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Component: GLCD (SSD1327) I2C (SSD1327) (Graphical Monochrome): Difference between revisions

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Graphical display component based on the I2C version of the SSD1327 monochrome graphical controller IC. Functions without the use of a read pin by hosting the 2K of graphical memory using the  microcontroller's RAM memory.
Graphical display component based on the I2C version of the SSD1327 monochrome graphical controller IC. Functions without the use of a read pin by hosting the 2K of graphical memory using the  microcontroller's RAM memory.


==Component Source Code==
==Version information==
 
Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_GLCD_SSD1327_I2C.fcfx FC_Comp_Source_GLCD_SSD1327_I2C.fcfx]


Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_GLCD_SSD1327_I2C.fcfx FC_Comp_Source_GLCD_SSD1327_I2C.fcfx]
Library Version, Component Version, Date, Author, Info
11, 1.0, 22-07-24, BR, Added DrawArc and DrawRoundedRectangle functions


==Detailed description==
==Detailed description==


Click here for an [[GLCD|in depth guide to graphical LCDs]] using Flowcode.


Information on the Fonts available for this component are available here. [[Component:_ID_1b08885c_807e_4631_930e_a4fef06159dc|GLCD Font Subcomponent]]


==Examples==




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''No detailed description exists yet for this component''
==Examples==




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''<span style="color:red;">No additional examples</span>''




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''<span style="color:red;">No additional examples</span>''


==Macro reference==
==Macro reference==


{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===BPlot===
{| class="mtx-class-macrotable wikitable"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadFontWidth'''
| width="90%" class="mtx-class-macrohead" | '''BPlot'''
|-
|-
| colspan="2" | Reads the number of pixel columns used in the selected font&nbsp;
| colspan="2" | Sets a pixel with the current background colour at pixel location X, Y.&nbsp;
|-
|-
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Font
| width="90%" | X1
|-
|-
| colspan="2" | Font selection range: 0 to (NumFonts - 1)&nbsp;
| colspan="2" | &nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Character
| width="90%" | Y1
|-
|-
| colspan="2" | ASCII character to get the pixel width e.g. 'A' or 65&nbsp;
| colspan="2" | &nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
|}




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===ClearDisplay===
{| class="mtx-class-macrotable wikitable"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetFontScaler'''
| width="90%" class="mtx-class-macrohead" | '''ClearDisplay'''
|-
|-
| colspan="2" | Allows the fonts to be scaled up by multiplying the number of pixels on the X and Y.&nbsp;
| colspan="2" | This macro clears the display of any previous output by overwriting the entire display with the background colour.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | ScaleX
|-
| colspan="2" | Sets the horizontal scale of the font, default 1&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | ScaleY
|-
|-
| colspan="2" | Sets the vertical scale of the font, default 1&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===ControlDisplay===
{| class="mtx-class-macrotable wikitable"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SendCommand'''
| width="90%" class="mtx-class-macrohead" | '''ControlDisplay'''
|-
|-
| colspan="2" | &nbsp;
| colspan="2" | Allows the display to be switched on and off&nbsp;
|-
|-
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Command
| width="90%" | Control
|-
|-
| colspan="2" | &nbsp;
| colspan="2" | 0=Off, 1=On&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===DrawArc===
{| class="mtx-class-macrotable wikitable"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintNumber'''
| width="90%" class="mtx-class-macrohead" | '''DrawArc'''
|-
|-
| colspan="2" | This macro prints a decimal number to the Graphical LCD.&nbsp;
| colspan="2" | Draws an arc either as an outline or as a filled object.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT
| width="90%" | Number
|-
|-
| colspan="2" | Byte or Integer number to send to the display.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | X
| width="90%" | X
|-
|-
| colspan="2" | X pixel coordinate to set the output string position.&nbsp;
| colspan="2" | Center X coordinate&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y
| width="90%" | Y
|-
|-
| colspan="2" | Y pixel coordinate to set the output string position.&nbsp;
| colspan="2" | Center Y coordinate&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Font
| width="90%" | Radius
|-
| colspan="2" | Radius, distance of edge from the centre coordinates&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
| width="90%" | StartAngle
|-
| colspan="2" | Angle to start drawing, in degrees&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-f32-icon.png]] - FLOAT
| width="90%" | EndAngle
|-
| colspan="2" | Angle to end drawing, in degrees&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Resolution
|-
|-
| colspan="2" | Range: 0 to 31 - 0=5x8, 1=10x8, 2=10x16, 3=5x16, 4-31=Extended Sizes&nbsp;
| colspan="2" | Number of lines to draw from the center to the outer edge, 0=Fill&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Transparent
| width="90%" | Transparent
|-
|-
| colspan="2" | Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn.&nbsp;
| colspan="2" | Chooses the transparency - 0 = Arc contains background colour, 1 = Arc contains previous pixel data.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Solid
|-
| colspan="2" | Chooses to fill with colour - 0 = Arc transparency data, 1 = Arc contains foreground colour.&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===DrawBezier===
{| class="mtx-class-macrotable wikitable"
|-
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" class="mtx-class-macrohead" | '''DrawBezier'''
|-
| colspan="2" | Draws a quadratic Bezier curve with the current foreground colour from pixel location X0, Y0 to pixel location X2, Y2 using control point CX, CY.&nbsp;
|-
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawLine'''
| width="90%" | X0
|-
|-
| colspan="2" | Draws a line with the current foreground colour from pixel location X1, Y1 to pixel location X2, Y2.&nbsp;
| colspan="2" | Start X coordinate&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y0
|-
|-
| colspan="2" | Start Y coordinate&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | X1
| width="90%" | CX
|-
|-
| colspan="2" | &nbsp;
| colspan="2" | Control point X coordinate&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y1
| width="90%" | CY
|-
|-
| colspan="2" | &nbsp;
| colspan="2" | Control point Y coordinate&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | X2
| width="90%" | X2
|-
|-
| colspan="2" | &nbsp;
| colspan="2" | End X coordinate&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y2
| width="90%" | Y2
|-
|-
| colspan="2" | &nbsp;
| colspan="2" | End Y coordinate&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Resolution
|-
| colspan="2" | Number of segments to approximate the curve, 0 chooses an automatic value based on curve size.&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===DrawCircle===
{| class="mtx-class-macrotable wikitable"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawEllipse'''
| width="90%" class="mtx-class-macrohead" | '''DrawCircle'''
|-
|-
| colspan="2" | Draws an ellipse object on the display with the center of the ellipse at the location X,Y&nbsp;
| colspan="2" | Draws a circle object on the display with the center of the circle at the location X,Y&nbsp;
|-
|-
|-
|-
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|-
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | XRadius
| width="90%" | Radius
|-
|-
| colspan="2" | Radius of the circle on the X axis specified in pixels&nbsp;
| colspan="2" | Radius of the circle specified in pixels&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | YRadius
|-
| colspan="2" | Radius of the circle on the Y axis specified in pixels&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
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{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===DrawEllipse===
{| class="mtx-class-macrotable wikitable"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Plot'''
| width="90%" class="mtx-class-macrohead" | '''DrawEllipse'''
|-
|-
| colspan="2" | Sets a pixel with the current foreground colour at pixel location X, Y.&nbsp;
| colspan="2" | Draws an ellipse object on the display with the center of the ellipse at the location X,Y&nbsp;
|-
|-
|-
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | X1
| width="90%" | X
|-
|-
| colspan="2" | &nbsp;
| colspan="2" | X Coordinate for the center of the circle&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y1
| width="90%" | Y
|-
| colspan="2" | Y coordinate for the center of the circle&nbsp;
|-
|-
| colspan="2" | &nbsp;
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | XRadius
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| colspan="2" | Radius of the circle on the X axis specified in pixels&nbsp;
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|-
|}
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
 
| width="90%" | YRadius
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| colspan="2" | Radius of the circle on the Y axis specified in pixels&nbsp;
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ControlDisplay'''
|-
|-
| colspan="2" | Allows the display to be switched on and off&nbsp;
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Transparent
|-
|-
| colspan="2" | 0=Fill inside circle using background colour / 1=Draw outer circle only&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Control
| width="90%" | Solid
|-
|-
| colspan="2" | 0=Off, 1=On&nbsp;
| colspan="2" | 0=Use Transparent Setting / 1=Fill with foreground colour&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
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{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===DrawLine===
{| class="mtx-class-macrotable wikitable"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetDisplayOrientation'''
| width="90%" class="mtx-class-macrohead" | '''DrawLine'''
|-
|-
| colspan="2" | Controls the way data is printed out on the display allowing multiple different viewing orientations. Default is 0.&nbsp;
| colspan="2" | Draws a line with the current foreground colour from pixel location X1, Y1 to pixel location X2, Y2.&nbsp;
|-
|-
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Orientation
| width="90%" | X1
|-
|-
| colspan="2" | 0=Default, 1=90°CW, 2=180°CW, 3=270°CW&nbsp;
| colspan="2" | &nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" style="border-top: 2px solid #000;" | ''Return''
| width="90%" | Y1
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BPlot'''
|-
| colspan="2" | Sets a pixel with the current background colour at pixel location X, Y.&nbsp;
|-
|-
| colspan="2" | &nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | X1
| width="90%" | X2
|-
|-
| colspan="2" | &nbsp;
| colspan="2" | &nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y1
| width="90%" | Y2
|-
|-
| colspan="2" | &nbsp;
| colspan="2" | &nbsp;
Line 331: Line 345:




