoTurnRight
- 4.36 PlayNote
- 4.37 ReadBattery
- 4.38 ReadIRSensor
- 4.39 ReadLDR
- 4.40 ReadLineSensor
- 4.41 ReadMic
- 4.42 ReadSwitch
- 4.43 Reverse
- 4.44 SetMotors
- 4.45 SpinLeft
- 4.46 SpinRight
- 4.47 Stop
- 4.48 WaitForSwitch
- 5 Property reference
- 6 Component Source Code
Formula AllCode component
A component to allow all the features of the Formula AllCode robot to be investigated. Fully simulated component which can interact with simulated objects on the panel as well as control the real hardware.
Detailed description
No detailed description exists yet for this component
Examples
Line Following
Line following example using the Formula AllCode, works with objects on the simulation panel and on the real hardware.
Simulation with the API component
An example showing how to use the API component to drive the robot in simulation.
Macro reference
AudioAddToBuffer
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AudioAddToBuffer |
Writes a value to the 16-bit audio output buffer. | |
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Data |
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Return |
AudioQueueLength
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AudioQueueLength |
Retreives the current length of valid data within the audio queue | |
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Return |
AudioReadFromBuffer
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AudioReadFromBuffer |
Allows the audio buffer to be used for other streaming data such as recording the mic. | |
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Return |
AudioStreamControl
BluetoothCheckConnection
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BluetoothCheckConnection |
Checks the status of the Bluetooth connection. Returns 0 for not paired and 1 for paired. | |
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Return |
BluetoothQueueLength
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BluetoothQueueLength |
Reads the length of received Bluetooth data in bytes. | |
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Return |
BluetoothReceive
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BluetoothReceive |
Attempt to read a byte from the Bluetooth receive queue. | |
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Return |
BluetoothTransmit
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BluetoothTransmit |
Sends a byte via the Bluetooth data connection. | |
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Data |
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Return |
BluetoothTransmitString
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BluetoothTransmitString |
Sends a string via the Bluetooth data connection. | |
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Data |
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Return |
CheckIR
CheckLine
CheckUSB
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CheckUSB |
Checks to see if a USB cable is connected to the robot. Returns 0 for no connection and 1 for an active connection. | |
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Return |
EncoderReadCount
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EncoderReadCount |
Reads one of the motor encoder counters. Each encoder count is equal to 0.314159 mm. | |
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Channel |
0 = LeftCount, 1=RightCount | |
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Return |
EncoderReset
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EncoderReset |
Resets the encoder counters to 0 | |
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Return |
Forward
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Forward |
Drives both motors of the formula flowcode forwards with the power specified. | |
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Power |
Amount of power to use to drive motor. Range 0-100 | |
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Return |
Initialise
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Initialise |
Starts up the Formula Allcode PWM for motor control and performs the wait for button press if enabled. | |
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Return |
LCDBacklight
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LCDBacklight |
Controls the brighness of the LCD backlight | |
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Brightness |
Range: 0-100, 0=Off, 1=Min Brightness, 100=Max Brightness | |
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Return |
LCDClear
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LCDClear |
Clears the contents of the graphical LCD. | |
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Return |
LCDDrawLine
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LCDDrawLine |
Draws a line on the LCD. | |
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X1 |
Range 0-127 | |
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Y1 |
Range 0-31 | |
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X2 |
Range 0-127 | |
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Y2 |
Range 0-31 | |
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Return |
LCDDrawRectangle
LCDPlotPixel
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LCDPlotPixel |
Allows a single pixel on the LCD to be set or cleared. | |
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X |
Sets the X coordinate - Range 0-127 | |
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Y |
Sets the Y coordinate - Range 0-31 | |
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Return |
LCDPrintNumber
LCDPrintString
LCDSetBackgroundColour
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LCDSetBackgroundColour |
Sets the pixel colour to drive the LCD. Default colour is 1 where a set pixel is black and the background is white. | |
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Colour |
Range 0-1 : 0=White, 1=Black | |
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Return |
LCDSetForegroundColour
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LCDSetForegroundColour |
Sets the pixel colour to drive the LCD. Default colour is 1 where a set pixel is black and the background is white. | |
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Colour |
Range 0-1 : 0=White, 1=Black | |
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Return |
LCDWriteByte
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LCDWriteByte |
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Data |
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X |
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Y |
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Return |
LEDOff
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LEDOff |
Switches off a single LED on the front of the Formula Allcode. | |
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LED |
Which LED to switch on, range 0-7 | |
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Return |
LEDOn
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LEDOn |
Switches on a single LED on the front of the Formula Allcode. | |
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LED |
Which LED to switch on, range 0-7 | |
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Return |
LEDWrite
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LEDWrite |
Allows control of all 8-LEDs on the front of the Formula Allcode. | |
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LED_Byte |
8-bit binary value to write to the 8 LEDs | |
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Return |
LogoBackwards
LogoConfigure
LogoForwards
LogoSetSpeed
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LogoSetSpeed |
Sets the cruise speed for LOGO type macros. Default speed 20%. | |
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Speed |
Range 1-100, Default 60 | |
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Return |
LogoTurnLeft
LogoTurnRight
PlayNote
ReadBattery
ReadIRSensor
ReadLDR
ReadLineSensor
ReadMic
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ReadMic |
Reads the current audio signal level from the on-board microphone. Return value range: 0 to 4095 | |
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Return |
ReadSwitch
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ReadSwitch |
Reads the value of one of the switches from the front of the Formula Allcode. | |
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Switch |
Which switch do we want to read 0=Left, 1=Right | |
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Return |
Reverse
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Reverse |
Drives both motors of the formula flowcode backwards with the power specified. | |
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Power |
Amount of power to use to drive motor. Range 0-100 | |
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Return |
SetMotors
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SetMotors |
Sets the speed and direction of the Formula Allcode motors. | |
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Left |
Valid Range = -100 to 100 | |
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Right |
Valid Range = -100 to 100 | |
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Return |
SpinLeft
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SpinLeft |
Spins the formula flowcode on the spot in an anticlockwise direction as seen from above. | |
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Power |
Amount of power to use to drive motor. Range 0-100 | |
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Return |
SpinRight
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SpinRight |
Spins the formula flowcode on the spot in a clockwise direction as seen from above. | |
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Power |
Amount of power to use to drive motor. Range 0-100 | |
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Return |
Stop
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Stop |
Stops both motors. | |
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Return |
WaitForSwitch
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WaitForSwitch |
Waits for the specified switch to be pressed. | |
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Switch |
Which switch do we want to wait for 0=Left, 1=Right, 2=Either, 3=Both | |
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Return |
Property reference
Component Source Code
Please click here to download the component source project: FC_Comp_Source_FA_Source_P4.fcfx
Please click here to view the component source code (Beta): FC_Comp_Source_FA_Source_P4.fcfx