Difference between revisions of "API Component.SetSolid"
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− | + | {| class="wikitable" style="width:60%; background-color:#FFFFFF;" | |
− | == | + | |- |
+ | | width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]] | ||
+ | | width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetSolid''' | ||
+ | |- | ||
+ | | colspan="2" | Sets whether a component is checked in collision detections | ||
+ | |- | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-h32-icon.png]] - HANDLE | ||
+ | | width="90%" | Target | ||
+ | |- | ||
+ | | colspan="2" | The component to set the state for | ||
+ | |- | ||
+ | | width="10%" align="center" | [[File:Fc9-bool-icon.png]] - BOOL | ||
+ | | width="90%" | Enabled | ||
+ | |- | ||
+ | | colspan="2" | True to enable, false to disable | ||
+ | |- | ||
+ | | width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - NONE | ||
+ | | width="90%" style="border-top: 2px solid #000;" | ''Return'' | ||
+ | |} | ||
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− | |||
− | === | + | ==Detailed description== |
− | + | A solid component can collide with other solid objects on the panel. If an object is not solid, it will be ignored in collision tests. | |
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− | + | ==Examples== | |
− | + | ===Calling in a calculation=== | |
− | + | * Add to a calculation icon: <pre class="brush:[cpp]">::Component.SetSolid(target, true)</pre> | |
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− | * Add to a calculation icon: ::Component.SetSolid(target, true) |
Latest revision as of 11:54, 16 January 2023
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SetSolid |
Sets whether a component is checked in collision detections | |
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Target |
The component to set the state for | |
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Enabled |
True to enable, false to disable | |
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Return |
Detailed description
A solid component can collide with other solid objects on the panel. If an object is not solid, it will be ignored in collision tests.
Examples
Calling in a calculation
- Add to a calculation icon:
::Component.SetSolid(target, true)