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===DrawRectangle===
{| class="mtx-class-macrotable wikitable"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Window'''
| width="90%" class="mtx-class-macrohead" | '''DrawRectangle'''
|-
|-
| colspan="2" | &nbsp;
| colspan="2" | Draws a rectangle with the current foreground colour from pixel loaction X1, Y1 to pixel location X2, Y2&nbsp;
|-
|-
|-
|-
Line 358: Line 373:
|-
|-
| colspan="2" | &nbsp;
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Transparent
|-
| colspan="2" | Chooses the transparency of the box - 0 = Box contains background colour, 1 = Box contains previous pixel data.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Solid
|-
| colspan="2" | Chooses to fill the box with colour - 0 = Box contains transparency data, 1 = Box contains foreground colour.&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 364: Line 389:




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===DrawRoundedRectangle===
{| class="mtx-class-macrotable wikitable"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadFontStat'''
| width="90%" class="mtx-class-macrohead" | '''DrawRoundedRectangle'''
|-
|-
| colspan="2" | Gets a stat from the selected embedded ASCII font data.&nbsp;
| colspan="2" | Draws a rectangle with rounded corners&nbsp;
|-
|-
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Font
| width="90%" | X1
|-
|-
| colspan="2" | Font selection range: 0 to (NumFonts - 1)&nbsp;
| colspan="2" | &nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Index
| width="90%" | Y1
|-
|-
| colspan="2" | 0=SpaceWidth, 1=PixelHeight&nbsp;
| colspan="2" | &nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" style="border-top: 2px solid #000;" | ''Return''
| width="90%" | X2
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| colspan="2" | &nbsp;
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Print'''
|-
|-
| colspan="2" | This macro prints a string of characters to the Graphical LCD.&nbsp;
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y2
|-
|-
| colspan="2" | &nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Str
| width="90%" | Radius
|-
|-
| colspan="2" | String of characters to send to the display.&nbsp;
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | X1
|-
| colspan="2" | X pixel coordinate to set the output string position.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y1
|-
| colspan="2" | Y pixel coordinate to set the output string position.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Font
| width="90%" | Transparent
|-
|-
| colspan="2" | Selects which Font to use Range: 0 to Font Count&nbsp;
| colspan="2" | Chooses the transparency of the box - 0 = Box contains background colour, 1 = Box contains previous pixel data.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Transparent
| width="90%" | Solid
|-
|-
| colspan="2" | Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn.&nbsp;
| colspan="2" | Chooses to fill the box with colour - 0 = Box contains transparency data, 1 = Box contains foreground colour.&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 425: Line 438:




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===Initialise===
{| class="mtx-class-macrotable wikitable"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Refresh'''
| width="90%" class="mtx-class-macrohead" | '''Initialise'''
|-
|-
| colspan="2" | Refreshes the entire display by sending the contents of the local RAM to the display at high speed&nbsp;
| colspan="2" | The Init macro must be called once to initialise the Graphical LCD display before any other Graphical LCD component macros are called.&nbsp;
|-
|-
|-
|-
Line 438: Line 452:




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===InvertDisplay===
{| class="mtx-class-macrotable wikitable"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetShadeIntensity'''
| width="90%" class="mtx-class-macrohead" | '''InvertDisplay'''
|-
|-
| colspan="2" | Allows the shade intensity to be set allowing for up to 15 different greyscale levels. Range: 1-15 Default: 15&nbsp;
| colspan="2" | &nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Shade
|-
|-
| colspan="2" | Range: 1-15      Default: 15&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 456: Line 466:




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===Plot===
{| class="mtx-class-macrotable wikitable"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ClearDisplay'''
| width="90%" class="mtx-class-macrohead" | '''Plot'''
|-
|-
| colspan="2" | This macro clears the display of any previous output by overwriting the entire display with the background colour.&nbsp;
| colspan="2" | Sets a pixel with the current foreground colour at pixel location X, Y.&nbsp;
|-
|-
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" style="border-top: 2px solid #000;" | ''Return''
| width="90%" | X1
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| colspan="2" | &nbsp;
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetBackgroundColour'''
|-
|-
| colspan="2" | Specifies the colour of the background by creating a mixture of red, green and blue. &nbsp;
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y1
|-
|-
|-
| colspan="2" | &nbsp;
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | PixelColour
|-
| colspan="2" | 0=White, 1=Black&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 487: Line 490:




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===Print===
{| class="mtx-class-macrotable wikitable"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawCircle'''
| width="90%" class="mtx-class-macrohead" | '''Print'''
|-
|-
| colspan="2" | Draws a circle object on the display with the center of the circle at the location X,Y&nbsp;
| colspan="2" | This macro prints a string of characters to the Graphical LCD.&nbsp;
|-
|-
|-
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
| width="90%" | X
| width="90%" | Str
|-
|-
| colspan="2" | X Coordinate for the center of the circle&nbsp;
| colspan="2" | String of characters to send to the display.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y
| width="90%" | X1
|-
|-
| colspan="2" | Y coordinate for the center of the circle&nbsp;
| colspan="2" | X pixel coordinate to set the output string position.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Radius
| width="90%" | Y1
|-
|-
| colspan="2" | Radius of the circle specified in pixels&nbsp;
| colspan="2" | Y pixel coordinate to set the output string position.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Transparent
| width="90%" | Font
|-
|-
| colspan="2" | 0=Fill inside circle using background colour / 1=Draw outer circle only&nbsp;
| colspan="2" | Selects which Font to use Range: 0 to Font Count&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Solid
| width="90%" | Transparent
|-
|-
| colspan="2" | 0=Use Transparent Setting / 1=Fill with foreground colour&nbsp;
| colspan="2" | Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn.&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
Line 525: Line 529:




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===PrintNumber===
{| class="mtx-class-macrotable wikitable"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetForegroundColour'''
| width="90%" class="mtx-class-macrohead" | '''PrintNumber'''
|-
|-
| colspan="2" | Specifies the colour of the foreground by creating a mixture of red, green and blue. &nbsp;
| colspan="2" | This macro prints a decimal number to the Graphical LCD.&nbsp;
|-
|-
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT
| width="90%" | PixelColour
| width="90%" | Number
|-
|-
| colspan="2" | 0=White, 1=Black&nbsp;
| colspan="2" | Byte or Integer number to send to the display.&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" style="border-top: 2px solid #000;" | ''Return''
| width="90%" | X
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| colspan="2" | X pixel coordinate to set the output string position.&nbsp;
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawRectangle'''
|-
|-
| colspan="2" | Draws a rectangle with the current foreground colour from pixel loaction X1, Y1 to pixel location X2, Y2&nbsp;
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y
|-
|-
| colspan="2" | Y pixel coordinate to set the output string position.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | X1
| width="90%" | Font
|-
|-
| colspan="2" | &nbsp;
| colspan="2" | Range: 0 to 31 - 0=5x8, 1=10x8, 2=10x16, 3=5x16, 4-31=Extended Sizes&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Y1
| width="90%" | Transparent
|-
|-
| colspan="2" | &nbsp;
| colspan="2" | Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" | X2
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
===ReadFontStat===
{| class="mtx-class-macrotable wikitable"
|-
|-
| colspan="2" | &nbsp;
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" class="mtx-class-macrohead" | '''ReadFontStat'''
|-
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| colspan="2" | Gets a stat from the selected embedded ASCII font data.&nbsp;
| width="90%" | Y2
|-
|-
| colspan="2" | &nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Transparent
| width="90%" | Font
|-
|-
| colspan="2" | Chooses the transparency of the box - 0 = Box contains background colour, 1 = Box contains previous pixel data.&nbsp;
| colspan="2" | Font selection range: 0 to (NumFonts - 1)&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Solid
| width="90%" | Index
|-
|-
| colspan="2" | Chooses to fill the box with colour - 0 = Box contains transparency data, 1 = Box contains foreground colour.&nbsp;
| colspan="2" | 0=SpaceWidth, 1=PixelHeight&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" style="border-top: 2px solid #000;" | ''Return''
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
|}




