Hi,
Could you please give me an example of how to fill out this Colours property present in several Display Manager macros ( like CreateObject ).
I have not been successful and I get Syntax error all the time.
BYTE Colours
Byte array containing FgColour RGB [0-2], Bg Colour RGB [3-5], Text Colour RGB [6-8]
Display manager macro Colours property
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Amagg
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BenR
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Re: Display manager macro Colours property
Hello,
If your using the display creator components on the scene then you don't have to manually call CreateObject / CreateWidget.
Some info here on this. https://www.flowcode.co.uk/wiki/index.p ... ay_Creator
If you still want to call those functions yourself then you can do so by providing a byte array.
Create a Byte variable with this name Colours[9].
Then in a calculation you can assign the colours.
Finally simply pass Colours as the parameter to the CreateObject function.
If your using the display creator components on the scene then you don't have to manually call CreateObject / CreateWidget.
Some info here on this. https://www.flowcode.co.uk/wiki/index.p ... ay_Creator
If you still want to call those functions yourself then you can do so by providing a byte array.
Create a Byte variable with this name Colours[9].
Then in a calculation you can assign the colours.
Code: Select all
//Foreground = Red
Colours[0] = 255
Colours[1] = 0
Colours[2] = 0
//Background = Green
Colours[3] = 0
Colours[4] = 255
Colours[5] = 0
//Text = Blue
Colours[6] = 0
Colours[7] = 0
Colours[8] = 255Regards Ben Rowland - MatrixTSL
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Flowcode Online Code Viewer (Beta) - Flowcode Product Page - Flowcode Help Wiki - My YouTube Channel