Difference between revisions of "API Component.SetSolid"
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===Calling in a calculation=== | ===Calling in a calculation=== | ||
* Add to a calculation icon: <pre class="brush:[cpp]">::Component.SetSolid(target, true)</pre> | * Add to a calculation icon: <pre class="brush:[cpp]">::Component.SetSolid(target, true)</pre> | ||
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Latest revision as of 11:54, 16 January 2023
SetSolid | |
Sets whether a component is checked in collision detections | |
- HANDLE | Target |
The component to set the state for | |
- BOOL | Enabled |
True to enable, false to disable | |
- NONE | Return |
Detailed description
A solid component can collide with other solid objects on the panel. If an object is not solid, it will be ignored in collision tests.
Examples
Calling in a calculation
- Add to a calculation icon:
::Component.SetSolid(target, true)