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===ReadFontWidth===
{| class="mtx-class-macrotable wikitable"
|-
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" class="mtx-class-macrohead" | '''ReadFontWidth'''
|-
| colspan="2" | Reads the number of pixel columns used in the selected font&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Font
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| colspan="2" | Font selection range: 0 to (NumFonts - 1)&nbsp;
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
|-
|-
| colspan="2" | The Init macro must be called once to initialise the Graphical LCD display before any other Graphical LCD component macros are called.&nbsp;
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Character
|-
|-
| colspan="2" | ASCII character to get the pixel width e.g. 'A' or 65&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" style="border-top: 2px solid #000;" | ''Return''
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
|}




{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
===Refresh===
{| class="mtx-class-macrotable wikitable"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''InvertDisplay'''
| width="90%" class="mtx-class-macrohead" | '''Refresh'''
|-
|-
| colspan="2" | &nbsp;
| colspan="2" | Refreshes the entire display by sending the contents of the local RAM to the display at high speed&nbsp;
|-
|-
|-
|-
Line 612: Line 630:




 
===SendCommand===
 
{| class="mtx-class-macrotable wikitable"
==Property reference==
|-
 
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
| width="90%" class="mtx-class-macrohead" | '''SendCommand'''
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
| colspan="2" | &nbsp;
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
|-
|-
|-
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Dimensions
| width="90%" | Command
|-
|-
| colspan="2" | &nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" | Pixel Width
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
===SetBackgroundColour===
{| class="mtx-class-macrotable wikitable"
|-
|-
| colspan="2" | Width of gLCD canvas measured in pixels.&nbsp;
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" class="mtx-class-macrohead" | '''SetBackgroundColour'''
|-
|-
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| colspan="2" | Specifies the colour of the background by creating a mixture of red, green and blue. &nbsp;
| width="90%" | Pixel Height
|-
|-
| colspan="2" | Heigt of gLCD canvas measured in pixels.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Flip
| width="90%" | PixelColour
|-
|-
| colspan="2" | Determines if the display is flipped or not&nbsp;
| colspan="2" | 0=White, 1=Black&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" | Auto Draw
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
===SetDisplayOrientation===
{| class="mtx-class-macrotable wikitable"
|-
|-
| colspan="2" | Yes: Default - Lines, Text, Clear will all be done automatically No: Data will be sent only to the internal RAM, the display will be updated using the Refresh command&nbsp;
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" class="mtx-class-macrohead" | '''SetDisplayOrientation'''
|-
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| colspan="2" | Controls the way data is printed out on the display allowing multiple different viewing orientations. Default is 0.&nbsp;
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Colour
|-
|-
|-
|-
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Monochrome
| width="90%" | Orientation
|-
|-
| colspan="2" | Specifies if the display is capable of colour or monochrome only.&nbsp;
| colspan="2" | 0=Default, 1=90°CW, 2=180°CW, 3=270°CW&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" | Foreground Color
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
===SetFontScaler===
{| class="mtx-class-macrotable wikitable"
|-
|-
| colspan="2" | Specifies the initial foreground color.&nbsp;
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" class="mtx-class-macrohead" | '''SetFontScaler'''
|-
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| colspan="2" | Allows the fonts to be scaled up by multiplying the number of pixels on the X and Y.&nbsp;
| width="90%" | Background Color
|-
|-
| colspan="2" | Specifies the initial background color.&nbsp;
|-
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Bit Depth
| width="90%" | ScaleX
|-
|-
| colspan="2" | Sets the horizontal scale of the font, default 1&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Colour Bit Depth
| width="90%" | ScaleY
|-
|-
| colspan="2" | Total color bit depth for the display.&nbsp;
| colspan="2" | Sets the vertical scale of the font, default 1&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" | Red Bit Depth
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
===SetForegroundColour===
{| class="mtx-class-macrotable wikitable"
|-
|-
| colspan="2" | Specifies the red bit depth for the display.&nbsp;
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" class="mtx-class-macrohead" | '''SetForegroundColour'''
|-
|-
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| colspan="2" | Specifies the colour of the foreground by creating a mixture of red, green and blue. &nbsp;
| width="90%" | Green Bit Depth
|-
|-
| colspan="2" | Specifies the green bit depth for the display.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Blue Bit Depth
| width="90%" | PixelColour
|-
|-
| colspan="2" | Specifies the blue bit depth for the display.&nbsp;
| colspan="2" | 0=White, 1=Black&nbsp;
|-
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
===SetShadeIntensity===
{| class="mtx-class-macrotable wikitable"
|-
|-
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" class="mtx-class-macrohead" | '''SetShadeIntensity'''
|-
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| colspan="2" | Allows the shade intensity to be set allowing for up to 15 different greyscale levels. Range: 1-15 Default: 15&nbsp;
| width="90%" | I2C Address
|-
|-
| colspan="2" | &nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Channel
| width="90%" | Shade
|-
|-
| colspan="2" | Channel selection&nbsp;
| colspan="2" | Range: 1-15      Default: 15&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" | Baud Select
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
===Window===
{| class="mtx-class-macrotable wikitable"
|-
|-
| colspan="2" | Baud rate option selector&nbsp;
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-comp-macro.png]]
| width="90%" class="mtx-class-macrohead" | '''Window'''
|-
|-
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| colspan="2" | &nbsp;
| width="90%" | Baud Rate
|-
|-
| colspan="2" | Baud rate to be used&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Stop Delay
| width="90%" | X1
|-
|-
| colspan="2" | On older microcontroller devices there is a potential for the I2C hardware channel to lock up if there is not  a 10ms delay between an I2C stop event and the next I2C start event.  Most modern microcontrollers will not have a problem so this property can be disabled to speed up the  I2C communications. &nbsp;
| colspan="2" | &nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | SDA
| width="90%" | Y1
|-
|-
| colspan="2" | Pin used for SDA (data signal)&nbsp;
| colspan="2" | &nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | SCL
| width="90%" | X2
|-
|-
| colspan="2" | Pin used for SCL (clock signal)&nbsp;
| colspan="2" | &nbsp;
|-
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Fonts
| width="90%" | Y2
|-
|-
| colspan="2" | &nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" | Font Count
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
==Property reference==
 
