API Component.SetSolid
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Sets whether a component is checked in collision detections | |
- HANDLE | Target |
The component to set the state for | |
- BOOL | Enabled |
True to enable, false to disable | |
- NONE | Return |
Detailed description
A solid component can collide with other solid objects on the panel. If an object is not solid, it will be ignored in collision tests.
Examples
Calling in a calculation
- Add to a calculation icon:
::Component.SetSolid(target, true)