{| class="mtx-class-macrotable wikitable"
|-
|-
| colspan="2" | Specifies the number of fonts available to use on the display.&nbsp;
| width="10%" align="center" class="mtx-class-macrohead" | [[File:Fc9-prop-icon.png]]
| width="90%" class="mtx-class-macrohead" | '''Properties'''
|-
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Font 0
|-
|-
| width="10%" align="center" class="mtx-class-propfolder" | [[File:Fc9-conn-icon.png]]
| width="90%" class="mtx-class-propfolder" | Dimensions
|-
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | Font
|-
|-
| colspan="2" | Font picker to decide which font to use on your display.&nbsp;
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| width="90%" | Pixel Width
|-
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| colspan="2" | Width of gLCD canvas measured in pixels.&nbsp;
| width="90%" | Character Spacing
|-
|-
| colspan="2" | Sets the number of blank pixels between each character when printing text. Default 1.&nbsp;
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| width="90%" | Pixel Height
|-
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| colspan="2" | Heigt of gLCD canvas measured in pixels.&nbsp;
| width="90%" | Space Width
|-
|-
| colspan="2" | Sets the number of horizontal pixels used to represent a space character.&nbsp;
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| width="90%" | Flip
|-
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| colspan="2" | Determines if the display is flipped or not&nbsp;
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Simulation Mode
|-
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | Physical Orientation
|-
| colspan="2" | Rotates the simulated canvas to match the orientation of real world hardware.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| width="90%" | Simulate Comms
| width="90%" | Auto Draw
|-
|-
| colspan="2" | Allows the communications to be simulated to either see the waveforms on the data recorder or to drive an injector component.&nbsp;
| colspan="2" | Yes: Default - Lines, Text, Clear will all be done automatically No: Data will be sent only to the internal RAM, the display will be updated using the Refresh command&nbsp;
|-
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="10%" align="center" class="mtx-class-propfolder" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Communications
| width="90%" class="mtx-class-propfolder" | Colour
|-
|-
|-
|-
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| width="90%" | Console Data
| width="90%" | Monochrome
|-
|-
| colspan="2" | Selects if the console data is automatically generated or not&nbsp;
| colspan="2" | Specifies if the display is capable of colour or monochrome only.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Scope Traces
| width="90%" | Foreground Color
|-
|-
| colspan="2" | Selects if the component pin connections are automatically generated on the data recorder window or not. Yes: Automatically add the component pins to a group on the data recorder which will reflect the sim data during simultion. No: Do not show the pin signals on the data recorder window.&nbsp;
| colspan="2" | Specifies the initial foreground color.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | API
| width="90%" | Background Color
|-
|-
| colspan="2" | Specifies the injector component on the panel to interact with to provide comms simulation.&nbsp;
| colspan="2" | Specifies the initial background color.&nbsp;
|}==Macro reference==
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" class="mtx-class-propfolder" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadFontWidth'''
| width="90%" class="mtx-class-propfolder" | Bit Depth
|-
|-
| colspan="2" | Reads the number of pixel columns used in the selected font&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| width="90%" | Colour Bit Depth
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| colspan="2" | Total color bit depth for the display.&nbsp;
| width="90%" | Font
|-
|-
| colspan="2" | Font selection range: 0 to (NumFonts - 1)&nbsp;
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| width="90%" | Red Bit Depth
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| colspan="2" | Specifies the red bit depth for the display.&nbsp;
| width="90%" | Character
|-
|-
| colspan="2" | ASCII character to get the pixel width e.g. 'A' or 65&nbsp;
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| width="90%" | Green Bit Depth
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| colspan="2" | Specifies the green bit depth for the display.&nbsp;
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetFontScaler'''
| width="90%" | Blue Bit Depth
|-
|-
| colspan="2" | Allows the fonts to be scaled up by multiplying the number of pixels on the X and Y.&nbsp;
| colspan="2" | Specifies the blue bit depth for the display.&nbsp;
|-
|-
| width="10%" align="center" class="mtx-class-propfolder" | [[File:Fc9-conn-icon.png]]
| width="90%" class="mtx-class-propfolder" | Connections
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | ScaleX
|-
|-
| colspan="2" | Sets the horizontal scale of the font, default 1&nbsp;
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | I2C Address
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| colspan="2" | &nbsp;
| width="90%" | ScaleY
|-
|-
| colspan="2" | Sets the vertical scale of the font, default 1&nbsp;
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | Channel
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| colspan="2" | Channel selection&nbsp;
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SendCommand'''
| width="90%" | Baud Select
|-
|-
| colspan="2" | &nbsp;
| colspan="2" | Baud rate option selector&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| width="90%" | Baud Rate
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| colspan="2" | Baud rate to be used&nbsp;
| width="90%" | Command
|-
|-
| colspan="2" | &nbsp;
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| width="90%" | Stop Delay
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| colspan="2" | On older microcontroller devices there is a potential for the I2C hardware channel to lock up if there is not  a 10ms delay between an I2C stop event and the next I2C start event. Most modern microcontrollers will not have a problem so this property can be disabled to speed up the  I2C communications. &nbsp;
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintNumber'''
| width="90%" | SDA
|-
|-
| colspan="2" | This macro prints a decimal number to the Graphical LCD.&nbsp;
| colspan="2" | Pin used for SDA (data signal)&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
| width="90%" | SCL
|-
|-
| width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT
| colspan="2" | Pin used for SCL (clock signal)&nbsp;
| width="90%" | Number
|-
|-
| colspan="2" | Byte or Integer number to send to the display.&nbsp;
| width="10%" align="center" class="mtx-class-propfolder" | [[File:Fc9-conn-icon.png]]
| width="90%" class="mtx-class-propfolder" | Fonts
|-
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | X
|-
|-
| colspan="2" | X pixel coordinate to set the output string position.&nbsp;
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | Font Count
|-
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| colspan="2" | Specifies the number of fonts available to use on the display.&nbsp;
| width="90%" | Y
|-
| width="10%" align="center" class="mtx-class-propfolder" | [[File:Fc9-conn-icon.png]]
| width="90%" class="mtx-class-propfolder" | Font 0
|-
|-
| colspan="2" | Y pixel coordinate to set the output string position.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | Font
| width="90%" | Font
|-
|-
| colspan="2" | Range: 0 to 31 - 0=5x8, 1=10x8, 2=10x16, 3=5x16, 4-31=Extended Sizes&nbsp;
| colspan="2" | Font picker to decide which font to use on your display.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="10%" align="center" | [[File:Fc9-type-21-icon.png]]
| width="90%" | Transparent
| width="90%" | Bytes Required
|-
|-
| colspan="2" | Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn.&nbsp;
| colspan="2" | Number of bytes required in program memory to store the selected font.&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="10%" align="center" | [[File:Fc9-type-21-icon.png]]
| width="90%" style="border-top: 2px solid #000;" | ''Return''
| width="90%" | Character Spacing
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| colspan="2" | Sets the number of blank pixels between each character when printing text.&nbsp;
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawLine'''
|-
|-
| colspan="2" | Draws a line with the current foreground colour from pixel location X1, Y1 to pixel location X2, Y2.&nbsp;
| width="10%" align="center" | [[File:Fc9-type-21-icon.png]]
| width="90%" | Space Width
|-
|-
| colspan="2" | Sets the number of horizontal pixels used to represent a space character.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="10%" align="center" class="mtx-class-propfolder" | [[File:Fc9-conn-icon.png]]
| width="90%" | X1
| width="90%" class="mtx-class-propfolder" | Simulation
|-
|-
| colspan="2" | &nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | Y1
| width="90%" | Component Label
|-
|-
| colspan="2" | &nbsp;
| colspan="2" | &nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="10%" align="center" | [[File:Fc9-type-15-icon.png]]
| width="90%" | X2
| width="90%" | Component Label Scale
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y2
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawEllipse'''
|-
| colspan="2" | Draws an ellipse object on the display with the center of the ellipse at the location X,Y&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | X
|-
| colspan="2" | X Coordinate for the center of the circle&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y
|-
| colspan="2" | Y coordinate for the center of the circle&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | XRadius
|-
| colspan="2" | Radius of the circle on the X axis specified in pixels&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | YRadius
|-
| colspan="2" | Radius of the circle on the Y axis specified in pixels&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Transparent
|-
| colspan="2" | 0=Fill inside circle using background colour / 1=Draw outer circle only&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Solid
|-
| colspan="2" | 0=Use Transparent Setting / 1=Fill with foreground colour&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Plot'''
|-
| colspan="2" | Sets a pixel with the current foreground colour at pixel location X, Y.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | X1
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y1
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ControlDisplay'''
|-
| colspan="2" | Allows the display to be switched on and off&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Control
|-
| colspan="2" | 0=Off, 1=On&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetDisplayOrientation'''
|-
| colspan="2" | Controls the way data is printed out on the display allowing multiple different viewing orientations. Default is 0.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Orientation
|-
| colspan="2" | 0=Default, 1=90°CW, 2=180°CW, 3=270°CW&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BPlot'''
|-
| colspan="2" | Sets a pixel with the current background colour at pixel location X, Y.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | X1
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y1
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Window'''
|-
| colspan="2" | &nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | X1
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y1
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | X2
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y2
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadFontStat'''
|-
| colspan="2" | Gets a stat from the selected embedded ASCII font data.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Font
|-
| colspan="2" | Font selection range: 0 to (NumFonts - 1)&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Index
|-
| colspan="2" | 0=SpaceWidth, 1=PixelHeight&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Print'''
|-
| colspan="2" | This macro prints a string of characters to the Graphical LCD.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
| width="90%" | Str
|-
| colspan="2" | String of characters to send to the display.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | X1
|-
| colspan="2" | X pixel coordinate to set the output string position.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y1
|-
| colspan="2" | Y pixel coordinate to set the output string position.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Font
|-
| colspan="2" | Selects which Font to use Range: 0 to Font Count&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Transparent
|-
| colspan="2" | Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn.&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Refresh'''
|-
| colspan="2" | Refreshes the entire display by sending the contents of the local RAM to the display at high speed&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetShadeIntensity'''
|-
| colspan="2" | Allows the shade intensity to be set allowing for up to 15 different greyscale levels. Range: 1-15 Default: 15&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Shade
|-
| colspan="2" | Range: 1-15      Default: 15&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ClearDisplay'''
|-
| colspan="2" | This macro clears the display of any previous output by overwriting the entire display with the background colour.&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetBackgroundColour'''
|-
| colspan="2" | Specifies the colour of the background by creating a mixture of red, green and blue. &nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | PixelColour
|-
| colspan="2" | 0=White, 1=Black&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawCircle'''
|-
| colspan="2" | Draws a circle object on the display with the center of the circle at the location X,Y&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | X
|-
| colspan="2" | X Coordinate for the center of the circle&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y
|-
| colspan="2" | Y coordinate for the center of the circle&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Radius
|-
| colspan="2" | Radius of the circle specified in pixels&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Transparent
|-
| colspan="2" | 0=Fill inside circle using background colour / 1=Draw outer circle only&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Solid
|-
| colspan="2" | 0=Use Transparent Setting / 1=Fill with foreground colour&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetForegroundColour'''
|-
| colspan="2" | Specifies the colour of the foreground by creating a mixture of red, green and blue. &nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | PixelColour
|-
| colspan="2" | 0=White, 1=Black&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawRectangle'''
|-
| colspan="2" | Draws a rectangle with the current foreground colour from pixel loaction X1, Y1 to pixel location X2, Y2&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | X1
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y1
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | X2
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y2
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Transparent
|-
| colspan="2" | Chooses the transparency of the box - 0 = Box contains background colour, 1 = Box contains previous pixel data.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Solid
|-
| colspan="2" | Chooses to fill the box with colour - 0 = Box contains transparency data, 1 = Box contains foreground colour.&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
|-
| colspan="2" | The Init macro must be called once to initialise the Graphical LCD display before any other Graphical LCD component macros are called.&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''InvertDisplay'''
|-
| colspan="2" | &nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
 
 
==Property reference==
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
|-
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Dimensions
|-
|-
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| width="90%" | Pixel Width
|-
| colspan="2" | Width of gLCD canvas measured in pixels.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| width="90%" | Pixel Height
|-
| colspan="2" | Heigt of gLCD canvas measured in pixels.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| width="90%" | Flip
|-
| colspan="2" | Determines if the display is flipped or not&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| width="90%" | Auto Draw
|-
| colspan="2" | Yes: Default - Lines, Text, Clear will all be done automatically No: Data will be sent only to the internal RAM, the display will be updated using the Refresh command&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Colour
|-
|-
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| width="90%" | Monochrome
|-
| colspan="2" | Specifies if the display is capable of colour or monochrome only.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Foreground Color
|-
| colspan="2" | Specifies the initial foreground color.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Background Color
|-
| colspan="2" | Specifies the initial background color.&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Bit Depth
|-
|-
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| width="90%" | Colour Bit Depth
|-
| colspan="2" | Total color bit depth for the display.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| width="90%" | Red Bit Depth
|-
| colspan="2" | Specifies the red bit depth for the display.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| width="90%" | Green Bit Depth
|-
| colspan="2" | Specifies the green bit depth for the display.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| width="90%" | Blue Bit Depth
|-
| colspan="2" | Specifies the blue bit depth for the display.&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections
|-
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | I2C Address
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | Channel
|-
| colspan="2" | Channel selection&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | Baud Select
|-
| colspan="2" | Baud rate option selector&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| width="90%" | Baud Rate
|-
| colspan="2" | Baud rate to be used&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| width="90%" | Stop Delay
|-
| colspan="2" | On older microcontroller devices there is a potential for the I2C hardware channel to lock up if there is not  a 10ms delay between an I2C stop event and the next I2C start event.  Most modern microcontrollers will not have a problem so this property can be disabled to speed up the  I2C communications. &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
| width="90%" | SDA
|-
| colspan="2" | Pin used for SDA (data signal)&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
| width="90%" | SCL
|-
| colspan="2" | Pin used for SCL (clock signal)&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Fonts
|-
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | Font Count
|-
| colspan="2" | Specifies the number of fonts available to use on the display.&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Font 0
|-
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | Font
|-
| colspan="2" | Font picker to decide which font to use on your display.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | Character Spacing
|-
| colspan="2" | Sets the number of blank pixels between each character when printing text. Default 1.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | Space Width
|-
| colspan="2" | Sets the number of horizontal pixels used to represent a space character.&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Simulation Mode
|-
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | Physical Orientation
|-
| colspan="2" | Rotates the simulated canvas to match the orientation of real world hardware.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| width="90%" | Simulate Comms
|-
| colspan="2" | Allows the communications to be simulated to either see the waveforms on the data recorder or to drive an injector component.&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Communications
|-
|-
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| width="90%" | Console Data
|-
| colspan="2" | Selects if the console data is automatically generated or not&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| width="90%" | Scope Traces
|-
| colspan="2" | Selects if the component pin connections are automatically generated on the data recorder window or not. Yes: Automatically add the component pins to a group on the data recorder which will reflect the sim data during simultion. No: Do not show the pin signals on the data recorder window.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | API
|-
| colspan="2" | Specifies the injector component on the panel to interact with to provide comms simulation.&nbsp;
|}==Macro reference==
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadFontWidth'''
|-
| colspan="2" | Reads the number of pixel columns used in the selected font&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Font
|-
| colspan="2" | Font selection range: 0 to (NumFonts - 1)&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Character
|-
| colspan="2" | ASCII character to get the pixel width e.g. 'A' or 65&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetFontScaler'''
|-
| colspan="2" | Allows the fonts to be scaled up by multiplying the number of pixels on the X and Y.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | ScaleX
|-
| colspan="2" | Sets the horizontal scale of the font, default 1&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | ScaleY
|-
| colspan="2" | Sets the vertical scale of the font, default 1&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SendCommand'''
|-
| colspan="2" | &nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Command
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintNumber'''
|-
| colspan="2" | This macro prints a decimal number to the Graphical LCD.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT
| width="90%" | Number
|-
| colspan="2" | Byte or Integer number to send to the display.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | X
|-
| colspan="2" | X pixel coordinate to set the output string position.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y
|-
| colspan="2" | Y pixel coordinate to set the output string position.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Font
|-
| colspan="2" | Range: 0 to 31 - 0=5x8, 1=10x8, 2=10x16, 3=5x16, 4-31=Extended Sizes&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Transparent
|-
| colspan="2" | Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn.&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawLine'''
|-
| colspan="2" | Draws a line with the current foreground colour from pixel location X1, Y1 to pixel location X2, Y2.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | X1
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y1
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | X2
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y2
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawEllipse'''
|-
| colspan="2" | Draws an ellipse object on the display with the center of the ellipse at the location X,Y&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | X
|-
| colspan="2" | X Coordinate for the center of the circle&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y
|-
| colspan="2" | Y coordinate for the center of the circle&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | XRadius
|-
| colspan="2" | Radius of the circle on the X axis specified in pixels&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | YRadius
|-
| colspan="2" | Radius of the circle on the Y axis specified in pixels&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Transparent
|-
| colspan="2" | 0=Fill inside circle using background colour / 1=Draw outer circle only&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Solid
|-
| colspan="2" | 0=Use Transparent Setting / 1=Fill with foreground colour&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Plot'''
|-
| colspan="2" | Sets a pixel with the current foreground colour at pixel location X, Y.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | X1
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y1
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ControlDisplay'''
|-
| colspan="2" | Allows the display to be switched on and off&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Control
|-
| colspan="2" | 0=Off, 1=On&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetDisplayOrientation'''
|-
| colspan="2" | Controls the way data is printed out on the display allowing multiple different viewing orientations. Default is 0.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Orientation
|-
| colspan="2" | 0=Default, 1=90°CW, 2=180°CW, 3=270°CW&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BPlot'''
|-
| colspan="2" | Sets a pixel with the current background colour at pixel location X, Y.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | X1
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y1
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Window'''
|-
| colspan="2" | &nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | X1
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y1
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | X2
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y2
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadFontStat'''
|-
| colspan="2" | Gets a stat from the selected embedded ASCII font data.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Font
|-
| colspan="2" | Font selection range: 0 to (NumFonts - 1)&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Index
|-
| colspan="2" | 0=SpaceWidth, 1=PixelHeight&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Print'''
|-
| colspan="2" | This macro prints a string of characters to the Graphical LCD.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
| width="90%" | Str
|-
| colspan="2" | String of characters to send to the display.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | X1
|-
| colspan="2" | X pixel coordinate to set the output string position.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y1
|-
| colspan="2" | Y pixel coordinate to set the output string position.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Font
|-
| colspan="2" | Selects which Font to use Range: 0 to Font Count&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Transparent
|-
| colspan="2" | Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn.&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Refresh'''
|-
| colspan="2" | Refreshes the entire display by sending the contents of the local RAM to the display at high speed&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetShadeIntensity'''
|-
| colspan="2" | Allows the shade intensity to be set allowing for up to 15 different greyscale levels. Range: 1-15 Default: 15&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Shade
|-
| colspan="2" | Range: 1-15      Default: 15&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ClearDisplay'''
|-
| colspan="2" | This macro clears the display of any previous output by overwriting the entire display with the background colour.&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetBackgroundColour'''
|-
| colspan="2" | Specifies the colour of the background by creating a mixture of red, green and blue. &nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | PixelColour
|-
| colspan="2" | 0=White, 1=Black&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawCircle'''
|-
| colspan="2" | Draws a circle object on the display with the center of the circle at the location X,Y&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | X
|-
| colspan="2" | X Coordinate for the center of the circle&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y
|-
| colspan="2" | Y coordinate for the center of the circle&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Radius
|-
| colspan="2" | Radius of the circle specified in pixels&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Transparent
|-
| colspan="2" | 0=Fill inside circle using background colour / 1=Draw outer circle only&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Solid
|-
| colspan="2" | 0=Use Transparent Setting / 1=Fill with foreground colour&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetForegroundColour'''
|-
| colspan="2" | Specifies the colour of the foreground by creating a mixture of red, green and blue. &nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | PixelColour
|-
| colspan="2" | 0=White, 1=Black&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawRectangle'''
|-
| colspan="2" | Draws a rectangle with the current foreground colour from pixel loaction X1, Y1 to pixel location X2, Y2&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | X1
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y1
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | X2
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y2
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Transparent
|-
| colspan="2" | Chooses the transparency of the box - 0 = Box contains background colour, 1 = Box contains previous pixel data.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Solid
|-
| colspan="2" | Chooses to fill the box with colour - 0 = Box contains transparency data, 1 = Box contains foreground colour.&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
|-
| colspan="2" | The Init macro must be called once to initialise the Graphical LCD display before any other Graphical LCD component macros are called.&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''InvertDisplay'''
|-
| colspan="2" | &nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
 
 
==Property reference==
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
|-
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Dimensions
|-
|-
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| width="90%" | Pixel Width
|-
| colspan="2" | Width of gLCD canvas measured in pixels.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| width="90%" | Pixel Height
|-
| colspan="2" | Heigt of gLCD canvas measured in pixels.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| width="90%" | Flip
|-
| colspan="2" | Determines if the display is flipped or not&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| width="90%" | Auto Draw
|-
| colspan="2" | Yes: Default - Lines, Text, Clear will all be done automatically No: Data will be sent only to the internal RAM, the display will be updated using the Refresh command&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Colour
|-
|-
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| width="90%" | Monochrome
|-
| colspan="2" | Specifies if the display is capable of colour or monochrome only.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Foreground Color
|-
| colspan="2" | Specifies the initial foreground color.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Background Color
|-
| colspan="2" | Specifies the initial background color.&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Bit Depth
|-
|-
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| width="90%" | Colour Bit Depth
|-
| colspan="2" | Total color bit depth for the display.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| width="90%" | Red Bit Depth
|-
| colspan="2" | Specifies the red bit depth for the display.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| width="90%" | Green Bit Depth
|-
| colspan="2" | Specifies the green bit depth for the display.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| width="90%" | Blue Bit Depth
|-
| colspan="2" | Specifies the blue bit depth for the display.&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections
|-
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | I2C Address
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | Channel
|-
| colspan="2" | Channel selection&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | Baud Select
|-
| colspan="2" | Baud rate option selector&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| width="90%" | Baud Rate
|-
| colspan="2" | Baud rate to be used&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| width="90%" | Stop Delay
|-
| colspan="2" | On older microcontroller devices there is a potential for the I2C hardware channel to lock up if there is not  a 10ms delay between an I2C stop event and the next I2C start event.  Most modern microcontrollers will not have a problem so this property can be disabled to speed up the  I2C communications. &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
| width="90%" | SDA
|-
| colspan="2" | Pin used for SDA (data signal)&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
| width="90%" | SCL
|-
| colspan="2" | Pin used for SCL (clock signal)&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Fonts
|-
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | Font Count
|-
| colspan="2" | Specifies the number of fonts available to use on the display.&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Font 0
|-
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | Font
|-
| colspan="2" | Font picker to decide which font to use on your display.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | Character Spacing
|-
| colspan="2" | Sets the number of blank pixels between each character when printing text. Default 1.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | Space Width
|-
| colspan="2" | Sets the number of horizontal pixels used to represent a space character.&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Simulation Mode
|-
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | Physical Orientation
|-
| colspan="2" | Rotates the simulated canvas to match the orientation of real world hardware.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| width="90%" | Simulate Comms
|-
| colspan="2" | Allows the communications to be simulated to either see the waveforms on the data recorder or to drive an injector component.&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Communications
|-
|-
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| width="90%" | Console Data
|-
| colspan="2" | Selects if the console data is automatically generated or not&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| width="90%" | Scope Traces
|-
| colspan="2" | Selects if the component pin connections are automatically generated on the data recorder window or not. Yes: Automatically add the component pins to a group on the data recorder which will reflect the sim data during simultion. No: Do not show the pin signals on the data recorder window.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | API
|-
| colspan="2" | Specifies the injector component on the panel to interact with to provide comms simulation.&nbsp;
|}==Macro reference==
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadFontWidth'''
|-
| colspan="2" | Reads the number of pixel columns used in the selected font&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Font
|-
| colspan="2" | Font selection range: 0 to (NumFonts - 1)&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Character
|-
| colspan="2" | ASCII character to get the pixel width e.g. 'A' or 65&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetFontScaler'''
|-
| colspan="2" | Allows the fonts to be scaled up by multiplying the number of pixels on the X and Y.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | ScaleX
|-
| colspan="2" | Sets the horizontal scale of the font, default 1&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | ScaleY
|-
| colspan="2" | Sets the vertical scale of the font, default 1&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SendCommand'''
|-
| colspan="2" | &nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Command
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''PrintNumber'''
|-
| colspan="2" | This macro prints a decimal number to the Graphical LCD.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-s16-icon.png]] - INT
| width="90%" | Number
|-
| colspan="2" | Byte or Integer number to send to the display.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | X
|-
| colspan="2" | X pixel coordinate to set the output string position.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y
|-
| colspan="2" | Y pixel coordinate to set the output string position.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Font
|-
| colspan="2" | Range: 0 to 31 - 0=5x8, 1=10x8, 2=10x16, 3=5x16, 4-31=Extended Sizes&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Transparent
|-
| colspan="2" | Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn.&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawLine'''
|-
| colspan="2" | Draws a line with the current foreground colour from pixel location X1, Y1 to pixel location X2, Y2.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | X1
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y1
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | X2
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y2
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawEllipse'''
|-
| colspan="2" | Draws an ellipse object on the display with the center of the ellipse at the location X,Y&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | X
|-
| colspan="2" | X Coordinate for the center of the circle&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y
|-
| colspan="2" | Y coordinate for the center of the circle&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | XRadius
|-
| colspan="2" | Radius of the circle on the X axis specified in pixels&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | YRadius
|-
| colspan="2" | Radius of the circle on the Y axis specified in pixels&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Transparent
|-
| colspan="2" | 0=Fill inside circle using background colour / 1=Draw outer circle only&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Solid
|-
| colspan="2" | 0=Use Transparent Setting / 1=Fill with foreground colour&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Plot'''
|-
| colspan="2" | Sets a pixel with the current foreground colour at pixel location X, Y.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | X1
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y1
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ControlDisplay'''
|-
| colspan="2" | Allows the display to be switched on and off&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Control
|-
| colspan="2" | 0=Off, 1=On&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetDisplayOrientation'''
|-
| colspan="2" | Controls the way data is printed out on the display allowing multiple different viewing orientations. Default is 0.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Orientation
|-
| colspan="2" | 0=Default, 1=90°CW, 2=180°CW, 3=270°CW&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''BPlot'''
|-
| colspan="2" | Sets a pixel with the current background colour at pixel location X, Y.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | X1
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y1
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Window'''
|-
| colspan="2" | &nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | X1
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y1
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | X2
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y2
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ReadFontStat'''
|-
| colspan="2" | Gets a stat from the selected embedded ASCII font data.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Font
|-
| colspan="2" | Font selection range: 0 to (NumFonts - 1)&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Index
|-
| colspan="2" | 0=SpaceWidth, 1=PixelHeight&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Print'''
|-
| colspan="2" | This macro prints a string of characters to the Graphical LCD.&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-string-icon.png]] - STRING
| width="90%" | Str
|-
| colspan="2" | String of characters to send to the display.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | X1
|-
| colspan="2" | X pixel coordinate to set the output string position.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y1
|-
| colspan="2" | Y pixel coordinate to set the output string position.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Font
|-
| colspan="2" | Selects which Font to use Range: 0 to Font Count&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Transparent
|-
| colspan="2" | Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn.&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Refresh'''
|-
| colspan="2" | Refreshes the entire display by sending the contents of the local RAM to the display at high speed&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetShadeIntensity'''
|-
| colspan="2" | Allows the shade intensity to be set allowing for up to 15 different greyscale levels. Range: 1-15 Default: 15&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Shade
|-
| colspan="2" | Range: 1-15      Default: 15&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''ClearDisplay'''
|-
| colspan="2" | This macro clears the display of any previous output by overwriting the entire display with the background colour.&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetBackgroundColour'''
|-
| colspan="2" | Specifies the colour of the background by creating a mixture of red, green and blue. &nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | PixelColour
|-
| colspan="2" | 0=White, 1=Black&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawCircle'''
|-
| colspan="2" | Draws a circle object on the display with the center of the circle at the location X,Y&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | X
|-
| colspan="2" | X Coordinate for the center of the circle&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y
|-
| colspan="2" | Y coordinate for the center of the circle&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Radius
|-
| colspan="2" | Radius of the circle specified in pixels&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Transparent
|-
| colspan="2" | 0=Fill inside circle using background colour / 1=Draw outer circle only&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Solid
|-
| colspan="2" | 0=Use Transparent Setting / 1=Fill with foreground colour&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''SetForegroundColour'''
|-
| colspan="2" | Specifies the colour of the foreground by creating a mixture of red, green and blue. &nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | PixelColour
|-
| colspan="2" | 0=White, 1=Black&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''DrawRectangle'''
|-
| colspan="2" | Draws a rectangle with the current foreground colour from pixel loaction X1, Y1 to pixel location X2, Y2&nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | X1
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y1
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | X2
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u16-icon.png]] - UINT
| width="90%" | Y2
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Transparent
|-
| colspan="2" | Chooses the transparency of the box - 0 = Box contains background colour, 1 = Box contains previous pixel data.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-u8-icon.png]] - BYTE
| width="90%" | Solid
|-
| colspan="2" | Chooses to fill the box with colour - 0 = Box contains transparency data, 1 = Box contains foreground colour.&nbsp;
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Initialise'''
|-
| colspan="2" | The Init macro must be called once to initialise the Graphical LCD display before any other Graphical LCD component macros are called.&nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" align="center" | [[File:Fc9-comp-macro.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''InvertDisplay'''
|-
| colspan="2" | &nbsp;
|-
|-
| width="10%" align="center" style="border-top: 2px solid #000;" | [[File:Fc9-void-icon.png]] - VOID
| width="90%" style="border-top: 2px solid #000;" | ''Return''
|}
 
 
 
 
==Property reference==
 
{| class="wikitable" style="width:60%; background-color:#FFFFFF;"
|-
| width="10%" align="center" style="background-color:#D8C9D8;" | [[File:Fc9-prop-icon.png]]
| width="90%" style="background-color:#D8C9D8; color:#4B008D;" | '''Properties'''
|-
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Dimensions
|-
|-
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| width="90%" | Pixel Width
|-
| colspan="2" | Width of gLCD canvas measured in pixels.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| width="90%" | Pixel Height
|-
| colspan="2" | Heigt of gLCD canvas measured in pixels.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| width="90%" | Flip
|-
| colspan="2" | Determines if the display is flipped or not&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| width="90%" | Auto Draw
|-
| colspan="2" | Yes: Default - Lines, Text, Clear will all be done automatically No: Data will be sent only to the internal RAM, the display will be updated using the Refresh command&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Colour
|-
|-
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| width="90%" | Monochrome
|-
| colspan="2" | Specifies if the display is capable of colour or monochrome only.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Foreground Color
|-
| colspan="2" | Specifies the initial foreground color.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-1-icon.png]]
| width="90%" | Background Color
|-
| colspan="2" | Specifies the initial background color.&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Bit Depth
|-
|-
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| width="90%" | Colour Bit Depth
|-
| colspan="2" | Total color bit depth for the display.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| width="90%" | Red Bit Depth
|-
| colspan="2" | Specifies the red bit depth for the display.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| width="90%" | Green Bit Depth
|-
| colspan="2" | Specifies the green bit depth for the display.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| width="90%" | Blue Bit Depth
|-
| colspan="2" | Specifies the blue bit depth for the display.&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Connections
|-
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | I2C Address
|-
| colspan="2" | &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | Channel
|-
| colspan="2" | Channel selection&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | Baud Select
|-
| colspan="2" | Baud rate option selector&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-14-icon.png]]
| width="90%" | Baud Rate
|-
| colspan="2" | Baud rate to be used&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| width="90%" | Stop Delay
|-
| colspan="2" | On older microcontroller devices there is a potential for the I2C hardware channel to lock up if there is not  a 10ms delay between an I2C stop event and the next I2C start event.  Most modern microcontrollers will not have a problem so this property can be disabled to speed up the  I2C communications. &nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
| width="90%" | SDA
|-
| colspan="2" | Pin used for SDA (data signal)&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-5-icon.png]]
| width="90%" | SCL
|-
| colspan="2" | Pin used for SCL (clock signal)&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Fonts
|-
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | Font Count
|-
| colspan="2" | Specifies the number of fonts available to use on the display.&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Font 0
|-
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | Font
|-
| colspan="2" | Font picker to decide which font to use on your display.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | Character Spacing
|-
| colspan="2" | Sets the number of blank pixels between each character when printing text. Default 1.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | Space Width
|-
| colspan="2" | Sets the number of horizontal pixels used to represent a space character.&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Simulation Mode
|-
|-
| colspan="2" | The label scale can be change if the amout of text is too wide for the display &nbsp;
|-
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
Line 2,926: Line 953:
|-
|-
| colspan="2" | Allows the communications to be simulated to either see the waveforms on the data recorder or to drive an injector component.&nbsp;
| colspan="2" | Allows the communications to be simulated to either see the waveforms on the data recorder or to drive an injector component.&nbsp;
|-
| width="10%" align="center" style="background-color:#EAE1EA;" | [[File:Fc9-conn-icon.png]]
| width="90%" style="background-color:#EAE1EA; color:#4B008D;" | Communications
|-
|-
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| width="90%" | Console Data
|-
| colspan="2" | Selects if the console data is automatically generated or not&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-7-icon.png]]
| width="90%" | Scope Traces
|-
| colspan="2" | Selects if the component pin connections are automatically generated on the data recorder window or not. Yes: Automatically add the component pins to a group on the data recorder which will reflect the sim data during simultion. No: Do not show the pin signals on the data recorder window.&nbsp;
|-
| width="10%" align="center" | [[File:Fc9-type-16-icon.png]]
| width="90%" | API
|-
| colspan="2" | Specifies the injector component on the panel to interact with to provide comms simulation.&nbsp;
|}
|}
==Component Source Code==
Please click here to download the component source project: [https://www.flowcode.co.uk/wiki/componentsource/FC_Comp_Source_GLCD_SSD1327_I2C.fcfx FC_Comp_Source_GLCD_SSD1327_I2C.fcfx]
Please click here to view the component source code (Beta): [https://www.flowcode.co.uk/FlowchartView/?wfile=componentsource/FC_Comp_Source_GLCD_SSD1327_I2C.fcfx FC_Comp_Source_GLCD_SSD1327_I2C.fcfx]

Latest revision as of 14:36, 13 July 2026

Author Matrix Ltd
Version 1.9
Category Graphical Monochrome


GLCD (SSD1327) I2C component

Graphical display component based on the I2C version of the SSD1327 monochrome graphical controller IC. Functions without the use of a read pin by hosting the 2K of graphical memory using the microcontroller's RAM memory.

Version information

Library Version, Component Version, Date, Author, Info
11, 1.0, 22-07-24, BR, Added DrawArc and DrawRoundedRectangle functions

Detailed description

Click here for an in depth guide to graphical LCDs using Flowcode.

Information on the Fonts available for this component are available here. GLCD Font Subcomponent

Examples

No additional examples








Macro reference

BPlot

BPlot
Sets a pixel with the current background colour at pixel location X, Y. 
- UINT X1
 
- UINT Y1
 
- VOID Return


ClearDisplay

ClearDisplay
This macro clears the display of any previous output by overwriting the entire display with the background colour. 
- VOID Return


ControlDisplay

ControlDisplay
Allows the display to be switched on and off 
- BYTE Control
0=Off, 1=On 
- VOID Return


DrawArc

DrawArc
Draws an arc either as an outline or as a filled object. 
- UINT X
Center X coordinate 
- UINT Y
Center Y coordinate 
- UINT Radius
Radius, distance of edge from the centre coordinates 
- FLOAT StartAngle
Angle to start drawing, in degrees 
- FLOAT EndAngle
Angle to end drawing, in degrees 
- UINT Resolution
Number of lines to draw from the center to the outer edge, 0=Fill 
- BYTE Transparent
Chooses the transparency - 0 = Arc contains background colour, 1 = Arc contains previous pixel data. 
- BYTE Solid
Chooses to fill with colour - 0 = Arc transparency data, 1 = Arc contains foreground colour. 
- VOID Return


DrawBezier

DrawBezier
Draws a quadratic Bezier curve with the current foreground colour from pixel location X0, Y0 to pixel location X2, Y2 using control point CX, CY. 
- UINT X0
Start X coordinate 
- UINT Y0
Start Y coordinate 
- UINT CX
Control point X coordinate 
- UINT CY
Control point Y coordinate 
- UINT X2
End X coordinate 
- UINT Y2
End Y coordinate 
- UINT Resolution
Number of segments to approximate the curve, 0 chooses an automatic value based on curve size. 
- VOID Return


DrawCircle

DrawCircle
Draws a circle object on the display with the center of the circle at the location X,Y 
- UINT X
X Coordinate for the center of the circle 
- UINT Y
Y coordinate for the center of the circle 
- UINT Radius
Radius of the circle specified in pixels 
- BYTE Transparent
0=Fill inside circle using background colour / 1=Draw outer circle only 
- BYTE Solid
0=Use Transparent Setting / 1=Fill with foreground colour 
- VOID Return


DrawEllipse

DrawEllipse
Draws an ellipse object on the display with the center of the ellipse at the location X,Y 
- UINT X
X Coordinate for the center of the circle 
- UINT Y
Y coordinate for the center of the circle 
- UINT XRadius
Radius of the circle on the X axis specified in pixels 
- UINT YRadius
Radius of the circle on the Y axis specified in pixels 
- BYTE Transparent
0=Fill inside circle using background colour / 1=Draw outer circle only 
- BYTE Solid
0=Use Transparent Setting / 1=Fill with foreground colour 
- VOID Return


DrawLine

DrawLine
Draws a line with the current foreground colour from pixel location X1, Y1 to pixel location X2, Y2. 
- UINT X1
 
- UINT Y1
 
- UINT X2
 
- UINT Y2
 
- VOID Return


DrawRectangle

DrawRectangle
Draws a rectangle with the current foreground colour from pixel loaction X1, Y1 to pixel location X2, Y2 
- UINT X1
 
- UINT Y1
 
- UINT X2
 
- UINT Y2
 
- BYTE Transparent
Chooses the transparency of the box - 0 = Box contains background colour, 1 = Box contains previous pixel data. 
- BYTE Solid
Chooses to fill the box with colour - 0 = Box contains transparency data, 1 = Box contains foreground colour. 
- VOID Return


DrawRoundedRectangle

DrawRoundedRectangle
Draws a rectangle with rounded corners 
- UINT X1
 
- UINT Y1
 
- UINT X2
 
- UINT Y2
 
- UINT Radius
 
- BYTE Transparent
Chooses the transparency of the box - 0 = Box contains background colour, 1 = Box contains previous pixel data. 
- BYTE Solid
Chooses to fill the box with colour - 0 = Box contains transparency data, 1 = Box contains foreground colour. 
- VOID Return


Initialise

Initialise
The Init macro must be called once to initialise the Graphical LCD display before any other Graphical LCD component macros are called. 
- VOID Return


InvertDisplay

InvertDisplay
 
- VOID Return


Plot

Plot
Sets a pixel with the current foreground colour at pixel location X, Y. 
- UINT X1
 
- UINT Y1
 
- VOID Return


Print

Print
This macro prints a string of characters to the Graphical LCD. 
- STRING Str
String of characters to send to the display. 
- UINT X1
X pixel coordinate to set the output string position. 
- UINT Y1
Y pixel coordinate to set the output string position. 
- BYTE Font
Selects which Font to use Range: 0 to Font Count 
- BYTE Transparent
Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn. 
- VOID Return


PrintNumber

PrintNumber
This macro prints a decimal number to the Graphical LCD. 
- INT Number
Byte or Integer number to send to the display. 
- UINT X
X pixel coordinate to set the output string position. 
- UINT Y
Y pixel coordinate to set the output string position. 
- BYTE Font
Range: 0 to 31 - 0=5x8, 1=10x8, 2=10x16, 3=5x16, 4-31=Extended Sizes 
- BYTE Transparent
Specifies if the background of the text is drawn - 0 = Background colour is drawn, 1 = Background colour not drawn. 
- VOID Return


ReadFontStat

ReadFontStat
Gets a stat from the selected embedded ASCII font data. 
- BYTE Font
Font selection range: 0 to (NumFonts - 1) 
- BYTE Index
0=SpaceWidth, 1=PixelHeight 
- BYTE Return


ReadFontWidth

ReadFontWidth
Reads the number of pixel columns used in the selected font 
- BYTE Font
Font selection range: 0 to (NumFonts - 1) 
- BYTE Character
ASCII character to get the pixel width e.g. 'A' or 65 
- BYTE Return


Refresh

Refresh
Refreshes the entire display by sending the contents of the local RAM to the display at high speed 
- VOID Return


SendCommand

SendCommand
 
- BYTE Command
 
- VOID Return


SetBackgroundColour

SetBackgroundColour
Specifies the colour of the background by creating a mixture of red, green and blue.  
- BYTE PixelColour
0=White, 1=Black 
- VOID Return


SetDisplayOrientation

SetDisplayOrientation
Controls the way data is printed out on the display allowing multiple different viewing orientations. Default is 0. 
- BYTE Orientation
0=Default, 1=90°CW, 2=180°CW, 3=270°CW 
- VOID Return


SetFontScaler

SetFontScaler
Allows the fonts to be scaled up by multiplying the number of pixels on the X and Y. 
- BYTE ScaleX
Sets the horizontal scale of the font, default 1 
- BYTE ScaleY
Sets the vertical scale of the font, default 1 
- VOID Return


SetForegroundColour

SetForegroundColour
Specifies the colour of the foreground by creating a mixture of red, green and blue.  
- BYTE PixelColour
0=White, 1=Black 
- VOID Return


SetShadeIntensity

SetShadeIntensity
Allows the shade intensity to be set allowing for up to 15 different greyscale levels. Range: 1-15 Default: 15 
- BYTE Shade
Range: 1-15 Default: 15 
- VOID Return


Window

Window
 
- UINT X1
 
- UINT Y1
 
- UINT X2
 
- UINT Y2
 
- VOID Return


Property reference

Properties
Dimensions
Pixel Width
Width of gLCD canvas measured in pixels. 
Pixel Height
Heigt of gLCD canvas measured in pixels. 
Flip
Determines if the display is flipped or not 
Auto Draw
Yes: Default - Lines, Text, Clear will all be done automatically No: Data will be sent only to the internal RAM, the display will be updated using the Refresh command 
Colour
Monochrome
Specifies if the display is capable of colour or monochrome only. 
Foreground Color
Specifies the initial foreground color. 
Background Color
Specifies the initial background color. 
Bit Depth
Colour Bit Depth
Total color bit depth for the display. 
Red Bit Depth
Specifies the red bit depth for the display. 
Green Bit Depth
Specifies the green bit depth for the display. 
Blue Bit Depth
Specifies the blue bit depth for the display. 
Connections
I2C Address
 
Channel
Channel selection 
Baud Select
Baud rate option selector 
Baud Rate
Baud rate to be used 
Stop Delay
On older microcontroller devices there is a potential for the I2C hardware channel to lock up if there is not a 10ms delay between an I2C stop event and the next I2C start event. Most modern microcontrollers will not have a problem so this property can be disabled to speed up the I2C communications.  
SDA
Pin used for SDA (data signal) 
SCL
Pin used for SCL (clock signal) 
Fonts
Font Count
Specifies the number of fonts available to use on the display. 
Font 0
Font
Font picker to decide which font to use on your display. 
Bytes Required
Number of bytes required in program memory to store the selected font. 
Character Spacing
Sets the number of blank pixels between each character when printing text. 
Space Width
Sets the number of horizontal pixels used to represent a space character. 
Simulation
Component Label
 
Component Label Scale
The label scale can be change if the amout of text is too wide for the display  
Physical Orientation
Rotates the simulated canvas to match the orientation of real world hardware. 
Simulate Comms
Allows the communications to be simulated to either see the waveforms on the data recorder or to drive an injector component. 

Component Source Code

Please click here to download the component source project: FC_Comp_Source_GLCD_SSD1327_I2C.fcfx

Please click here to view the component source code (Beta): FC_Comp_Source_GLCD_SSD1327_I2C.fcfx